Hello, when building and signing my application in a Github actions workflow, I am facing an issue on the latest version of xCode (16.4). This issue is resolved by downgrading to 16.3.
My CI/CD pipeline is running headless and installing provisioning profile to ~/Library/MobileDevice/Provisioning Profiles.
Certificates, Identifiers & Profiles
RSS for tagDiscuss the technical details of security certificates, identifiers, and profiles used by the OS to ensure validity of apps and services on device.
Selecting any option will automatically load the page
Post
Replies
Boosts
Views
Activity
Hi,
My understanding from this information:
"
https://developer.apple.com/support/certificates/
iOS Distribution Certificate (in-house, internal-use apps)
Users will no longer be able to run apps that have been signed with this certificate. You must distribute a new version of your app that is signed with a new certificate.
"
is that even if I re-sign the app with a new Provisioning Profile based on a new Distribution Certificate the apps will stop working. I need to re-build my apps with a new Distribution certificate+Provisioning profile, when distributing in-house, right?
I can see that the apps continue to function when I re-sign them with a new Provisioning Profile, but according to the information above they will stop working the day (day after) the Distribution certificate they were built with expires.
/Rikard
Hi, hoping someone can help here.
I recently updated my Mac to macOS 15 (Tahoe) and am using Xcode 15+ (possibly 16). I’m working on a Flutter app and testing on a real iPhone device.
Here's the situation:
I’m using the free Apple Developer account.
My signing certificate and provisioning profile both show as valid and active in Keychain and says "signing..." in Xcode.
When I build and run the app from Xcode, it works completely fine on a simulator.
But when I try to run the same project from VS Code using flutter run, whether on an simulator phone or my personal iphone, I get a code signing error, specifically:
Failed to codesign Flutter.framework with identity...
I believe the app is set to use the correct Team ID because it says my name and (team) (my team ID isBDKUKWVRBY), and I can see my certificate in Keychain under "My Certificates".
What I’ve already tried:
flutter clean
pod install / pod update
Manually selecting my team in Xcode Signing settings
Restarting my machine and VS Code
Confirming the same project builds on other machines
Verified provisioning profile is assigned to the project in Xcode
deleting and recreating a certificate
I have even had AI inside VS code take a shot at it and that couldn't fix either
My question:
Why would VS Code / Flutter not be able to use the same certificate and signing setup that works in Xcode? Is this an issue with Flutter tooling on macOS 15, or do I need to reconfigure signing differently now?
Any suggestions or fixes would be greatly appreciated!
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
I’m running into an issue where the com.apple.developer.storekit entitlement is not being included in provisioning profiles, even though my App ID is properly configured for In-App Purchase.
Entitlements file: explicitly includes
<key>com.apple.developer.storekit</key>
<true/>
Capability: In-App Purchase is enabled in the Apple Developer Portal and shows as “Enabled.”
What I’ve tried:
Automatic signing in Xcode → profiles generated, but missing com.apple.developer.storekit
Manual signing → deleted and recreated provisioning profiles multiple times; entitlement still missing.
Waited several hours for possible propagation.
Verified that my in-app purchase products are set up correctly.
Error message:
Provisioning profile "iOS Team Provisioning Profile: zu.inniu" doesn't include the com.apple.developer.storekit entitlement
Question:
Has anyone else encountered this? Is there a step I might be missing to get StoreKit entitlements included in provisioning profiles, or could this be a backend issue that needs escalation through Apple DTS?
This is blocking me from building my app for physical devices, so any guidance would be greatly appreciated.
Thanks in advance!
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
Entitlements
In-App Purchase
Hello,
Recently our team requested the "Notification (NSE) filtering" capability. Our request was rejected but we sent a new request with a more detailed explanation of our need.
However if we go check the status of the request in the Capability Requests tab the status is "No requests". We sent the new request yesterday.
Is it even possible to request a capability after a rejected request? We really need the capability and the absence of it is blocking our progress.
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
I have certificates in my xcode>settings>account>manage certificates that I cannot get rid of. I know that they are linked to certificates in developer.apple.com but I've removed them from there and they persist in xcode.
I have one that says "Not in Keychain", which is true. I deleted all the keychains related to these accounts in an attempt to fix something.
I also have ones that say things like "Missing Private key"
Our setup is that we have one main account "Company Inc." which I am setup to be an Admin in. I created a certificate under my credentials and added it to my keychain and showed up properly in xcode but I still have the other ones.
HOW DO I REMOVE THEM :sob:
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
Signing Certificates
Developer ID
In our local test configurations, a developer can sign test apps for device installation using any key associated with the company team. However, if a developer accidentally chooses an identity from some other team, installation fails with no information about the problem. It just mentions that no provisioning profile could be found, leaving everyone in the dark about what is wrong.
Instead, we would like to pre-validate the selected signing identity by checking the team name or id. This could be done, for example, by extracting the x509 certificate from the signing identity and checking the "OU" field (which is set to the team id). However, none of the apple commands will divulge the x509 certificate from a developer id. So far our best options is to create a fake app, sign the app, then use command:
codesign --display --extract-certificates
This solution seems excessively serpentine. Is there no direct command that will accept the sha of a signing identity and return a nice .pem containing the associated certificate chain? Or, better yet, is there a command that takes the signing identity and simply returns the name or id of the associated team?
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Dear Apple Developer Support,
I am experiencing a critical issue with Developer ID certificates issued for Turkish (C=TR) developer accounts that prevents code signing on macOS.
Issue Summary
All Turkish Developer ID certificates issued on October 4, 2025, contain an Apple proprietary extension (OID 1.2.840.113635.100.6.1.13) marked as "critical" that both OpenSSL and codesign cannot handle.
Technical Details
Team ID: 4B529G53AG
Certificate Country: TR (Turkey)
Issue Date: October 4, 2025
macOS Version: 15.6.1 (24G90)
Problematic Extension OID: 1.2.840.113635.100.6.1.13 (marked as critical)
Evidence
I have verified this issue across THREE different Turkish Developer ID certificates:
Serial: 21F90A51423BA96F74F23629AD48C4B1
Serial: 461CBAF05C9EDE6E
Serial: 184B6C2222DB76A376C248EC1E5A9575
All three certificates contain the same critical extension.
Error Messages
OpenSSL: error 34 at 0 depth lookup: unhandled critical extension
Codesign: unable to build chain to self-signed root for signer
errSecInternalComponent
Comparison with Working Certificate
My previous Developer ID certificate from Singapore (before revocation) worked perfectly and did NOT contain this critical extension. This confirms the issue is specific to Turkish certificates.
Impact
Cannot sign applications for distribution, which blocks:
DMG signing for distribution
Notarization process
App distribution to users
Questions
What is the purpose of OID 1.2.840.113635.100.6.1.13?
Why is it marked as critical only for Turkish certificates?
Is this related to Turkish regulatory requirements?
Can you issue a certificate without this critical extension?
Is there a macOS update planned to support this extension?
Request
Please either:
Issue a Developer ID certificate without the critical extension OID 1.2.840.113635.100.6.1.13
Provide a workaround for signing with current Turkish certificates
Update the codesign tool to handle this extension
This appears to be a systematic issue affecting all Turkish developers as of October 2025.
Thank you for your urgent attention to this matter.
Best regards,
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
I have added an in-app purchase function into my app, and have enabled in-app purchase profile in developer portal(it's on by default and is marked gray in developer portal, I don't know if that's how it supposed to look like). I have issued the agreements and tried signing the app both manually and automatically, but neither of that worked. App can be built successfully in simulator but does not show the simulation window, but cannot build on real device or archive.
Errors: Missing com.apple.developer.in-app-purchase,
com.apple.developer.in-app-purchase.non-consumable, and com.apple.developer.in-app-purchase.subscription entitlements.
Automatic signing failed
Xcode failed to provision this target.
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
StoreKit
Entitlements
Provisioning Profiles
Signing Certificates
I added a new device and it's not recognizing the device model. This causes a message saying "Unable to verify" when signing an app. Has anyone else encountered this issue? This only happens with this one device, not others.
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Anyone know how long it takes to get Apple to respond to a request for provisioning for endpoint security?
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
Provisioning Profiles
Endpoint Security
Hi everyone,
We're experiencing a critical and persistent code signing failure (HTTP 403) after accepting the latest Apple Developer Agreement, blocking our application release.
Problem: Despite confirming the new Apple Developer Agreement is signed and active on the portal, code signing attempts return an HTTP 403 error, stating a "required agreement is missing or has expired."
Steps Taken:
Accepted new Apple Developer Agreement.
Verified active developer membership and valid certificates (good for years).
Cleared caches, restarted systems.
Confirmed Team ID, Apple ID, and provisioning profile validity.
Any help is greatly appreciated, its been stuck for more than 2 days now.
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Hi everyone,
I’m having trouble getting remote push notifications working on iOS for a production Flutter app, and it looks like it’s related to the provisioning profile / entitlements used during signing.
Context
Platform: Flutter
Push provider: OneSignal (backend is Supabase; Android push works fine)
CI: Codemagic
Target: iOS TestFlight / App Store builds
I’m on Windows, so I cannot open Xcode locally. All iOS builds happen via Codemagic.
Capabilities / entitlements
In the Apple Developer portal, my App ID for com.zachspizza.app has:
Push Notifications capability enabled
A separate Broadcast capability is listed but currently not checked.
In my repo,
ios/Runner/Runner.entitlements
contains:
xml
aps-environment
production
So the project is clearly requesting the push entitlement.
Codemagic signing setup
For my App Store workflow (ios_appstore_release in
codemagic.yaml
):
I use a combination of manual and automatic signing:
Environment variables can provide:
P12_BASE64 + P12_PASSWORD (distribution certificate)
MOBILEPROVISION_BASE64 (a .mobileprovision file)
A script in the workflow:
Creates a temporary keychain.
Imports the .p12 and installs the .mobileprovision into ~/Library/MobileDevice/Provisioning Profiles.
For the final export, I generate an exportOptions.plist that does:
If a profile name/UUID is provided via env (PROV_PROFILE_SPEC, PROV_PROFILE_UUID, PROVISIONING_PROFILE_SPECIFIER, PROVISIONING_PROFILE):
xml
signingStylemanual
provisioningProfiles
com.zachspizza.app[profile name or UUID]
Otherwise, it falls back to:
xml
signingStyleautomatic
After archiving and exporting, my script runs:
bash
codesign -d --entitlements :- "$ARCHIVE_PATH/Products/Applications/Runner.app"
...
and again on the signed Runner.app inside the exported IPA
codesign -d --entitlements :- "$SIGNED_APP"
In both cases, the effective entitlements output does not show aps-environment, even though:
The App ID has push enabled.
Runner.entitlements
includes aps-environment = production.
Observed behavior
iOS devices (TestFlight build) do not receive remote push notifications at all.
Android devices receive notifications as expected with the same backend payloads.
OneSignal configuration and backend are verified; this appears to be an APNs / signing / entitlements problem.
The Codemagic logs strongly suggest that the provisioning profile being used for signing does not carry aps-environment.
Questions
Under what conditions would a distribution provisioning profile (for an App ID with Push Notifications enabled) result in a signed app without aps-environment, even when:
The entitlements file in the project includes aps-environment, and
The App ID in the Developer portal has Push Notifications enabled?
Does using a CI flow like the above (custom .p12 + .mobileprovision installed via script, exportOptions with signingStyle=manual) increase the chances of:
Xcode ignoring the requested entitlements, or
Selecting a provisioning profile variant that does not include the push entitlement?
Is there a recommended way, from the Apple side, to verify that a given .mobileprovision (the one I’m base64-encoding and installing in CI) definitely includes the aps-environment entitlement for my bundle ID?
i.e., a canonical method to inspect the profile and confirm that APNs is included before using it in CI?
Are there any known edge cases where:
The project entitlements include aps-environment,
The App ID has Push Notifications enabled,
But the final signed app still has no aps-environment, due to profile mismatch or signing configuration?
Given that I’m on Windows and can’t open Xcode to manage signing directly, I’d really appreciate guidance on how to ensure that the correct push-enabled provisioning profile is being used in this CI/manual-signing setup, and how to debug why aps-environment is being stripped or not applied.
CodeMagic Signing/Export Step:
Signing / entitlements output from Codemagic
Dumping effective entitlements for Runner.app in archive...
/Users/builder/clone/build/ios/archive/Runner.xcarchive/Products/Applications/Runner.app: code object is not signed at all
Failed to dump entitlements
Exporting IPA with exportOptions.plist...
2025-11-20 22:25:00.111 xcodebuild[4627:42054] [MT] IDEDistribution: -[IDEDistributionLogging _createLoggingBundleAtPath:]: Created bundle at path "/var/folders/w2/rrf5p87d1bbfyphxc7jdnyvh0000gn/T/Runner_2025-11-20_22-25-00.110.xcdistributionlogs".
2025-11-20 22:25:00.222 xcodebuild[4627:42054] [MT] IDEDistribution: Command line name "app-store" is deprecated. Use "app-store-connect" instead.
▸ Export Succeeded
Dumping entitlements from signed Runner.app inside exported IPA...
Executable=/private/var/folders/w2/rrf5p87d1bbfyphxc7jdnyvh0000gn/T/tmp.LHkTK7Zar0/Payload/Runner.app/Runner
warning: Specifying ':' in the path is deprecated and will not work in a future release
application-identifier.com.zachspizza.app
beta-reports-active
com.apple.developer.team-identifier
get-task-allow
As you can see, the signed app’s entitlements do not contain aps-environment at all, even though
Runner.entitlements
in the project has aps-environmentproduction and the App ID has Push Notifications enabled.
Thanks in advance for any help and pointers.
Hello everyone,
I am developing a Flutter iOS application that includes a Widget Extension + Live Activity (ActivityKit).
The project runs successfully on the iOS simulator when
launched directly from Xcode, but it cannot be signed properly via Flutter and I cannot upload the build to App Store Connect due to the following CodeSign error:
Command CodeSign failed with a nonzero exit code
Provisioning profile "…" doesn't include the entitlement:
com.apple.developer.activitykit.allow-third-party-activity
This error never goes away no matter what I try.
And the main problem is that my App ID does NOT show any ActivityKit or Live Activity capability in the Apple Developer portal → Identifiers → App ID.
So I cannot enable it manually.
However:
Xcode requires this entitlement
Flutter requires this entitlement
When I add the entitlement manually in the .entitlements file, Xcode says:
“This entitlement must be enabled in your Developer account. It cannot be added manually.”
So I am stuck in a loop where:
Apple Developer portal does not show ActivityKit capability
Xcode demands the ActivityKit entitlement
Signing fails
App Store upload fails
And Live Activity is a critical feature of my app
What I have already done
✔ “Automatically manage signing” is enabled
✔ Correct Team is selected for both Runner and the Widget Extension
✔ Bundle IDs are correct:
com.yksbuddy.app
com.yksbuddy.app.TimerWidgetExtension
✔ Deleted Derived Data completely
✔ Tried removing all ActivityKit-related entitlement keys manually
✔ Deleted Pods, reinstalled, rebuilt
✔ App Group settings match between Runner and Extension
✔ The same Live Activity code works perfectly in a clean Xcode-only project
✔ But fails only inside a Flutter project structure
✔ Xcode builds & runs on simulator, but App Store upload always fails due to missing entitlement
Core Problem:
In my Apple Developer “Identifiers → App ID” page, the Live Activity / ActivityKit capability does NOT appear at all, so I cannot enable:
Live Activities
ActivityKit
Third-party activity entitlement
Without being able to enable this capability, I cannot create a valid provisioning profile that includes:
com.apple.developer.activitykit.allow-third-party-activity
Flutter + Xcode insists this entitlement must exist, but Apple Developer portal does not give any option to enable it.
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
WidgetKit
ActivityKit
Entitlements
I am making an iOS step counting app and I have included a widget in the design. I would like to get the widget to pull data from the main app to display step count etc so I created a bundle id for the widget and have been trying to use a group id to link them together. The group capabilities for both seem to be set up/enabled properly with the same App Groups id, but I've been getting an error in xcode which says, "
'Provisioning Profile: "BUNDLE_ID" doesn't include the com.apple.developer.security.application-groups entitlement.' Try Again
But the identifiers do have the App Group id enabled. I have tried automatic signing, manual signing with generated profiles, unchecking and rechecking auto-signing, removing and re-adding the group capability. Creating a new bundle id from scratch, creating a new group id from scratch. Always I get the error. I've really pulled my hair out troubleshooting this and would appreciate support.
I'm happy to answer and questions or share details.
Thank you.
Hi everyone,
I am trying to generate an .ipa file for my .NET MAUI (net9.0-ios) application, but every attempt fails with the same codesigning error. I have tried multiple approaches, including building from Windows paired to macOS, and directly building through the macOS terminal, but nothing is working.
Below are the exact steps I followed:
Steps I Performed
1.>Generated the Apple Development certificate using Keychain Access on macOS.
2.>Added that certificate into my developer account and created the corresponding provisioning profile.
3.>Created an App ID, attached the App ID to the provisioning profile, and downloaded it.
4.>Added the provisioning profile into Xcode.
Verified that the certificate is correctly visible in Keychain Access (private key available).
Attempted to build/publish the MAUI app to generate the .ipa file.
Issue
Whenever I run the publish command or build via Windows/macOS, codesigning fails with the following error:
/usr/bin/codesign exited with code 1:
Frameworks/libSkiaSharp.framework: replacing existing signature
Warning: unable to build chain to self-signed root for signer "Apple Development: Created via API (8388XAA3RT)"
Frameworks/libSkiaSharp.framework: errSecInternalComponent
Failed to codesign 'PCS_EmpApp.app/Frameworks/libSkiaSharp.framework':
Warning: unable to build chain to self-signed root for signer "Apple Development: Created via API (8388XAA3RT)"
PCS_EmpApp.app: errSecInternalComponent
Build failed with 4 error(s) and 509 warning(s)
Environment
.NET: 9.0
MAUI: latest tools
Xcode: 26.0.1
macOS: 26.0.1
Building for ios-arm64 (device)
What I suspect
It looks like the signer certificate might not be trusted, or the certificate chain cannot connect to an Apple root CA. But the certificate was created using the Developer website and appears valid.
Need Help With
Why is codesign unable to build the certificate chain?
Do I need a different type of certificate? (App Store / Distribution vs Development?)
How can I successfully generate the .ipa file?
Any guidance will be greatly appreciated. Thank you!
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Hi All,
I am building my own MDM server. It seems that in order for the MDM commands to function an MDM Push Certificate for the APNS framework. And in order to get the MDM Push Certificate from the Apple Push Certificates Portal (https://identity.apple.com/pushcert/) you need to upload your CSR usually provided and sign by the MDM Vendor of your choosing. I am familiar with this process.
But now that I am the MDM Vendor, I am not sure where to get this MDM Vendor CSR Signing Certificate.
I've already submitted a formal request via the "contact us" form. Apple's response pointed me to the documentation on Setting Up Push Notifications and the MDM Vendor CSR Signing Certificate help page (which I had already reviewed):
https://developer.apple.com/documentation/devicemanagement/setting-up-push-notifications-for-your-mdm-customers
https://developer.apple.com/help/account/certificates/mdm-vendor-csr-signing-certificate/
The issue is that these documents describe using the signing certificate, but not the process for obtaining it as a new, independent vendor.
So does anyone know of a portal or method of generating this “MDM Vendor Certificate”?
or maybe I'm going about this all wrong and there is a simpler way… the again, its apple, so I’m probably on the right path just beed a little direction please. (I am not sure where to get this MDM Vendor CSR Signing Certificate.)
When submitting my new build to app store connect directly from dreamflow, I get this error:
Failed Step: Flutter build ipa and automatic versioning
Building com.pinpictu for device (ios-release)...
════════════════════════════════════════════════════════════════════════════════
No valid code signing certificates were found
You can connect to your Apple Developer account by signing in with your Apple ID
in Xcode and create an iOS Development Certificate as well as a Provisioning
Profile for your project by:
1- Open the Flutter project's Xcode target with
open ios/Runner.xcworkspace
2- Select the 'Runner' project in the navigator then the 'Runner' target
in the project settings
3- Make sure a 'Development Team' is selected under Signing & Capabilities > Team.
You may need to:
- Log in with your Apple ID in Xcode first
- Ensure you have a valid unique Bundle ID
- Register your device with your Apple Developer Account
- Let Xcode automatically provision a profile for your app
4- Build or run your project again
5- Trust your newly created Development Certificate on your iOS device
via Settings > General > Device Management > [your new certificate] > Trust
For more information, please visit:
https://developer.apple.com/library/content/documentation/IDEs/Conceptual/
AppDistributionGuide/MaintainingCertificates/MaintainingCertificates.html
Or run on an iOS simulator without code signing
════════════════════════════════════════════════════════════════════════════════
No development certificates available to code sign app for device deployment
Build failed :|
Step 10 script Flutter build ipa and automatic versioning exited with status code 1
Please not I am on a windows pc, not a mac. I'm not sure how to clear this error and I am not an experinced coder, so any advice would be greatly appreciated, especially if it is simple and easy to follow.
I am writing to follow up on my request for Family Control permission, which I submitted through the appropriate form over a week ago.
Unfortunately, I have not yet received any response or access to the requested permissions. Could you kindly provide an update on the status of my request? If any further information or action is needed from my end, please let me know.
Hi, I am trying to make my app build on GitHub Action CI pipeline. App builds fine on xcode on my mac. For CI I am using command line xcode.
I am getting following error:
No profiles for 'com.snslocation.electricians-now' were found: Xcode couldn't find any iOS App Development provisioning profiles matching 'com.snslocation.electricians-now'. Automatic signing is disabled and unable to generate a profile. To enable automatic signing, pass -allowProvisioningUpdates to xcodebuild. (in target 'myapp' from project 'myapp')
You can see full log of the build here:
https://github.com/nbulatovi/ElectriciansNow/actions/runs/12603115423/job/35127512689
The provisioning profile is present, and verified in the previous steps in the pipeline, however xcode refuses to find it. If I add -allowProvisioningUpdates error stays. I tried manually mapping app id to profile name.
Is there a way to get any debug log from xcode profile search, to see why is it not picking up the correct profile? Or can you maybe help in some other way?
xcode version is 15.4, iOS SDK 17.5