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CKShare Fails with quotaExceeded Error on Family iCloud Plan
Hello, When attempting to create a CKShare on a personal device linked to a Family iCloud plan (non-primary account holder), the operation fails with a quotaExceeded error. This occurs with the Family plan having 1.5TB available storage space. This is also causing a data loss for the object(s) that were attempted to be shared. Details Account Type: Family iCloud Plan (2TB total storage) Current Family Usage: 399GB iCloud Account Usage: 70 GB Steps to Reproduce: Have an iCloud account with storage over the 5GB free space limit. Be on a part of a iCloud Family Plan as the non-primary account holder. Have storage space available in the Family Plan Attempt to start a CloudKit Share/Collaboration on the device. Observe that the CKShare creation fails with a quotaExceeded error. Expected Behavior: The CKShare should be successfully created, reflecting the total available storage of the Family plan. Observed Behavior: The CKShare fails to be created with quotaExceeded. Additional Testing On a test device using an iCloud account with no stored data, the CKShare was created successfully and shared without issue. Suspected Cause The CKShare functionality is verifying the personal storage allocation of the iCloud account and failing without checking total available storage provided by the Family plan.
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Jan ’25
Bluetooth device name unknown, but it shows up in the iOS settings fine.
why is it that this code doesn't show the bluetooth device name but in the iOS settings it is displayed correctly. Thank you. import UIKit import CoreBluetooth import CoreLocation class BluetoothViewController: UIViewController, CBCentralManagerDelegate, CLLocationManagerDelegate { var centralManager: CBCentralManager! var locationManager: CLLocationManager! override func viewDidLoad() { super.viewDidLoad() // Initialize central manager centralManager = CBCentralManager(delegate: self, queue: nil) // Initialize location manager to request location access locationManager = CLLocationManager() locationManager.delegate = self } // CBCentralManagerDelegate Methods func centralManagerDidUpdateState(_ central: CBCentralManager) { switch central.state { case .poweredOn: // Bluetooth is powered on, request location permission if needed if CLLocationManager.locationServicesEnabled() { locationManager.requestWhenInUseAuthorization() } startScanning() case .poweredOff: print("Bluetooth is powered off.") case .resetting: print("Bluetooth is resetting.") case .unauthorized: print("Bluetooth is unauthorized.") case .unknown: print("Bluetooth state is unknown.") case .unsupported: print("Bluetooth is unsupported on this device.") @unknown default: fatalError("Unknown Bluetooth state.") } } func startScanning() { // Start scanning for devices (you can add service UUIDs to filter specific devices) centralManager.scanForPeripherals(withServices: nil, options: [CBScanOptionAllowDuplicatesKey: true]) print("Scanning for Bluetooth devices...") } func centralManager(_ central: CBCentralManager, didDiscover peripheral: CBPeripheral, advertisementData: [String : Any], rssi: NSNumber) { // This method is called when a peripheral is discovered let deviceName = peripheral.name ?? "Unknown" let deviceAddress = peripheral.identifier.uuidString print("Found device: \(deviceName), \(deviceAddress)") // Optionally, you can stop scanning after discovering a device // centralManager.stopScan() } func centralManager(_ central: CBCentralManager, didConnect peripheral: CBPeripheral) { print("Connected to peripheral: \(peripheral.name ?? "Unknown")") } // CLLocationManagerDelegate Methods (for location services) func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) { if status == .authorizedWhenInUse { // Permission granted, now start scanning startScanning() } else { print("Location permission is required for Bluetooth scanning.") } } // Optionally handle when scanning stops or any errors occur func centralManager(_ central: CBCentralManager, didFailToConnect peripheral: CBPeripheral, error: Error?) { print("Failed to connect to peripheral: \(error?.localizedDescription ?? "Unknown error")") } func centralManager(_ central: CBCentralManager, didDisconnectPeripheral peripheral: CBPeripheral, error: Error?) { print("Disconnected from peripheral: \(peripheral.name ?? "Unknown")") } }
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393
Jan ’25
Background refresh or processing app
I am writing an app which mainly is used to update data used by other apps on the device. After the user initializes some values in the app, they almost never have to return to it (occasionally to add a "friend"). The app needs to run a background task at least daily, however, without the user's intervention (or even awareness, once they've given permission). My understanding of background refresh tasks is that if the user doesn't activate the app in the foreground periodically, the scheduled background tasks may never run. If this is true, do I want to use a background processing task instead, or is there a better solution (or have I misunderstood entirely)?
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400
Jan ’25
How can I create a AppIntent with SwiftData correctly?
I currently create a AppIntent that contains a custom AppEntity, it shows like this struct GetTimerIntent: AppIntent { static let title: LocalizedStringResource = "Get Timer" @Parameter(title: "Timer") var timer: TimerEntity func perform() async throws -> some IntentResult { .result(value: timerText(timer.entity)) } static var parameterSummary: some ParameterSummary { Summary("Get time of \(\.$timer)") } func timerText(_ timer: ETimer) -> String { // Implementation Folded } } struct TimerEntity: AppEntity { var entity: ETimer static let defaultQuery: TimerQuery = .init() static var typeDisplayRepresentation: TypeDisplayRepresentation { TypeDisplayRepresentation(name: "Timer") } var id: UUID { entity.identifier } var displayRepresentation: DisplayRepresentation { DisplayRepresentation(title: "\(entity.title)") } } To get the timers, I create a TimerQuery type to fetch them from SwiftData containers. struct TimerQuery: EntityQuery, Sendable { func entities(for identifiers: [UUID]) async throws -> [TimerEntity] { print(identifiers) let context = ModelContext(ModelMigration.sharedContainer) let descriptor = FetchDescriptor<ETimer>( predicate: #Predicate { identifiers.contains($0.identifier) }, sortBy: [.init(\.index)] ) let timers = try context.fetch(descriptor) print(timers.map(\.title)) return timers.map { TimerEntity(entity: $0) } } } Everything looks make sense since I code it. When I'm testing, the console jump No ConnectionContext found for 105553169752832 and I can't get my datas. How can I solve this issue?
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922
Jan ’25
Store Kit Set up
I'm working on my first subscription for an app I've built, and can't seem to figure out where I'm going wrong with this one whether it's something in Xcode or App Store Connect. Any idea where to start? Somethings to check. TIA.
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277
Dec ’24
DeviceActivityReportExtension / ScreenTimeBriefReport does not localize strings
Hello, In one of our apps we use DeviceActivityReportExtension to show the user how much screen time is remaining. The calculation is working as expected, but we have noticed that the labels in our ScreenTimeBriefReport are not localized to the device language. Example: Device with language set to Swedish App fully translated to English and Swedish Result: All labels in app are using the Swedish translations, except the strings in our ScreenTimeBriefReport instance. These labels are using the English localization. I've verified it's using the English localization from our Localizable.xcstrings file. I tried logging device language from our ScreenTimeBriefReport instance, but I could not see anything in Console.app. I guess this is intentional so no sensitive user information can be extracted. Is this a known feature or bug? If it's the latter, is there a known workaround? Sincerely, César
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560
Jan ’25
macOS_15.2 and NE
I've implemented a custom system extension VPN for macOS, using a Packet Tunnel Provider. I saw something suspicious on macOS 15.2.0: When I disconnected my VPN, the UTUN was not being cleared. This results in a lot of UTUNs when the user connects and disconnects multiple times. utun77: flags=8051<UP,POINTOPOINT,RUNNING,MULTICAST> mtu 1500 utun78: flags=8051<UP,POINTOPOINT,RUNNING,MULTICAST> mtu 1500 This happens only on macOS 15.2. I tried the same app on older versions (15.0, 15.1.x), and it didn't reproduce. Can those 'dirty' UTUNs cause a networking problem? Since it happens only on macOS 15.2, is there a bug in this OS version? How can I check if something in my code causes this behavior? How can I 'fix' it or force clean the 'dirty' UTUNs?
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Jan ’25
ShortCuts: Send email with email address as a parameter
Hello everyone, I would like to dictate a text with Shortcuts and then send it to one of two e-mail addresses (private or business). I would like to be able to select one of two email addresses. Unfortunately, I am not able to pass an email address as a parameter to the Send email function. Is it possible to do this? I'm new to apple and I'm all but not a programmer. So take pity on me :) Best, Niko
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467
Dec ’24
APN push notifications failling
After my membership was renewed (auto-payment was rejected, and my account was manually paid), my app stopped receiving notifications I thought was an invalidation by membership but after some days, my app kept not receiving notifications. I just recreated a new key for my app, (I hope it solves the problem) My question is, do I need to make another change to my account to reenable services?
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213
Jan ’25
Business model changes by using the app transaction
Hello, I’m trying to change my business model within the app, and following Apple’s documentation guidelines HERE I created this task in the main view of the app. It seems to work perfectly in the simulator, on physical devices, and on TestFlight. However, after releasing it to production and uploading the new version to the App Store, it doesn’t work, and all users, whether new or existing, are asked to subscribe. In the console, it appears to retrieve the transactions correctly, but in production, I’m not sure how to view the console or see what it’s retrieving. Here the sandbox receipt I obtained AppTransaction.shared obtained: { "applicationVersion" : "1", "bundleId" : "com.anestesiaIB.Drugs-Infusion-Calc", "deviceVerification" : "6M0Nnw14nSEOBVTPE\/\/EfnWSwLm7LFSlrpFEwxgH74SBHp5dSzBEm896Uvo42mwr", "deviceVerificationNonce" : "8a8238c0-0aee-41e6-bfb0-1cfc52b70fb6", "originalApplicationVersion" : "1.0", "originalPurchaseDate" : 1375340400000, "receiptCreationDate" : 1737577840917, "receiptType" : "Sandbox", "requestDate" : 1737577840917 } This are the processing log while verified the receipt New business model change: 1.7 Original versionéis components: ["1", "0"] Major version: 1, Minor version: 0 This user is premium. Original version: 1.0 This is my task... .task { do { let shared = try await AppTransaction.shared if case .verified(let appTransaction) = shared { let newBusinessModelVersion = (1, 7) // Representado como (major, minor) let versionComponents = appTransaction.originalAppVersion.split(separator: ".") if let majorVersion = versionComponents.first.flatMap({ Int($0) }), let minorVersion = versionComponents.dropFirst().first.flatMap({ Int($0) }) { if (majorVersion, minorVersion) < newBusinessModelVersion { self.premiumStatus.isPremium = true isPremium = true } else { let customerInfo = try await Purchases.shared.customerInfo() self.premiumStatus.isPremium = customerInfo.entitlements["premium"]?.isActive == true isPremium = self.premiumStatus.isPremium } } else { print("Error: obteining version components") } } else { print("Not verified") } } catch { print("Error processing transaction: \(error.localizedDescription)") } }
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Jan ’25
API to check Core Spotlight storage limit
There's a 128mb limit for donating items to core spotlight. As far as I understand, there's a warning that shows in the Xcode console when either approaching or hitting that limit. It would be great if there was an API to check the current status of available storage for QA purposes to see if we're either donating too much or can donate more. Thanks!
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275
Jan ’25
Recovering Customer's Data After iCloud Migration
I have encountered an issue with a customer’s data access after they migrated to a different iCloud account, and I’m looking for guidance. The Situation: The customer was logged into their account on my app, which was associated with a specific iCloud account (iCloud A). They had all their app data available while using iCloud A. The customer then switched to a new iCloud account (iCloud B) on the same device, while still using the same app account. After switching iCloud accounts, their data is no longer visible in the app or my CloudKit dashboard. My Investigation: I accessed the customer’s CloudKit data via the CloudKit Console, acting as their iCloud account. I couldn’t find the private database zone or any of their records when accessing iCloud A through the console. I don’t believe the data was deleted since actions performed under iCloud B shouldn’t affect data stored in iCloud A. My Hypothesis: I suspect that the customer’s old iCloud account (iCloud A) may have downgraded or stopped paying for iCloud storage. If the iCloud subscription is inactive or expired, could that prevent me from accessing their CloudKit data? Would renewing the iCloud subscription for iCloud A restore access to the missing data? Questions: Does an unpaid or expired iCloud account restrict access to CloudKit records, even if they weren’t deleted? Would paying for iCloud storage again restore the data previously stored in CloudKit? Is there any way to recover the customer’s CloudKit data if they are unable to access their old iCloud account? If anyone has a simpler approach to recovering the customer’s iCloud-stored app data or has experience dealing with iCloud migrations like this, I’d appreciate your insights. Thank you in advance for any advice!
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835
Jan ’25
AccessorySetupKit Remove paired accessory from app
Current if we use the removeAccessory(_:completionHandler:) method in ASAccessorySession, it removes the accessory from the system and all apps that have previously paired also lose access. Is there a way to remove the paired accessory only from the app from where the removeAccessory() call is being made? This would be useful in cases where one or more accessories are shared across apps and we need to manage them.
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370
Jan ’25
Apple Pay testing in Sandbox for Austria
Dear Team, we are from Austria and want to test our apple pay on the web implementation via Apple Sandbox. As far as we can see Austria is not on the list that sandbox supports Apple Pay testing for. Can you please advise how can we move forward with testing? We have already created and also tried out our Sandbox account on iPhone 11 and successfully added test cards to the Wallet. Can we expect please in later stage some restrictions due to our region? Thank you in advance. Iveta
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Jan ’25
Symbol not found error running Message Filter Extension on iOS 17.6.1 but no problem with iOS 18.2
If I run an app with a Message Filter Extension on a handset with iOS 18.2 then it runs fine, however if I run the exact same app with no changes on a different phone which has iOS 17.6.1 installed then the following error occurs when the extension is enabled within Settings: dyld[631]: Symbol not found: _$sSo40ILMessageFilterCapabilitiesQueryResponseC14IdentityLookupE21promotionalSubActionsSaySo0abI6ActionVGvs
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496
Dec ’24
The app icon is not appearing under the "From Apps on Your iPhone" section in Apple Wallet.
Hello, We are integrating Apple Wallet functionality using the Thales SDK. While we’ve successfully implemented In-App provisioning, we are encountering an issue with the Wallet Extension. I followed the documentation provided here to implement the Apple Wallet Extension: https://developer.dbp.thalescloud.io/docs/d1-developer-portal/ab10ea4059dx1-apple-wallet-extension I’ve implemented everything as per the guide, but I’m still unable to see my app logo in the Wallet Extension under "From Apps on Your iPhone." Could anyone help identify what might be missing or point me in the right direction to resolve this issue. Thanks!
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483
Dec ’24
swift doesn't find Virtualisation framework
I am trying to play with the sample code that you provided to run the fedora distribution. However, when I compiled it with swift terminal, I get the following error. error: 'VZVirtualMachineConfiguration' is only available in macOS 11.0 or newer How can I instruct swift to fetch the proper framework? PS: I am running all from my terminal, I am not an IDE user
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Jan ’25