Posts under Developer Tools & Services topic

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Day 5 of Apple Developer Support – Urgent Review Delay & Lack of Response
I am now on Day 5 of waiting for our Apple Developer Program approval, and despite multiple attempts to get an update, I have received no meaningful response from Apple. I have: ✅ Successfully paid membership fee and received invoice for same ✅ Reached out via support tickets, but got 0 replies. This delay is unreasonable and impacting my work. I am prepared to launch a critical app that aligns with Apple’s ecosystem and guidelines, but Apple’s lack of communication is preventing me from moving forward. After lot of hard work and resources I have completed app development and set up other processes for marketing. I demand a real update from an Apple Developer Program representative today. • Not silence. • A direct response with a timeline for approval. Apple claims to support developers, but these excessive delays and lack of transparency tell a different story. If there is a legitimate issue, I expect clear communication. If there isn’t, we expect this approval to be completed immediately. Apple, please address this case today. I cannot afford further inaction. Order ID: MNTHQYXGLN
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304
Feb ’25
recurringPaymentRequest and Authorize.net
I am seeking clarification on recurringPaymentRequestwith Apple Pay. I am using the Apple Pay JS API to make a recurring payment request. My Payment processor is Authorize.net. The initial payment processes fine via the token. My question is, how can my web application process the subsequent payment? Authorize.net doesn't allow me to set up an ARB (Automated Recurring Billing) profile for Apple Pay tokens, unlike Credit Cards. How would I go about obtaining another token for the customer? I cannot find good documentation on the recurring billing setup with Apple Pay and Authorize.net anywhere. Thank you in advance for any guidance you can give me regarding recurring billing with Apple Pay. I created an endpoint for the tokenNotificationURL but I do not believe this endpoint receives POSTs when a recurring billing event occurs, and only other lifecycle events are logged. https://developer.apple.com/documentation/apple_pay_on_the_web/applepaypaymentrequest/3955946-recurringpaymentrequest/
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293
Jan ’25
Inquiry on Pending Developer Account Enrollment
Hi everyone, I completed my Apple Developer account enrollment nearly a week ago (ID: G256C6S5Q2), but despite sending multiple emails to Apple Support, I haven’t received any confirmation or reply. When I enter my account it is stuck on the "Complete your purchase" screen (I received payment confirmation) and nothing happened since then. I ’m eager to publish my app and get started on development, so I really need them to reach out to me—ideally with a call or a direct response. Does anyone have any advice on how to escalate this issue or any tips on how to get Apple Support to contact me? Any insights or suggestions would be greatly appreciated. Thanks for your time and support!
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274
Feb ’25
Cannot assign build target to usdz file
I’m working in the app playground and want to add my usdz file but when i drag drop the file to my main folder i cannot add target to it which leads to a resource not found error while I build my app. It was working on a normal xcode project but while transitioning to app playground it is not working. How can I fix this issue?
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387
Jan ’25
There is a problem installing the iwatch app. It has been installing
We have recently developed the iwatch app. We will package the APP + iwatch app and publish it in testfight for test download. However, we often find that after the mobile app is downloaded, the iwatch app is also on the iwatch System application inside display. Click install is always in the installation. It has not been installed. Especially when the phone we tested is paired with several watches. Or delete the mobile APP and download it again to recover. But some situations still cannot be recovered. May I ask why it is always installed? We have confirmed that there is no problem with the network, and the pairing connection between the watch and the mobile phone is normal. This problem has caused us a lot of trouble. I wonder if this will happen in the app store. Please give the official reply
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411
Feb ’25
Cannot Enroll in Developer Program.
I'm trying to enrol in the apple developer program for the first time. When I sign in and attempt to enrol, it says “Your enrollment could not be completed.” - I am over the Age of 18 in Australia. My account is attached to a family account if that matters, but I am an Adult in the family. As far as I am concerned I have not done anything illegitmate on my account. My AppleID has always paid ontime etc. Just spoke to someone on the phone at Apple Developer Support. Firstly they were very unfriendly, don't know their name and sounded like they didn't want to be there. I said what my issue was, they had a look at my account and said "It says there is an issue with this apple ID and Support cannot be provided within Apple Developer Program for this AppleID" - I asked if this could be escalated and she audibly sighed and said "No" - I said may I speak to a supervisor - Spoke to the Supervisor and they said they can't help me and it just says We can't provide Apple Developer support to this AppleID and he kept repeating this. - I have not done anything illigetimate on my AppleID as far as I know. He also said can't verify my identity, even though I have never verified my identity. What do I do?
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261
Jan ’25
Gathering Required Information for Troubleshooting Xcode Previews or Swift Previews Issues
Hi, You're here because your project has issues related to Xcode Previews or Swift Previews. The issue you're experiencing may be the result of any of the following: An error in your SwiftUI app, Xcode previews, or on-device previews. A configuration error in your Xcode project, including any third-party dependencies or packages. A system issue in the operating system, SwiftUI, or in Xcode Previews. Based on your request, I need more information about your SwiftUI app when rendering Xcode Previews or on-device previews. Specifically, I’ll need the diagnostics Swift Previews generates to make sure I understand the error encountered by the preview system. Please create a report in Feedback Assistant to share the details requested in the instructions below. For issues with macOS, Mac Catalyst, on-device iOS, or on-device visionOS previews, perform the following steps to gather diagnostics: Download and install the Swift Previews logging profile for your device. Reproduce the error while previewing on device, taking note of the timestamp when the error occurred. Attach the Previews diagnostics, sysdiagnose from your Mac, a sysdiagnose from the previewing iOS or visionOS device. For issues with Xcode Previews, perform the following steps to gather diagnostics: Download and install the Swift Previews logging profile for your device. Reproduce the error in Xcode Previews, if you haven’t already done so. If an error banner appears in the canvas, click the "Diagnostics" button within the banner, then go to Step 5; otherwise, continue to Step 4. If the error banner is missing, navigate to the menu in Xcode: Editor > Canvas > Diagnostics In the presented sheet, click the "Generate Report" button. Attach a zip file containing the diagnostic report to your bug report (it will be named something like previews-diagnostics-0123456789.zip). Submitting your feedback Before you submit to Feedback Assistant, please confirm the following information is included in your feedback: with the Swift Previews logging profile installed, attach the sysdiagnose logs gathered after reproducing the issue the Previews diagnostics generated by Xcode timestamp identifying when the issue was reproduced focused sample Xcode project that reproduces the issue (if applicable) screenshots or videos of the error (optional) Please include all requested information to prevent delays in my investigation. After your submission to Feedback Assistant is complete, please respond to your original Forums post with the Feedback ID. Once received, I can begin my investigation and determine if this issue is caused by an error within your SwiftUI app, a configuration issue within your Xcode project, or an underlying issue in the operating system, SwiftUI, in Xcode Previews, or on-device previews. Cheers, Paris X Pinkney |  WWDR | DTS Engineer
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435
Feb ’25
Xcconfig variables doesn't get loaded automatically in project settings
Hi, I am using xcode build that receive it's configuration using xcconfig files, those add some new definitions to the project, like the location of openssl library. If xcode environment variable include prefix that matches one of the fields in the project settings, it is automatically referred to as if you added it to that field. for example : the var HEADER_SEARCH_PATHS_openssl_libopenssl has value (openssl headers' path) that should be automatically added to the field Headers Search Paths under project settings. For some reason it stopped working for me and i'm not sure why (i've tried to release the xcconfig files). any idea why ? Thanks !
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342
Jan ’25
Developer Account Renewal Country Payment Change
Hi, Help!! So I was in Thailand for a number of years and developed an app over there and signed up as a developer over there. But now I'm in the USA indefinitely and I'm unable to change my payment method. How can I change it? I called the USA support line twice and no one was able to help me. I tried the Thailand phone number and I'm unable to call from the USA. Any suggestions? Thanks!!
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353
Dec ’24
Requesting permission for MusicKit in Xcode Cloud
I am experimenting with Swift Testing and Xcode Cloud and would like to write some tests that require to use MusicKit functionality. For example I'd like to fetch an album via MusicCatalogRessourceRequest to test an initializer of another struct. However this test fails because the permission to access the music library is not granted. Once the permission is granted, the test works as expected. Things I have tried: Add NSPrivacyAccessedAPITypes to the Info.plist. This did not show any effect. Below is the corresponding snippet Trying to tap the button programmatically. Once again this did not show any effect. The Info.plist snippet: <key>NSPrivacyAccessedAPITypes</key> <array> <string>NSPrivacyAccessedAPIMediaLibrary</string> </array> The code snippet to tap the button: let systemAlerts = XCUIApplication(bundleIdentifier: "com.apple.springboard") let allowButton = systemAlerts.buttons["Allow"] if allowButton.exists { allowButton.tap() } What am I doing wrong here? I need access to MusicKit functionalities to write meaningful tests. Thank you
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391
Feb ’25
Create C++ static library with Swift interoperability for iOS. How?
Hello all! My application written with C++ for iOS. Want to make some functionality in static library for the purpose of reuse it in different C++ projects. Want to make universal library for using StoreKit2. Global idea is to wrap StoreKit2 Swift out with CPP interoperability. Now trying to make clear for my self how to create C++ static library with Swift interoperability for iOS in XCode. There are only Objective-C option when you creating static library in XCode for iOS. Is it correct: Create Static Library with Objective-C in XCode Remove all default Objective-C files Add C++ files Add C++/Swift interoperability in build settings Add swift classes Beside all of it some questions: When C++ static library contain Swift code with interoperability will it require some special settings for project (Swift standard lib or some other settings)? Or it could be used like any other C++ libraries? What is the optimal build settings in this case to reduce dependencies when using it different projects? Is there any examples of the same approach for iOS development?
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379
Jan ’25
Xcode playground export is doesn't work
I am having issues with exported playgrounds from Xcode, when I try to open my exported swift fill I get the following message: "Couldn't load settings from contents.xcplayground" Xcode Version: Version 16.2 (16C5032a) Steps to reproduce Create new playground in Xcode. File->Export Open exported file. The issue still press persist after reinstalling Xcode.
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190
Jan ’25
Is it OK to encapsulate xcframeworkA into xcframeworkB (encapsulation of xcframework only)?
We are considering the development of a new service, We would like to ask for detailed information on the feasibility of the following. Is it possible to encapsulate only xcframework, such as encapsulating xcframeworkA into xcframeworkB? If the above is possible, will the application incorporating the xcframework in the above state pass the review of apple?
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196
Dec ’24
Why can't Xcode find symbols in scope, but still compiles?
My swiftUI project has started to constantly display "Cannot find 'symbol' in scope" errors in code i haven't touched, and the project still compiles fine. Neither cleaning build folder or compiling fix the errors, but if I right click the symbol, select "jump to definition" it will find it without problem and then when I return to the original file the error will be cleared. What can I do to stop these from happening?
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179
Feb ’25
Bonjour Capabilities
I'm a noobie but doing a tutorial where it requires me to add these capabilities to my project. Access Wi-Fi Information Network Extentions Bonjour Services I have the Access Wi-Fi and Network Extentions installed but I could not find Bonjour Services Any help would be much appreciated! Thanks
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145
Jan ’25
Test Plans: application data for macOS apps
In the test plan settings, it's possible to select an .xcappdata bundle for a set of tests: I failed to find any documentation about it in the context of macOS apps testing. What I'm trying to achieve is having a sandboxed app container (/Users/{user}/Library/Containers/{bundle-id)/Data/) replaced before running a test suite. Is it something possible to achieve using the latest Xcode? What should be the .xcappdata structure to make it work on macOS?
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283
Feb ’25