When using the imagePlaygroundSheet modifier in SwiftUI, the system presets an image playground in a fixed size. Especially on macOS, this modal is rather small and doesn't utilize the available space efficiently.
Is there a way to make the modal bigger, or allow the user to resize the dialog? I tried presentationDetents, but this would need to be applied to the content of the sheet, which is provided by the system...
I guess this question applies to other system-provided sheets like the photo picker as well.
Apple Intelligence
RSS for tagApple Intelligence is the personal intelligence system that puts powerful generative models right at the core of your iPhone, iPad, and Mac and powers incredible new features to help users communicate, work, and express themselves.
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I live in EU, Ireland, And I don’t have access to apple intelligence. I have ios18 running on iPhone XR, but please make apple intelligence available on EU
Topic:
Machine Learning & AI
SubTopic:
Apple Intelligence
I want to get depth map that when camera zoom in or zoom out or switch to telephoto.
I have got the depth map using ARkit that provide depth map that the colored RGB image from the wide-range camera and the depth ratings from the LiDAR scanner are fused together.
Now I want to switch camera to telephoto and hope to get new depth map.
Topic:
Machine Learning & AI
SubTopic:
Apple Intelligence
iOS 18.2 includes a new feature called Visual Intelligence. If I hold down the Camera Control on my iPhone, I can take a photo of an object and use Google to look up items similar to what I've photographed.
Is there a way to programmatically open this interface within my app? If so, can I see which result the user selects?
Hi everyone,
I’m currently using macOS Version 15.3 Beta (24D5034f), and I’m encountering an issue with Apple Intelligence. The image generation tools seem to work fine, but everything else shows a message saying that it’s “not available at this time.”
I’ve tried restarting my Mac and double-checked my settings, but the problem persists. Is anyone else experiencing this issue on the beta version? Are there any fixes or settings I might be overlooking?
Any help or insights would be greatly appreciated!
Thanks in advance!
I've implemented the imagePlaygroundSheet modifier in my app. It eventually all works but I've consistently noticed that the first time I present it, the sheet is totally blank. I then have to pull down to dismiss it (it doesn't even have a cancel button) and present it a second time and it loads content.
Just me? This is on 18.2 final, iPhone 16 Pro Max.
Topic:
Machine Learning & AI
SubTopic:
Apple Intelligence
Image Playground Error: Cannot find protocol declaration for 'ImageGenerationViewControllerDelegate'
@available(macCatalyst 18.1, *)
@available(iOS 18.1, *)
extension CKImageSelectionManager: ImagePlaygroundViewController.Delegate {
public func imagePlaygroundViewController(_ imagePlaygroundViewController: ImagePlaygroundViewController, didCreateImageAt imageURL: URL) {
}
func presentImagePlayground() {
let imagePlaygroundVC = ImagePlaygroundViewController()
// Set delegate to self to receive the callback
imagePlaygroundVC.delegate = self
imagePlaygroundVC.isModalInPresentation = true // Prevents dismissal with swipe if needed
self.delegate?.presentImageSelectionViewController(imagePlaygroundVC)
}
}
This generates an error in the xcode generated swift header.