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New features for APNs token authentication now available
Team-scoped keys introduce the ability to restrict your token authentication keys to either development or production environments. Topic-specific keys in addition to environment isolation allow you to associate each key with a specific Bundle ID streamlining key management. For detailed instructions on accessing these features, read our updated documentation on establishing a token-based connection to APNs.
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1.6k
Feb ’25
Trouble with testing new receipt loading in place of exit(173)
I have several ObjC based apps in the App Store and used to validate the receipt file inside the app in my code, and then reject it with exit(173) if it's invalid, which did trigger macOS to update the receipt if possible. This isn't working any more in recent macOS versions, where the user is instead just told that the app is damaged, and they need to re-install it manually. Which sucks. So I wanted to update my code. I read about SKReceiptRefreshRequest, which is supposed to re-download and install the receipt file, if I understand it correctly. I implemented the code but now have trouble verifying that it works as intended, and does this in a user friendly way. I found in my tests that macOS now caches the receipt in ~/Library/Caches/com.apple.appstoreagent/fsCachedData and then hardlinks the file into the app. BTW: Sadly, this also requires that the app is located on the startup volume or the system will refuse to install the receipt, which wasn't a requirement in past times. Now, if the receipt is already present in the cache folder, then my code works - the receipt gets re-linked. But what if the cached receipt isn't there, yet? Such as that the user had copied the app from another Mac over to a freshly installed Mac? In the past, when the user then launched the app on the new Mac, he'd be prompted to login to the MAS and if that worked, the receipt would get installed and the app launched. Basically, the question is: What if the receipt validation fails in my app and I request a new receipt, but the user has not yet logged into MAS (e.g. new computer)? To simulate this, I logging out of the MAS and TestFlight, deleting all copies of the app and then run the app that I had copied from another Mac where it was authorized with a valid receipt for that device. If I do this with the old version that uses exit(173), I get these two messages in macOS 15.2: The second one is especially terrible because it shows the translocated path, which the average user surely get quite confused, and then maybe even search in vain for the app in there and get frustrated. But that's out of my hands. Sigh. Now, that was proving that the old method with exit(173) isn't working any more and needs to be changed in my apps. Since I'm still developing (testing) this new behavior, the app is therefore not in the MAS yet - the only way for me to test this is to use TestFlight. However, running a Testflight app copied from another Mac leads to this error: That is not helpful in simulating what would happen if this app was released in the MAS. This won't let me find out what happens if my app is run on a Mac where the receipt fails and I ask it to load it via SKReceiptRefreshRequest and if the user is NOT yet logged into the MAS account for this purchased app of his/hers. That leaves only one option: Release the app with untested code and hope for the best. Contrary to this new behavior, the old method did let me test this easily because I would just use the special App Store tester account with the MAS app, i.e. the built MAS app would, when I launched it locally, request for a login and I'd provide my tester's account. But this isn't available any more, apparently. What a mess.
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513
Dec ’24
How can I access audio attachment from INSendMessageIntent
I'm trying to add Siri support to my app for sending voice messages. I've implemented INSendMessageIntentHandling in my main app target. It looks like it's getting as far as recording the voice message and passing my intent handler an INSendMessageIntent with an audio attachment, but I'm not able to read the attachment file. func handle( intent: INSendMessageIntent, completion: @escaping (INSendMessageIntentResponse) -> Void ) { if let attachment = intent.attachments?.first, let audioFile = attachment.audioMessageFile, let fileURL = audioFile.fileURL { // This branch runs // fileURL is "file:///var/mobile/tmp/SiriMessages/89F738F7-6092-439A-B4FA-2DD9A99F0EED.caf" let result = processMessageAudio(url: fileURL) completion(result) return } // This line isn't reached completion(.init(code: .failure, userActivity: nil)) } private func processMessageAudio(url: URL) -> INSendMessageIntentResponse { var fileRef: ExtAudioFileRef? if url.startAccessingSecurityScopedResource() { logDebug("File access allowed") } else { // This branch runs logDebug("File access not allowed") } defer { url.stopAccessingSecurityScopedResource() } let openStatus = ExtAudioFileOpenURL(url as CFURL, &fileRef) // openStatus is -54 (kAudio_FilePermissionError) return INSendMessageIntentResponse(code: .failure, userActivity: nil) } I'm not sure what I'm missing. It looks like there should be an audio file, and Siri shows a preview of the audio for confirmation.
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670
Dec ’24
Is HTTPS necessary for development with Apple Pay
I'm working on adding Apple Pay to my web site and I'm getting this error when the element loads. InvalidAccessError: Trying to start an Apple Pay session from an insecure document. Do I need HTTPS on my development site? I have it on my production site, but I've never enabled it for dev. If so, will it work with a self-signed certificate? If not, what does this error mean? How can I resolve it?
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575
Dec ’24
Feedback Assistant nonresponse
Hi All, Had a question. Is there a point to submit anything through the feedback assistant (https://feedbackassistant.apple.com)? I mean it doesn't seem like any engagement occurs through the platform on any issues submitted.
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270
Dec ’24
Sequoia - Messages not receiving after 7+ hrs of uptime
Issue: Using Messages in macOS Sequoia, I stop receiving any messages after 7+ hrs of the system being on. Troubleshooting: any messages sent to the target account doesn't show up when this issue occurs. I'm able to send messages from the target account which is received. only way to get it working is to reboot the computer but those messages sent never arrive to the target account even after reboot. upon reboot the behavior functions as expected. however the issue returns after 7hrs+ after reboot. logout and log back in when the system is in this state doesn't resolve the issue. only a reboot but the issues eventually returns. note the 7hrs+ is tested and is more accurately 7-10 hrs.
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395
Dec ’24
iOS18 crash at BSXPCCnx:com.apple.backboard.hid-services.xpc
when app enter background,sometimes crash at BSXPCCnx:com.apple.backboard.hid-services.xpc (BSCnx:client:BKHIDEventDeliveryManager) this is crash stack: 0 libsystem_pthread.dylib 0x3b30 pthread_mutex_lock + 12 1 ilink_live 0xbd884 (缺少 UUID 973fe6c5058c35bda98679b0c8aa0129) 2 ilink_live 0xb75fc (缺少 UUID 973fe6c5058c35bda98679b0c8aa0129) 3 libsystem_c.dylib 0x23d68 __cxa_finalize_ranges + 492 4 libsystem_c.dylib 0x23b64 exit + 32 5 BackBoardServices 0x579ec -[BKSHIDEventDeliveryManager _initForTestingWithService:] + 98 6 BoardServices 0xbae8 __31-[BSServiceConnection activate]_block_invoke.182 + 128 7 BoardServices 0x17620 __61-[BSXPCServiceConnectionEventHandler _connectionInvalidated:]_block_invoke + 196 8 BoardServices 0x8f64 BSXPCServiceConnectionExecuteCallOut + 240 9 BoardServices 0x18e5c -[BSXPCServiceConnectionEventHandler _connectionInvalidated:] + 180 10 libdispatch.dylib 0x2370 _dispatch_call_block_and_release + 32 11 libdispatch.dylib 0x40d0 _dispatch_client_callout + 20 12 libdispatch.dylib 0xb6d8 _dispatch_lane_serial_drain + 744 13 libdispatch.dylib 0xc214 _dispatch_lane_invoke + 432 14 libdispatch.dylib 0x17258 _dispatch_root_queue_drain_deferred_wlh + 288 15 libdispatch.dylib 0x16aa4 _dispatch_workloop_worker_thread + 540 16 libsystem_pthread.dylib 0x4c7c _pthread_wqthread + 288 17 libsystem_pthread.dylib 0x1488 start_wqthread + 8 when crash happened ,most of time app recieved CBManagerStateResetting and CBManagerStateUnsupported event
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611
Dec ’24
BLE HID Gamepad on nRF52805: Not Recognized on iOS
I am working on a Bluetooth Low Energy (BLE) project using the nRF52840 Development Kit (DK), which has been reconfigured to simulate an nRF52805 chip. The firmware is based on Nordic Semiconductor's ble_app_hids_keyboard example, with modifications to implement a BLE HID Gamepad. I am using the S113 SoftDevice and have successfully tested the functionality with Android devices. The gamepad is recognized as a HID device, and it works as expected on Android, verified using the hardwareTester website. However, when I connect the gamepad to an iPhone via BLE, the same hardwareTester website does not respond as it does on Android, indicating that the iPhone does not recognize the device as a gamepad. The BLE connection is established successfully, but it seems iOS does not interpret the HID report descriptor or the BLE HID service correctly. I suspect there might be compatibility issues with the HID descriptor or the GATT attributes for iOS-specific BLE HID requirements. I would like to have some help.
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492
Dec ’24
React native expo background location send to firebase
Hi, I have develop the application in the react native. Now this application is related to truck drivers. So we have added load and when they accept the load then we fetch the location to firebase. Now issue is its not working when app close (background) on physical device. We tried on simulator and its working perfectly in the background. But when i make the build and test on physical device its not working for background task.
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801
Dec ’24
Pre-LoginWindow Agent and macOS Sequoia
I previously had an application running at the login window prior to macOS Sequoia. It's a simple program specific to the needs of my company that did it's job. As you've probably guessed, with the move to Sequoia, it no longer works. Having developed this application, I'm fairly familiar with how all this works, so...is there something that changed with the loginwindow context in macOS Sequoia that affected this (and I obviously missed)? I've gone through DTS tickets previously and will again if necessary, but I'm hoping someone can just point out a linker option or build setting that is new with Sequoia. Thanks!
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281
Dec ’24
App Directories And Data
Hello everyone, I hope you’ll all bear with me as I get up to speed. My background is in Unix, procedural languages, mission critical databases and enterprise applications. I’ve just started heading a team with an iOS app used in healthcare that contains confidential patient information (PHI) that's governed by HIPAA and FDA cybersecurity, etc. It seems there’s some contention in the team over whether the app, SQLite db, and medical images belong in the Documents or an Application Support directory in the Library. From everything I’ve read, it seems that Apple’s intent is Library/Application Support. Two questions: Which is the correct location? And hopefully, a few compelling justifications. On one of our iPads, the app stopped displaying what was two years of data in SQLite. I haven’t yet tested for index corruption, however one of the programmers believes this resulted from an iOS update that needed space and cleared data in the cache (but that makes no sense to myself). Feedback highly appreciated. Many thanks, David Why, because somebody has to
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602
Dec ’24
Request for Guidance on Implementing BLE Scanning Across Foreground/Background/Locked States
I would like to share my specific use case and seek your guidance on implementing it effectively within iOS: We are developing an iOS application that may run simultaneously on multiple devices near each other. The core functionality involves continuous Bluetooth Low Energy (BLE) scanning to detect peripherals (beacons) in the range of a central device. The scanning needs to function seamlessly across the following states: • Foreground • Background • Locked mode (when the device is locked) Here are the detailed requirements: 1. Scanning Behavior: • The central device should continuously scan for nearby BLE peripherals (beacons). • If a new peripheral comes into range, the application should capture its data, including: • Device Name • MAC Address • Payload Data • RSSI (Signal Strength) 2. Peripheral Out-of-Range Handling: • If a detected peripheral (beacon) moves out of range, it should automatically be removed from the populated list displayed on the app. 3. Peripheral Reappearance: • If a peripheral (beacon) that moved out of range comes back into range, the application should detect it again and repopulate the list with updated data seamlessly. 4. Application State: • This behavior (scanning, detection, and updating) should work regardless of the app’s state: • Foreground • Background • Device Locked FYI, we are using Custom Ruuvi beacons Given the above requirements, I would greatly appreciate any guidance, suggestions, or best practices to implement this use case efficiently while adhering to iOS background execution and Bluetooth limitations.
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352
Dec ’24
VNRecognizeTextRequest not able to read .mov files locally
Hi, I am trying to build a command line app that read local mov files and print the text to the terminal. When I open the file with VNImageRequestHandler(url: url), where the url is a hardcode path to my desktop file, the terminal reports CRImage Reader Detector was given zero-dimensioned image (0 x 0). Anyone can help? Thanks!
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397
Dec ’24
Read Debit/Credit Card data using NFC
I am trying to find solutions past 4 days. but not getting any reference about NFC implementation in my app to read Debit/Credit card upon user consent? Can you confirm apple is provided any api for read Debit/Credit card using NFC or not. Tried with normal NFCReader but it reads only for normal tags but nothing with Visa/ MasterCard cards. Looking forward some help from you. Thanks
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1.3k
Dec ’24
Is Family Sharing included in Transaction.currentEntitlements?
We have a user that's shared screenshots indicating that they're the recipient of a subscription to our app through Family Sharing, but when we look for the transaction in Transaction.currentEntitlements there's nothing there, even after calling AppStore.sync. Should we expect to see a transaction in current entitlements? How can we determine whether it's our bug or Apple's?
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405
Dec ’24
Crash with any app when switching input method on iOS 18 using iPhone Mirroring
It crashes any app including System Preferences or etc. Below is an example of crash log with my own app. 2024-09-26_15-05-07.3244_+0800-b0897577a4d8c61bb9452bf8ae1f2a0ca097aabc.crash Last Exception Backtrace: 0 CoreFoundation 0x19fa6508c __exceptionPreprocess + 164 (NSException.m:249) 1 libobjc.A.dylib 0x19cd672e4 objc_exception_throw + 88 (objc-exception.mm:356) 2 CoreFoundation 0x19fa29140 -[__NSArrayM objectAtIndexedSubscript:] + 592 (NSArrayM.m:309) 3 UIKitCore 0x1a2fb6554 -[UIInputSwitcherView localizedTitleForItemAtIndex:] + 32 (UIInputSwitcherView.m:860) 4 UIKitCore 0x1a2fbda68 -[UIKeyboardMenuView customizeCell:forItemAtIndex:] + 384 (UIKeyboardMenuView.m:1392) 5 UIKitCore 0x1a2fb68ac -[UIInputSwitcherView customizeCell:forItemAtIndex:] + 88 (UIInputSwitcherView.m:914) 6 UIKitCore 0x1a2fb681c -[UIInputSwitcherView tableView:cellForRowAtIndexPath:] + 192 (UIInputSwitcherView.m:907)
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964
Dec ’24
[UIInputSwitcherView selectedInputMode]crash on iOS 18.1
0 CoreFoundation __exceptionPreprocess + 164 1 libobjc.A.dylib objc_exception_throw + 88 2 CoreFoundation -[__NSArrayI objectAtIndex:] + 0 3 UIKitCore -[UIInputSwitcherView selectedInputMode] + 116 4 UIKitCore -[UIInputSwitcherView didSelectItemAtIndex:] + 148 5 UIKitCore -[UIKeyboardMenuView selectItemAtPoint:] + 92 6 UIKitCore -[UIInputSwitcherView buttonPressed:withEvent:location:isLocationInsideViewHitArea:isForDictation:tapAction:] + 1040 7 UIKitCore -[UISystemKeyboardDockController dictationItemButtonWasPressed:withEvent:isRunningButton:] + 660 8 UIKitCore -[UISystemKeyboardDockController keyboardDockView:didPressDockItem:withEvent:] + 448 9 UIKitCore -[UIKeyboardDockView _dockItemButtonWasTapped:withEvent:] + 120
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579
Dec ’24
MacOS Sequoia install error
Good day. Installed Sequoia Developer Beta. After that, the laptop started to behave incorrectly, programs over 1 GB stopped installing, updates were not installed, sometimes it rebooted spontaneously. Decided to roll back. With the help of another Macbook, I managed to install 14.6.1. Errors remained. Updates are not installed. Tried to restore through the recovery menu, error at 52 minutes, using a boot disk, the same error. What else can I do? Mac Book Pro M1 16gb/2tb
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349
Dec ’24
Problems running the "Paloalto GlobalProtect" app on iOS iPhone
When connecting SSLVPN through the "Paloalto GlobalProtect" app on an iOS iPhone, I try to connect through my Google Workspace account. During this process, an error occurs when logging in after entering my Google account. The error is as follows. The Paloalto Networks TAC Support team recommends that you contact Apple Support. When connecting SSLVPN through the "Paloalto GlobalProtect" app on an Android device, I can log in normally with my Google account. It only doesn't work on iOS iPhones. ~/Downloads/GPSupportInfo/Agent.log:119: 2024-12-16 14:08:08.047 GlobalProtect[4402:1352815] Error: (ManagerUtils.mm:566) Send message failed: GlobalProtect, error: Error Domain=NEVPNErrorDomain Code=1 "(null)" ~/Downloads/GPSupportInfo/Agent.log:119: 2024-12-16 14:08:08.047 GlobalProtect[4402:1352815] Error: (ManagerUtils.mm:566) Send message failed: GlobalProtect, error: Error Domain=NEVPNErrorDomain Code=1 "(null)" ~/Downloads/GPSupportInfo/Agent.log:119: 2024-12-16 14:08:08.047 GlobalProtect[4402:1352815] Error: (ManagerUtils.mm:566) Send message failed: GlobalProtect, error: Error Domain=NEVPNErrorDomain Code=1 "(null)" ~/Downloads/GPSupportInfo/Agent.log:119: 2024-12-16 14:08:08.047 GlobalProtect[4402:1352815] Error: (ManagerUtils.mm:566) Send message failed: GlobalProtect, error: Error Domain=NEVPNErrorDomain Code=1 "(null)" Paloalto said that it is the same as the content of the Apple Developer Forum below and told me to contact Apple Support. https://developer.apple.com/forums/thread/25928 Please tell me how to solve this problem.
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175
Dec ’24
Can anyone help?
I recently used Open core legacy patcher to update my old 2012 Macbook pro to run a new pice of dj software. the update went smooth but now the Dj software wont open just gives me a crash report. Im totally stumped. the crash report. Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 4 Illegal instruction: 4 Terminating Process: exc handler [3839] Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 Engine DJ 0x10c9e3d81 0x10c28f000 + 7687553 1 dyld 0x7ff807632729 invocation function for block in dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const + 241 2 dyld 0x7ff80766b34e invocation function for block in dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const + 133 3 dyld 0x7ff80765fb73 invocation function for block in dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const + 543 4 dyld 0x7ff80761a07b dyld3::MachOFile::forEachLoadCommand(Diagnostics&, void (load_command const*, bool&) block_pointer) const + 249 5 dyld 0x7ff80765ebe8 dyld3::MachOFile::forEachSection(void (dyld3::MachOFile::SectionInfo const&, bool, bool&) block_pointer) const + 176 6 dyld 0x7ff807661266 dyld3::MachOFile::forEachInitializerPointerSection(Diagnostics&, void (unsigned int, unsigned int, bool&) block_pointer) const + 116 7 dyld 0x7ff80766b084 dyld3::MachOAnalyzer::forEachInitializer(Diagnostics&, dyld3::MachOAnalyzer::VMAddrConverter const&, void (unsigned int) block_pointer, void const*) const + 390 8 dyld 0x7ff8076325c2 dyld4::Loader::findAndRunAllInitializers(dyld4::RuntimeState&) const + 150 9 dyld 0x7ff807638af7 dyld4::JustInTimeLoader::runInitializers(dyld4::RuntimeState&) const + 21 10 dyld 0x7ff807632928 dyld4::Loader::runInitializersBottomUp(dyld4::RuntimeState&, dyld3::Array<dyld4::Loader const*>&, dyld3::Array<dyld4::Loader const*>&) const + 276 11 dyld 0x7ff807636141 dyld4::Loader::runInitializersBottomUpPlusUpwardLinks(dyld4::RuntimeState&) const::$_0::operator()() const + 147 12 dyld 0x7ff8076329bc dyld4::Loader::runInitializersBottomUpPlusUpwardLinks(dyld4::RuntimeState&) const + 90 13 dyld 0x7ff80764e1f7 dyld4::APIs::runAllInitializersForMain() + 277 14 dyld 0x7ff80761f52e dyld4::prepare(dyld4::APIs&, dyld3::MachOAnalyzer const*) + 3433 15 dyld 0x7ff80761e792 dyld4::start(dyld4::KernelArgs*, void*, void*)::$_0::operator()() const + 572 16 dyld 0x7ff80761e27f start + 1727 Thread 1: 0 libsystem_pthread.dylib 0x7ff8079a8bcc start_wqthread + 0 Thread 2: 0 libsystem_pthread.dylib 0x7ff8079a8bcc start_wqthread + 0 Thread 0 crashed with X86 Thread State (64-bit): rax: 0x00006000012acc80 rbx: 0x00006000032b3c90 rcx: 0x00006000012acd00 rdx: 0x000000011008e000 rdi: 0x0000000000000000 rsi: 0x00006000012ac000 rbp: 0x00007ff7b3c5a9f0 rsp: 0x00007ff7b3c5a9c0 r8: 0x0000000000000002 r9: 0x000000000000001b r10: 0x00000000001ff800 r11: 0x0000000000000080 r12: 0x000000010eeae278 r13: 0x000000010c28f6e8 r14: 0x00007ff84a461050 r15: 0x00007ff84a4614a0 rip: 0x000000010c9e3d81 rfl: 0x0000000000010207 cr2: 0x0000000000000000 Logical CPU: 2 Error Code: 0x00000000 Trap Number: 6
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181
Dec ’24