Demystify code signing and its importance in app development. Get help troubleshooting code signing issues and ensure your app is properly signed for distribution.

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Notarization hangs forever
I've been trying to have an app I've built notarized by Apple. The processing hangs there for hours just waiting. I even tried with a tiny 1KB test file, it has been stuck for 25+ minutes, and I have 7 real submissions stuck for 24+ hours. Any Apple representative can help please? I need to publish and release my app asap.
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Dec ’25
GateKeeper rejects application bundles with a file name with an NFC/NFD problem by copying with Finder
I made a macOS application using Swift Package and distributed it in dmg format through Apple Notary service. However, we received a report from a user that it can be launched from a disk image mounted from dmg, but when copied to /Applications, the app is broken and does not start. I looked into why this happened, I noticed that the codesign command returned different results when copying the application bundle and /Applications on the volume mounted dmg with Finder. Mounted dmg: OK ❯ codesign --verify --deep --verbose /Volumes/azoo-key-skkserv/azoo-key-skkserv.app /Volumes/azoo-key-skkserv/azoo-key-skkserv.app: valid on disk /Volumes/azoo-key-skkserv/azoo-key-skkserv.app: satisfies its Designated Requirement Copied by Finder: Bad codesign reports that there are 148 added/missing files. ❯ codesign --verify --deep --verbose /Applications/azoo-key-skkserv.app /Applications/azoo-key-skkserv.app: a sealed resource is missing or invalid file added: /Applications/azoo-key-skkserv.app/Contents/Resources/AzooKeyKanakanjiConverter_KanaKanjiConverterModuleWithDefaultDictionary.bundle/Contents/Resources/Dictionary/louds/グ1.loudstxt3 (skip...) file missing: /Applications/azoo-key-skkserv.app/Contents/Resources/AzooKeyKanakanjiConverter_KanaKanjiConverterModuleWithDefaultDictionary.bundle/Contents/Resources/Dictionary/louds/グ1.loudstxt3 (skip...) Copied by ditto: OK ❯ ditto /Volumes/azoo-key-skkserv/azoo-key-skkserv.app /Applications/azoo-key-skkserv.app ❯ codesign --verify --deep --verbose /Applications/azoo-key-skkserv.app /Applications/azoo-key-skkserv.app: valid on disk /Applications/azoo-key-skkserv.app: satisfies its Designated Requirement I made a simple macOS application to explain this problem in an easy-to-understand way. You can download dmg in github releases, mount dmg, copy it in the Finder, and check if there is a problem by running the codesign command. https://github.com/mtgto/example-utf8-mac-notarization As a result, I learned the following two things. Occurs only with resources with file names whose values change due to NFC/NFD normalization No problems occur with the resources of the application itself. Generated by the Swift Package resources that the application depends on I think this is a problem with Finder or Gatekeeper.
Topic: Code Signing SubTopic: General
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Aug ’25
Disabling Hardened Runtime For Ad Hoc Signing Only
How can I disable Hardened Runtime in Xcode only when signing ad hoc? If I make a new project, Xcode will say Disabling hardened runtime with ad-hoc codesigning. at the beginning of the build logs. However, somehow my project isn't doing this -- it's still hardening the runtime when ad-hoc signing. What should I do to debug this?
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May ’25
Certificate Revocation Impact
Background We are using a Developer ID application certificate to sign our application. We lost the private key and we need to revoke it before we can receive a new one. Per documentation (https://developer.apple.com/support/certificates/), I know that previously installed applications will still be able to run, but new installations will not be able to work. I want to confirm what will happen when we revoke the certificate so we know how to prepare customers for this upcoming change. Questions Will existing installations of the application receive a notice that the certificate has been revoked? Will previously installed applications be able to launch again after they are closed? What will the user see when they try to install the application with the revoked certificate?
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3.2k
Aug ’25
Signing & Capabilities related issue
I am using Automatically Manage Signing And I have registered my Mac UUID in developer account, but it is still giving me these errors - Device My Mac is not registered to your team Ai Glider Inc. Devices must be registered in order to run your code, but you do not have permission to register them. Please check with your team's admin. No profiles for 'com.aiexample.sebexample' were found Xcode couldn't find any Mac App Development provisioning profiles matching 'com.aiexample.sebexample'.
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Dec ’25
App Groups on macOS, 'Register App Groups' Code Signing Problems
So I just updated Xcode to 16.3 and updated a project to its recommended build settings which includes "Register App Groups". So I have an outside Mac App Store app that uses app groups. Here we have an action extension. I can't debug it, can't get it to run. Nothing useful in Xcode is displayed when I try... but it looks like a code signing issue when I run and have Console open. So I try to make a provisioning profile manually and set it...didn't work. I noticed now though in signing & capabilities the group id is in red...like it's invalid, or something? This was a "macOS styled" group without the "group." prefix. So am I supposed to switch it to have the group. prefix? It makes the red text go away (no warnings or anything about app groups here, just red text). So if I change it to group. prefix..does that make an entire new container?What happens on app update for installs that don't have group. prefix? Does the system transparently migrate the group? Or Am I supposed to migrate the entire group container to the identifier with group. prefix? Also how does this affect running on older version of macOS? If I go with the "group." prefix to make the red text go away,.. what happens on macOS 11.0? Got a little more than I bargained for here after midnight.
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May ’25
jpackage bombing on codesign/libnet.dylib (but only on M2 MacBook)
This is a Math+CS Educational app written in Java. I have been able to distribute the Intel-Mac version downloaded as a .dmg (code-signed, notarized and stapled). I also need to support Apple silicon hw. I re-created the entire sw manufacturing structure on my M2 Macbook. I'm using the exact same command scripts that work on the older hardware. I am expecting the jpackage script to run the same way on the M2....but no. The first sign of trouble is I'm not getting an authentication password dialog , which I believe is thrown up by the MacOS when codesign asks to access my Keychain certificates. My keychain is setup the default way. Here is the error msg: [07:38:08.719] Running /usr/bin/codesign [07:38:08.749] java.io.IOException: Command [/usr/bin/codesign, -s, Developer ID Application: Pierre Bierre (SL7L4YU8GT), -vvvv, --timestamp, --options, runtime, --prefix, ST_DFG2D_ARM, /var/folders/v7/06pp2_5d6gz9593k96n2z0v40000gn/T/jdk.jpackage11705714069544945060/images/image-2753484488940359178/DataflowGeom2D.app/Contents/runtime/Contents/Home/lib/libnet.dylib] exited with 1 code at jdk.jpackage/jdk.jpackage.internal.Executor.executeExpectSuccess(Executor.java:90) at jdk.jpackage/jdk.jpackage.internal.IOUtils.exec(IOUtils.java:215) If I build the .dmg installer WITHOUT code-signing it, it produces a good .dmg, but I can't distribute it to my students with M2-M3-M4 rigs. The error feedback from "codesign" is nonspecific and inactionable. As a developer, I need specific, actionable error messages. I expect that from the wealthiest computer company in the world. Need the info.
Topic: Code Signing SubTopic: General
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Jul ’25
The binary file is getting quarantined (com.apple.quarantine) while downloading onto another system even though it's digitally signed by a developer ID and notarised.
We are using SHC to compile on macOS to convert the .sh script to a binary file. This binary file is then digitally signed by the Apple developer account and then notarised. After that, it will work on the same system where we follow this process. But if we share this file to another system, then it gets quarantined (com.apple.quarantine) while downloading. Is there any way to prevent it by getting quarantine on another system or something I'm missing, any clues?
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524
Feb ’25
Notarization via notarytool stuck “In Progress”
Hello everyone, I’m trying to notarize my macOS app (DockIt.zip) using the new notarytool CLI, but every submission remains in In Progress status forever, it never moves to Accepted or Rejected. I’ve tried multiple rebuilds, credential resets, and even the Xcode GUI method, but the result is the same. Environment • macOS 14.x • Xcode 15.x / Command-Line Tools 15.x • Apple ID: afonsocruz.dev@icloud.com (Team ID: 264Z9XKCT6) • Keychain profile: DockItCreds Steps taken 1. zip -r DockIt.zip DockIt.app 2. xcrun notarytool store-credentials DockItCreds --apple-id ... --team-id 264Z9XKCT6 3. xcrun notarytool submit DockIt.zip --keychain-profile DockItCreds --wait 4. xcrun notarytool history --keychain-profile DockItCreds History snapshot 167a9600-5c7c-4bc4-b984-dd967d30e161 (2025-05-19T11:37:59Z) – In Progress 7167f7c8-d448-4b35-9817-055009f2730a (2025-05-19T04:59:34Z) – In Progress 6ef0610a-595f-4c57-b0f2-f5fe783e8679 (2025-05-18T22:04:10Z) – In Progress bddde388-a34a-42c4-afb8-f06f2b0fe8fa (2025-05-17T10:24:07Z) – In Progress Questions Is it normal to stay “In Progress” for so long? Any recent service changes or outages? How can I get more detailed logs? Also, I'm still learning about macOS development and these steps! If there's something obvious and I was not able to see, please, take into consideration! Thanks!
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Jun ’25
Failed to notarize a "distribution" pkg
I'm building a custom macOS installer for my software, primarily using the builtin tools of codesign, pkgbuild, productbuild and xcrun. My product consist of a list of plugins and a CEP extension for the Adobe After Effect app. All of my bundles and binaries are properly signed using a trusted Apple Developer certificate I've generated, of type Developer ID Application. My installer is a "distribution" pkg, and has this structure(expanding it using pkgutil --expand): SceneTools-3.4.4-osx-installer ├── Distribution ├── miscellaneous.pkg ├── plugins.aftereffects2022.pkg ├── plugins.aftereffects2023.pkg ├── plugins.aftereffects2024.pkg ├── plugins.aftereffects2025.pkg ├── preinstall.pkg ├── Resources ├── scenebuilder.pkg └── uninstaller.pkg Each "child" pkg would install parts of my product in different locations in the target macOS disk(this is why I'm using that kind of style of building the custom installer). Signing each and every bundle or binary of my product, signing the "child" pkg's, then notarizing them works well with no issues, in addition signing the "final" "distribution" using productbuild --sign option also works well, but when trying to notarize the "final" pkg, the notary service fails with this error: { "logFormatVersion": 1, "jobId": "5fb38df9-ef97-4bd3-955e-7783c37ac4a8", "status": "Invalid", "statusSummary": "Archive contains critical validation errors", "statusCode": 4000, "archiveFilename": "SceneTools-3.4.4-osx-installer.pkg", "uploadDate": "2025-06-26T14:14:41.507Z", "sha256": "621de5d887b06ad11214255c6e91ebd9eeffb18ad8f940365f4539bd1902fe9a", "ticketContents": null, "issues": [ { "severity": "error", "code": null, "path": "SceneTools-3.4.4-osx-installer.pkg", "message": "Package SceneTools-3.4.4-osx-installer.pkg has no signed executables or bundles. No tickets can be generated.", "docUrl": null, "architecture": null }, { "severity": "warning", "code": null, "path": "SceneTools-3.4.4-osx-installer.pkg", "message": "The contents of the package at SceneTools-3.4.4-osx-installer.pkg could not be extracted.", "docUrl": null, "architecture": null } ] } My final pkg indeed doesn't contain any bundles or binaries directly, but that's how it should be - a container of "child" pkg. I tried various ways of working-around this issue, like: Notarizing the dmg that contains this final pkg - worked, but when opening the pkg, GateKeeper blocks the users from opening it. Wrapping the pkg inside an .app and notarizing the .app - same as above. What am I doing wrong? Does those kind of pkg like my "final" pkg aren't meant to be notarized? if so - how can I solve this GateKeeper blocks? Should I build my final pkg in a different way?
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Jul ’25
App Sandbox & Missing Symbols for Nested PyInstaller App Bundle
Hi Developers, I'm encountering persistent validation errors in Xcode 16.3 (16E140) on macOS 15.4.1 (24E263) with M1 when archiving and distributing a macOS app (Developer ID signing + notarization). App Structure: A native Swift/Obj-C wrapper app that launches a nested .app inside its Resources. The nested app is built with PyInstaller and includes: A Python core Custom C++ binaries Many bundled .so libraries (e.g., from OpenCV, PyQt/PySide) Issues During Validation: App Sandbox Not Enabled Error: App Sandbox missing for NestedApp.app/Contents/MacOS/NestedExecutable. Question: For Developer ID (not App Store), is sandboxing strictly required for nested PyInstaller apps? If the wrapper is sandboxed, must the nested app be as well? Given the PyInstaller app's nature (requiring broad system access), how should entitlements be managed? Upload Symbols Failed Errors for missing .dSYM files for: The nested app’s executable Custom C++ binaries .so files (OpenCV, PyQt, etc.) These are either third-party or built without DWARF data, making .dSYM generation impractical post-build. Question: Are these symbol errors critical for Developer ID notarization (not App Store)? Can notarization succeed despite them? Is lack of symbol upload a known limitation with PyInstaller apps? Any best practices?
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May ’25
Encounter "zsh: trace trap" after updating trust settings for Apple certificates
Hi guys, New to publishing apps on Apple Store. I encounter some notarization error before and resolved it in this post. By solving the previous issue, I updated the Trust setting from "Always Trust" to "Use System Defaults" for Apple certificates. The codesign and notarization no longer give me any problem. But now, I encountered another issue. When I ran the .app on my local Macbook, it now gives me "zsh: trace trap" error. Dive a little further and check the crash report, I found the some details as following. Process: my_app [30652] Path: /Users/USER/my_app_path Identifier: my_app Version: 0.0.0 (???) Code Type: ARM-64 (Native) Parent Process: launchd [1] User ID: 501 Date/Time: 2025-07-15 14:57:58.9874 -0400 OS Version: macOS 15.5 (24F74) Report Version: 12 Anonymous UUID: 2335F0B6-A26E-6446-6074-0FCE620C4B6A Time Awake Since Boot: 6000 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_ACCESS (SIGKILL (Code Signature Invalid)) Exception Codes: UNKNOWN_0x32 at 0x00000001064b4000 Exception Codes: 0x0000000000000032, 0x00000001064b4000 Termination Reason: Namespace CODESIGNING, Code 2 Invalid Page VM Region Info: 0x1064b4000 is in 0x1064b4000-0x1064b8000; bytes after start: 0 bytes before end: 16383 REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL mapped file 1064ac000-1064b4000 [ 32K] r-x/rwx SM=COW Object_id=d2a02fbf ---> VM_ALLOCATE 1064b4000-1064b8000 [ 16K] r-x/rwx SM=PRV __TEXT 1064b8000-1068a4000 [ 4016K] r-x/rwx SM=COW my_app.app/Contents/Frameworks/Python.framework/Versions/3.12/Python I can tell it's about codesign and signature invalid. I have tried to rebuild, re-codesign and re-notarize. But the error still persists. Could someone help me? Thanks!
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Jul ’25
security policy does not allow @ path expansion
I’ve been working on a Catalyst version of my iOS apps. Finally everything is working apart from the custom intents the user user to configure the widgets. The config UI loads: And changing settings at this level works. But it can’t load the options for the other settings: “No options were provided for this parameter” I see this crash in the intent: Termination Reason: Namespace DYLD, Code 1 Library missing Library not loaded: @rpath/CocoaLumberjack.framework/Versions/A/CocoaLumberjack Referenced from: <E1BF4CC5-4181-3272-828C-86B1CD1A66BF> /Applications/my.app/Contents/PlugIns/Intents.appex/Contents/MacOS/Intents Reason: , (security policy does not allow @ path expansion) (terminated at launch; ignore backtrace) I have added the Hardened Runtime Capability to the Main App Target, the Widget Target and the Intents Target. I also allowed “Disable Library Validation” just in case. What am I missing?
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305
Mar ’25
Need com.apple.developer.managed-settings entitlement
Hello, I already have got approval from Apple for com.apple.developer.family-controls entitlement When I am building my app, there is one part where I need to check the list of applications which I have blocked with my app. To get the list I have to have com.apple.developer.managed-settings entitlement ... Now how and where show I get hold of it ? I already got permission for Family Control, how do I get hold of this now ?
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190
Jul ’25
Main Camera Access Entitlement Bug
Hello everyone can you help me, i have requested main camera access API Enterprise and have got the license to, and i have setting up the project main camera access demo from apple with my new license and have create app bundle and identifier for it but when i tried to deploy it test flight i got some error say "Profile doesn't support Main Camera Access" and "Profile doesn't include the com.apple.developer.arkit.main-camera-access.alow entitlement, even have do it it app Certificates, Identifiers &amp; Profiles and add the additional capability Main Camera Access. can you help me fixing this so that i can use Main Camera Access Entitlement
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216
Jul ’25
App works fine in development but crashes in hardened runtime
I am building an application using .NET and Avalonia UI. The application is cross-platform. One of the tasks of the application is to coordinate data collection that is then routed into a Docker container for analysis. Everything works as expected in Windows. Everything works as expected in macOS on the development workstation and before packaging. After I package/codesign into a hardened runtime, I start seeing crashes at the moment when I try to execute the system calls to Docker. I am reasonably confident that this has something to do with an entitlement flag or some other permissions issue. I have been trying to sort this on my own for a while. I am only hoping someone can nudge me in the right direction. Thanks, Kevin
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601
Jul ’25
Guideline 2.4.5(i) - Performance And Indelible the entitlements
我没有勾选entitlements 中的” com.apple.security.network.server“和” com.apple.security.device.usb“,但是确实在打包时又自动出现在包里,我现在无法解决这个问题,我需要帮助,谢谢 我的.entitlements 文件如下: 排查命令: codesign -d --entitlements :- ./Device\ Guard.app Executable=/Users/zhanghai/Library/Developer/Xcode/DerivedData/MacGuardApp-fvfnspyxcojxojdfclyohrnupgsh/Build/Products/Debug/Device Guard.app/Contents/MacOS/Device Guard warning: Specifying ':' in the path is deprecated and will not work in a future release
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127
Jun ’25
Unable to Staple Notarization Ticket – SSL Certificate Mismatch for oscdn.apple.com
Hello Apple Support, While attempting to staple a notarization ticket for our signed installer package, the stapler command fails with Error 65. Upon investigation, we found that connections to oscdn.apple.com present an SSL certificate issued to a248.e.akamai.net, which does not include oscdn.apple.com in its Subject Alternative Name (SAN). This mismatch prevents our macOS environment from validating tickets and completing the stapling process. Steps tried: Verified notarization status (Accepted). DNS flushed, tried different DNS (8.8.8.8, 1.1.1.1). curl to oscdn.apple.com consistently fails with SSL error 60. Please advise on resolving this certificate mismatch. also when I try to run the stapler command with my pkg "xcrun stapler staple/Users/mactest/Desktop/IPMPlus_Macos_Installer.signed.pkg" getting the output like :- Processing: /Users/mactest/Desktop/IPMPlus_Macos_Installer.signed.pkg Could not validate ticket for /Users/mac-test/Desktop/IPMPlus_Macos_Installer.signed.pkg The staple and validate action failed! Error 65. please help Thank you.
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553
Oct ’25
Notarization takes more than a day
Hello everyone, I'm encountering significant delays with the notarization process for our Electron application using a newly created developer account. The process is taking an unusually long time (1-2 days), which is disrupting our workflow. Details: We've attempted notarization multiple times over the past 2 weeks. The process consistently takes 8+ hours before I typically abort it. (due going offline etc) Interestingly, when I check the notary history later, it shows the notarization was actually successful. Our application package is relatively large, which might be contributing to the delay (archive: 226 mb, app:800mb) Recent Examples: Current submission (still in progress): 52db12c3-4a54-4e14-9d77-e141d7f28227 Previous successful submission: 49273be6-3e13-4f3f-83a4-945114d899b9 Has anyone else experienced similar issues with notarizing applications? Are there any optimizations or best practices I should implement to reduce these processing times? I'm using the default notarization feature that comes with electron forge. Any suggestions or insights would be greatly appreciated!
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704
Mar ’25