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macOS 26 Beta 1 on MacPro7,1 – WindowServer crash when opening Finder
I’m running macOS 26 Beta 1 (build 25A5279m) on a 2019 Mac Pro (MacPro7,1) with a single 4K display connected via HDMI. Whenever I attempt to launch Finder, WindowServer immediately aborts and the machine reboots. Crash details: Process: WindowServer (PID 1441) Exception: EXC_CRASH (SIGABRT) triggered in thread 0 (ws_main_thread) Termination Reason: Abort trap: 6 Backtrace highlights: CA::OGL::MetalContext::draw(MTLPrimitiveType, …) hits an internal __assert_rtn in libsystem_c.dylib Subsequent calls all stem from QuartzCore’s OpenGL/Metal bridge (CA::OGL::render_layers, LayerNode::apply, etc.) Related threads: Thread 2 (com.apple.coreanimation.render-server) idle in mach_msg_overwrite Thread 1 shows AmbientDisplay and ColorSync callbacks running Hardware/Software: MacPro7,1 (2019) macOS 26.0 Beta 1 (25A5279m) 4K monitor via HDMI System Integrity Protection enabled What I’ve tried so far: Safe-boot (crash still occurs) Switching display profiles in System Settings → Displays → Color (no effect) Happy to provide any additional logs or verbose console output. Let me know if there’s any other data that would help diagnose the Metal/OpenGL integration issue in this beta.
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129
Jun ’25
Update to IOS 26
Today I updated to iOS 26 and after changing to clear mode nothing happens, the icons remain a solid color, everything remains a solid color, nothing is transparent.
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110
Jun ’25
Making music….
Maybe a bit of a simplistic question, but…. Best ways to create music - programmatically - within an app? I have a few small, simple games that I would like to add some background music to. I’ve fiddled with AVAudio, SKAudio, and now AudioKit. I’m just not quite finding the holy grail of music generation. I don’t know if it’s more technique or tool. So I thought I’d hit up the pool of minds here for some suggestions…?
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99
Jun ’25
Data Photo Files Emails Banks Transcations Orders
How to Check Apple Development, iCloud ,Apple ID or Apple Account got some criminal act with Old Business Partners System and Fake reality shows to Stole my system Identity and Money. Can hear the sounds from up area in the air! and the accents and contenxt very bad behavior act! i tried to stop them on 2022, I know who they are, they **** up the reality bank , hospital ,apartment fire and lobby packages systems. and they got seriously damaged the other contries and humans body healthy system! and all my creations works.
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88
Jun ’25
Joining developer program
Hi everyone, It’s been almost three weeks, and I’m still waiting for a reply about my subscription to the Apple Developer Program, but I haven’t received anything. I replied to the email three days ago and got no response. I tried again by requesting the subscription two days ago, but all I received was an automated message saying they would reply within two business days. What I did exactly: I went to my Apple Developer account, clicked on Subscriptions, and entered my card details. They sent me an email saying they are preparing my order, but nothing else. Has anyone else had the same issue with Apple Developer support? Regards,
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105
Jun ’25
How can I create a shortcut to toggle macro control in iPhone settings?
I’d like to create a button on my iPhone Home Screen that changes settings if I am using an external lens mounted to my phone. This is what I have along with notes on what I hope to do. But it does not work. I am only able to open either the camera settings or the camera preserve settings but nothing will toggle macro controls. There is an additional step within the camera app as well but it can be skipped for brevity. Name: Telephoto and macro lenses Check if macro settings are already enabled or not. (Settings > Camera > Macro Control toggle) as well as (Settings > Camera > Preserve Settings > Macro Control toggle) Non-working shortcut code: Verification question: "Are you using an external lens?" If yes, Notification: "Turning on Macro Control and preserve settings for macro control." (Run below immediately) prefs:root=CAMERA&path=Turn%20On%20Macro_Control And prefs:root=CAMERA&path=CameraPreserveSettingsSwitch&path=Turn%20On%20Macro_Control If no, Notification: "Turning off Macro Control and Preserve Settings for macro control." (Run below immediately) prefs:root=CAMERA&path=Turn%20Off%20Macro_Control And prefs:root=CAMERA&path=CameraPreserveSettingsSwitch&path=Turn%20Off%20Macro_Control
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90
May ’25
CarPlay Turn-By-Turn Entitlements
Hello Devs, I wanted to bring this up to display the frustration that I have obtaining the CarPlay entitlements. First and foremost they don't give you a set timeline and there is no contact number to speak to someone about this. When you call developer support they go on and say it is a different department. There is an email but all I have received is an automated response back to me. Has anyone received the navigation entitlements and if so what was the timeline of you receiving it?
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128
Jun ’25
No such module 'UnityFramework' ,Getting this message updating Xcode to latest version
After the update of the Xcode to latest version, I’m getting “No Such Module Unity Framework” as error. the complete information is below. I had to update the Xcode and the O.S as per the Apple Requirement from my older version of 14.x to latest 16.3. I had no issued running the Unity within my iOS App till the recent update. Previous Setup: Unity was successfully integrated into this iOS app and running fine before the update. As it was working till the Xcode version 14.3, i have not changed any code relevant to Unity. What I’ve Tried: a. Added UnityFramework.framework to “Link Binary with Libraries” and marked it as “Embed & Sign”. b. Verified Framework Search Paths include $(PROJECT_DIR)/UnityProject/build/Debug-iphoneos c. Cleaned build folder, deleted Derived Data d. Checked [CP] Embed Pods Frameworks step in Build Phases Stuck On: Xcode still throws "No such module 'UnityFramework'" — it’s as if the framework isn’t being built or seen from my main project. Request for Help: Has anyone encountered this issue post-Xcode 16.3 update from 14.x. I’d really appreciate any guidance, updated workflows, or even a checklist of steps for properly integrating Unity into an existing iOS app with the new Xcode build system.
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81
May ’25
Payment for membership in the app
Hi!!! I can't publish the app as I have a paid membership through Stripe. I have a wordpress site and have a paid membership to access the content... The app is geared by a third party service and I can't put any code into it... What can I do? There is an idea that in the application to display a link to the site where to place the payment for membership... Please advise, I'm not the first to face this....
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May ’25
Multiple IPSW for same version
Hi Team, I just want to know the reasoning behind why there are two IPSW with same version and different build IDs. Example: https://ipsw.me/iPhone12,3 Version: 18.3 BuildIDs: 22D64 and 22D63 Also, in future, on what devices this kind of two buildIDs will be created?
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132
Feb ’25
IOS 26 Camera and External Storage
Hi All, I searched for this feedback but didn't see it, so apologies if this has been covered by another thread. Exploring the new camera app, It doesn't seem to recognize that external storage has been connected, so the additional features that allow ProRes high frame rates will throw an error dialog stating that "to use this you need external storage" even when external storage is connected. Using the Files app, the phone recognizes the storage, and this is something I can do with this external storage device on the previous version of IOS. It is clear that this release of the camera has been rewritten significantly since the last version. Is it possible that this is an oversight, a bug, or just functionality that has not been completed? Interested if anybody else is seeing this, or if it is just my setup.
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89
Jun ’25
[Apple Pay]how to update multiTokenContexts when PKPaymentRequestShippingContactUpdate method trigger
multiTokenContexts is defined as follows (https://developer.apple.com/documentation/passkit/pkpaymentrequest/multitokencontexts) You can assign a value when initializing PKPaymentRequest (https://developer.apple.com/documentation/passkit/pkpaymentrequest). However, in actual usage scenarios, when the Apple Pay address changes and PKPaymentRequestShippingContactUpdate (https://developer.apple.com/documentation/passkit/pkpaymentrequestshippingcontactupdate) is triggered, how to update multiTokenContexts? The documentation and code do not provide updates for this parameter. In contrast, Apple Pay on the Web provides newMultiTokenContexts as an update when ApplePayShippingContactUpdate (https://developer.apple.com/documentation/apple_pay_on_the_web/applepayshippingcontactupdate) is triggered. Has anyone encountered this problem? Would you happen to have any solutions? Thank you.
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423
Jan ’25
iPhone 15 Pro’s Screen Turns Black After iOS 18.3 BETA Update
After Updating My iPhone 15 Pro To IOS 18.3 beta, 1 Day Later A Pixel seemed stuck or burnt, and then after 1 Day on 25 Dec The Screen Went Black Or Turned Off But Responded To My Touch, the reason i suppose the screen went black would be a memory glitch happening when i opened the camera from the Lock Screen or a graphica card issue if anyone can help I would appreciate it
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510
Dec ’24
Rejected After 40 Days with a US LLC for Publishing App on Google Play: Anyone with Similar Experience?
Hi everyone, I’m a developer from Argentina, and I recently attempted to publish my app on Google Play under a US LLC. I submitted all the required documentation and followed the process step-by-step. After 40 days of back-and-forth communication and providing all the requested information, my application was ultimately rejected without a clear explanation. I understand that having a US company and bank account is a requirement for developers like me to operate internationally, but this rejection has left me quite confused about what went wrong. Has anyone else faced a similar situation? If so, how did you resolve it? Any advice or guidance would be greatly appreciated! Thanks in advance!
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255
Dec ’24
An idea for a photographic app
Hello, I created a particular ray tracing based photo/video capture app for iPhone (which causes me several headaches in finding the optimal configuration) that which often offers very soft and visually beautiful shots but is trapped in the usual oblivion of apps from unknown developers. While it is true that on the one hand the fact that almost no one downloads your app even if it is free can save you from several gaffes in the early days, in the long run it becomes depressing. So I thought of creating something that could be an incentive to try the app. Not having money to invest in prizes for contests or much more pragmatically in advertising, I thought of adding a function where you can see the best photos taken in your area and vote for them and, if you want, add a photo taken in the competition. Do you think it could be a nice idea? It's true that the problem itself is to overcome the wall of 0 downloads, where your app is neither successful nor unsuccessful because in fact nobody tries it, but without money for advertising I don't have many other ideas... Thanks
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May ’25