Hi all, if anyone from apple Dev team is seeing this, please do consider supporting device mirroring without the need to login to icloud and with cable connection in addition to wi-fi.
I am working in a corporate setting which does not allow us to login to icloud, thus I am unable to use device mirroring when my work really needs is, I am stuck with Quick time preview.
I am quite sure, that this does not only apply to me.
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Hi Apple Team & Everyone,
Can someone guide me why sending 'diskutil eraseDisk APFS "WIPED" GPT /dev/disk0' command via terminal to remove/wipe the main physical drive (disk0) is failed?
I tried booting into recovery mode, but it still didn’t work. The command returned the following error:
Started erase on disk0
Unmounting disk
The volume on disk0 couldn't be unmounted because it is in use by process 0 (kernel).
Error: -69877: Couldn't open device
I understand that we can use Disk Utility (GUI) to unmount and erase the drive. Is it possible to perform this operation via Terminal to erase disk0?
I would appreciate any guidance on this.
Regards,
Winson
My main app is CardView based w/programmatic navigation.. My secondary app is a nice EventListView w/programmatic navigation. Both are functional with no errors.
I want to add an event list to my CardView app but the appearance is all wrong. See image. The blue swirl at bottom is all of my List that appears.
I can post images of code, if needed.
My question is this - can I combine CardViews and ListViews?
Topic:
Community
SubTopic:
Apple Developers
Our code is using .lowQualityThumbnail to generate a thumbnail, it stops working when users update to 15.2 .
Test it with a regular jpg file for fileURL.
The only way to make it work is to change it to .thumnail or remove it.
It's not deprecated, is it a MacOS bug? customers don't want to keep updating the software.
Everything works in MacOS 15.1
import QuickLookThumbnailing
func generateThumbnail(for fileURL: URL, size: CGSize, scale: CGFloat) {
let request = QLThumbnailGenerator.Request(fileAt: fileURL, size: size, scale: scale, representationTypes: .lowQualityThumbnail)
QLThumbnailGenerator.shared.generateBestRepresentation(for: request) { thumbnail, error in
if let error = error {
print("Error generating thumbnail: \(error)")
} else if let thumbnail = thumbnail {
// Use the thumbnail
let image = thumbnail.uiImage
// Do something with the image
}
}
}
Topic:
Community
SubTopic:
Apple Developers
I am trying to move my home directory to a secondary drive, but I am running into to two issues.
When I try to do it via Finder I get the error - The operation can’t be completed because “<my account name>” needs to be downloaded. And when I try to do it via the terminal in recovery mode (after mounting the Data directory), It seems to copy a set of directories within ~/Library/Daemon Containers/. These appear to be snapshots of some sort, which when cp runs, end up taking up the entire drive of the target drive, which is 4 times larger than my base volume.
Two questions:
Why I am getting the message via finder (and how do I get around it?
What is the correct process for moving the home directory to a second drive?
Thanks!
I have two simple tests initially triggered by a title of a game setting: "Highest score Wins" or rule.hasSuffix("wins."). The code in both cases looks for the highest score and in the latter case checks to see if a target score has been achieved. This work fine. But when I display the final results, the first works fine and the latter fails to display the name; defaulting to the No One Wins - which is incorrect. The relevant pieces of the code are:
case rule == "Highest score Wins":
// Find the highest score
let maxScore = scores.max(by: { $0.1 < $1.1 })?.1 ?? 0
let topScorers = scores.filter { $0.1 == maxScore }
gameIsDraw = topScorers.count > 1
winner = topScorers.count == 1 ? topScorers.first?.0 : nil
// This work and will display the winner name correctly - see below
case rule.hasSuffix("wins."):
// "Player to reach X wins."
let topScorers = scores.filter { $0.1 >= target }
if !topScorers.isEmpty {
let maxScore = scores.max(by: { $0.1 < $1.1 })?.1 ?? 0
let topScorers = scores.filter { $0.1 == maxScore }
gameIsDraw = topScorers.count > 1
winner = topScorers.count == 1 ? topScorers.first?.0 : nil
// This works but does not display the name
//This is the section that displays the names (winner)
if gameIsDraw {
Text("The Game is a Draw")
.font(.largeTitle)
.bold()
.foregroundColor(.orange)
} else {
Text("Game Over!")
.font(.largeTitle)
.bold()
Text("\(winner?.playername ?? "No One") Wins!")
.font(.title)
.foregroundColor(.green)
}
I have tried everything, but am losing the will to live
Topic:
Community
SubTopic:
Apple Developers
I have updated my ipad 7th gen to ipados18.3 Beta last week and I realized that there is no sound at all no sound from speakers and no sound from bluetooth devices and no sound from airplay, I've checked google and reddit and alot of research people told me its a software bug, i submitted a bug report and now im still waiting for a bug fix update, youtube dosent work neither spotify aswell their UI stops working when i try to use it, So how long do i have to wait for a bug fix? Thanks apple.
Connection is getting broken while moving from background to foreground in latest iOS 18.3.is there any change regarding background activity?
Is there any limit on refreshing the access token for a user.
any time based limit or total number of access token limit?
Topic:
Community
SubTopic:
Apple Developers
HI APPLE I'm Jameel Perkins asking For feedback apple game center for Nintendo switch https://developer.apple.com/game-center/ ?
Fatal Exception: NSInternalInconsistencyException
0 CoreFoundation 0x2d5ec __exceptionPreprocess
1 libobjc.A.dylib 0x31244 objc_exception_throw
2 Foundation 0x8b58b8 -[NSUndoManager endUndoGrouping]
3 Foundation 0x279154 __NSFirePerformWithOrder
4 CoreFoundation 0x21894 CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION
5 CoreFoundation 0x213e8 __CFRunLoopDoObservers
6 CoreFoundation 0x75cf8 __CFRunLoopRun
7 CoreFoundation 0xc8274 CFRunLoopRunSpecific
8 GraphicsServices 0x14c0 GSEventRunModal
9 UIKitCore 0x3ee77c -[UIApplication _run]
10 UIKitCore 0x14e64 UIApplicationMain
11 Glip 0x70398 main + 13 (main.swift:13)
12 ??? 0x1c060cde8 (Missing)
Can anyone help me rename my project safely using 16.2. I looked around but only found help for earlier versions?
Topic:
Community
SubTopic:
Apple Developers
“At this rate, I’m starting to get frustrated. I’ve registered for the developer program twice, but they’re still asking me for the registration fee, and my registration is not being approved. Moreover, I haven’t received any response to my emails, and since the information is limited in English, I can’t search for solutions. Could someone please take care of this issue now?”
Hi everyone,
I am wondering under which settings the camera(s) were set by the time they were calibrated.
For instance, one aspect that is easy to find is the reference resolution of the images taken when calibrating the intrinsics, this is by retrieving intrinsicMatrixReferenceDimensions. Making sure that the principal point is referenced to the by the time resolution used when the calibration was ongoing.
However, recently I saw that there are focusing modes that potentially displace the lens' physical position. Settings like:
AutoFocusRangeRestriction: none, near, far
setFocusModeLocked: Locks the lens position at the specified value, and sets the focus mode to a locked state.
My concern lies the impact this focusing lens displacements have on the intrinsic matrix parameters, if the lens is displaced, these parameters no longer describe the camera since the lens position has changed w.r.t. the lensPosition set when they were calibrated [0-1].
If my understanding is correct the AutoFocusRangeRestriction is just a range freedom the system is allowed to auto-focus and not a specific lens position.
Conversely, the setFocusModeLocked does indeed fix the lensPosition to a certain value [0 - 1].
In simple words, what is the focus lensPosition the cameras were set when calibrating them for intrnisics?
After updating my carrier name changed to 410 04 name is not displaying just this code is showing
Topic:
Community
SubTopic:
Apple Developers
As explained above only ended up being about to use voice and text
Topic:
Community
SubTopic:
Apple Developers
I updated to Beta 18.3 since then I have not received any email to my MAIL account anyone else had this problem and if so how to rectify
A question from an ordinary user for developers:
The essence of the problem:
I installed the To Do List by MinimaList app on both my MacBook and iPhone. After installing it, I decided not to use it and deleted the application.
https://apps.apple.com/us/app/minimalist-to-do-list-widget/id993066159
However, it turned out that not everything was removed. Specifically:
• In the “Allow Others to Find Me” section on both my MacBook and iPhone, these apps still appear. No matter what I do—whether I delete or clear them—they continue to be displayed there.
• This app continues to appear in the section located at:
Settings → Apple ID → iCloud → Stored in iCloud → See All → Allow Finding Me – To Do List and one more item.
• It cannot be deleted.
• It won’t delete on my MacBook, and it won’t delete on my iPhone.
• It also appeared in iCloud itself under the Email Search section.
P.S.
The official Apple support (without violating any internal regulations) advised me to post on the forum to get in touch with Apple developers.
In hope, I am posting this question here.
Hey everyone! I’m currently working on my Swift Student Challenge app and exploring ways to enhance its visuals. I was wondering—does anyone know if images generated by Apple Intelligence Image Playground can be used in the app?
Hi! can someone please help me?
the chase app will not work nor can I access it in the browser. I have tried literally everything - restarting my phone, deleting the app and reinstalling, resetting network settings, resetting all settings, clearing caches on all browsers. Everything is up to date. apps and my OS. nothing.
I don’t want to wipe my phone by doing a factory reset. I called chase and they said it was a known issue and they’re working on a solution and that it would be resolved that day. this was 3 days ago. Is anyone else experiencing this issue?? What caused it and what is a solution?
Topic:
Community
SubTopic:
Apple Developers