StoreKit

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Support in-app purchases and interactions with the App Store using StoreKit.

StoreKit Documentation

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SubscriptionStoreView not showing free trial offer in release build
I'm using the SwiftUI view SubscriptionStoreView (https://developer.apple.com/documentation/storekit/subscriptionstoreview/) with a subscription group that has 2 subscriptions. I set up a free trial offer in App Store Connect (https://developer.apple.com/help/app-store-connect/manage-subscriptions/set-up-introductory-offers-for-auto-renewable-subscriptions/). The storekit file in Xcode is synced with the App Store. In debug build, this works and appears correctly, showing the free trial offer: But in release build, the free trial offer is not shown: The code is very simple: SubscriptionStoreView(productIDs: [ "[PRODUCT ID FOR ANNUAL SUBSCRIPTION]", "[PRODUCT ID FOR BIMONTHLY SUBSCRIPTION]" ]) Does anyone have a solution? Thank you. (Xcode 16.3, macOS 15.5, iOS 18.5)
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121
May ’25
Cannot use proper sandbox account for internal tester on TestFlight
I cannot test IAP using sandbox account that I logged on from settings, it keeps show my regular Apple ID when I try to test IAP from TestFlight This issue frustrate me and bunch of my colleagues, we cannot manage our subscription when sandbox account is default choosing Apple ID I've seen people complaining about this issue a lot Any help on resolving this issue would be really appreaciated
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67
Mar ’25
Auto Renew Subscription Model
Hi, I want to offer an auto-renewable subscription (e.g., $1/month) that grants users (10 document analyses per month), with the count resetting at the start of each billing cycle. -Unused analyses will not roll over to the next month- Additionally, any analyses generated while the subscription is active will remain accessible to the user permanently, even if they cancel the subscription. The paywall, app description, and metadata will clearly state that the subscription grants (10 document analyses per month with no rollover) We want this to be implemented as an auto-renewable subscription model, not as a consumable service or a token/credit system (which we want to avoid). Is this model acceptable under Apple’s guidelines, or would it be considered a token/credit system? Any insights or alternative suggestions would be appreciated.. Thanks
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319
Mar ’25
Cannot get public keys for jwks verification
I am using the public url https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/jwsPublicKeys to get the jwks keys to verify the signed payload for store kit payments. I am checking Apple server notifications. const APPLE_JWKS_URL = "https://api.storekit-sandbox.itunes.apple.com/inApps/v1/notifications/jwsPublicKeys" // Apple JWK set (cached by jose) const appleJWKS = createRemoteJWKSet(new URL(APPLE_JWKS_URL)); const jwks = await appleJWKS(); logger.debug("Apple JWKS Keys: %O", jwks); // Log the keys if (!signedPayload) { // return res.status(400).json({ error: "Missing signedPayload" }); } // Step 1: Verify JWS (signature + payload) using Apple's JWKS const { payload, protectedHeader } = await jwtVerify( signedPayload, appleJWKS, { algorithms: ["ES256"], // Apple uses ES256 for signing } );
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348
May ’25
integrating In-App Purchases on PWA.
I am trying to launch a PWA as an application on App Store, and got rejected cause of In-App Purchases. Application is about content generation and selling subscriptions for premium content. So thats why needed to implement In-App Purchases. I have created wrapper via PWABuilder. And it is looking great so far, now my question is about How can I implement In-App Purchases in the bundle which is already created. Any suggestions will be appreciated. More clarification:- I have that product running on Web right now, we have integrated Stripe for payment handling for subscriptions. If there is nothing we can do for In-App Purchases then we have to make purchases on website and then user will be able to experience the changes. We tried that, but then we got rejected for showing locked premium content on user's feed. Also can't show any CTA or Subscribe text or button.
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140
Jul ’25
Crash on UIApplicationInvalidInterfaceOrientation when [SKStoreProductViewController shouldAutorotate] is returning YES
I get crash reports which I can't reproduce when trying to present an SKStoreProductViewController : Fatal Exception: UIApplicationInvalidInterfaceOrientation Supported orientations has no common orientation with the application, and [SKStoreProductViewController shouldAutorotate] is returning YES No matter what app Deployment info orientation I try I can't get my SKStoreProductViewController shouldAutorotate property to return YES. It is always false. Does anyone knows why or how to get an SKStoreProductViewController to return shouldAutorotate YES?
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42
Apr ’25
Is there an API provided by the App Store Server API for canceling subscriptions?
Is there an App Store Server API available that allows cancellation of specific subscriptions by specifying transaction_id or similar identifiers? Background of these questions: We occasionally suspend user accounts due to violations of our service terms and conditions. In such cases, we would like to forcibly cancel their subscriptions if possible. However, we could not find relevant information in the documentation, which is why we are reaching out with these questions. Please let us know.
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89
Jul ’25
Not receiving App Store Server Notifications for failed transactions
We are currently integrating In-App Purchases for our app and have configured App Store Server Notifications (v2) in the Sandbox environment. During testing, we observed the following issue: When a transaction is cancelled, declined, or pending (e.g., Ask to Buy flows or authorization pending), No App Store Server Notification is sent to our webhook endpoint. We only receive webhook events where the status is "purchased". This becomes a critical problem for us because our backend must accurately track transaction states including failed and pending purchases, especially for wallet top-up use cases. Additionally, we tried mocking failed transactions (via Xcode local environment and turning off In-App Purchases from Developer Settings) to simulate a technical failure scenario. Even in these cases, no webhook notification was received when the purchase failed server-side. Is it expected behavior in Sandbox that only successful transactions ("purchased") trigger webhooks? Are failed or pending transactions suppressed in Sandbox intentionally? Will webhook behavior be different in Production (i.e., will we receive webhook notifications for failures there)? Is there any extra configuration or entitlement needed to fully test failure scenarios via webhooks in Sandbox?
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87
Apr ’25
The operation could not be completed. (Error 2 in SKErrorDomain.) during subscription upgrade
I have a renewing monthly subscription in my app and recently added upgrade possibilities to yearly and 6 month subscriptions. Those new subscriptions were reviewed, approved and published to App Store. I'm showing a modal for users in the app from where they can upgrade their subscription. Upgrading was tested with real devices on Sandbox and TestFlight. There has been successful purchases through the in app modal in production app, and directly upgrading from App Store. However, for some users there seems to happen a failed transaction with paymentCancelled error code during the upgrade. The IAP is still successful, their subscription is upgraded and they haven't voluntarily canceled the IAP. The localized description of the error is "Toimintoa ei voitu suorittaa. (Virhe 2 kohteessa SKErrorDomain.)" which translates to "The operation could not be completed. (Error 2 in SKErrorDomain.)" These users have various iPhones (iPhone 12 Pro, iPhone 14 Pro, iPhone 15 Pro, iPhone 16 Pro) with up to date iOS versions (>= 18.3.1). I'm receiving DID_CHANGE_RENEWAL_PREF (UPGRADE) server notification of these purchases on my server. I haven't been able to reproduce this error myself. Any ideas why StoreKit might fail the transaction with paymentCancelled error but still successfully upgrade the subscription?
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189
Mar ’25
Reporting your App Store Server Library issue
If you are experiencing an unexpected or inconsistent behavior when using the App Store Server Library, review the following resources to ensure that your implementation workflow didn’t cause the issue: Simplifying your implementation by using the App Store Server Library Explore App Store server APIs for In-App Purchase Meet the App Store Server Library If you are unable to resolve your issue using the above resources, file a GitHub issue. Alternatively, if you wish to provide specific requests, transactions, or other private information for review, submit a Feedback Assistant report with the following information: The bundleId or appAppleId of your app The date and time your issue occurred The library language(s) The version of the library The environment (i.e., Production, Sandbox, or Xcode) The GitHub issue for this report if available The endpoint(s) reproducing your issue The HTTP body and headers of the endpoint raw request The HTTP body and headers of the endpoint response To submit the report, perform these steps: Log into Feedback Assistant. Click on the Compose icon to create a new report. Select the Developer Tools & Resources topic. In the sheet that appears: Enter a title for your report. Select “App Store Server Library” from the “Which area are you seeing an issue with?” pop-up menu. Select “Incorrect/Unexpected Behavior” from the “What type of feedback are you reporting?” pop-up menu. Enter a description of your issue and how to reproduce it. Add the information gathered above to the sheet. Submit your report. After filing your report, please respond in your existing Developer Forums post with the Feedback Assistant ID. Use your Feedback Assistant ID to check for updates or resolutions. For more information, see Understanding feedback status.
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389
Feb ’25
AppStore response times for the store test environment to make purchases is very long.
I enter the payment wall, there it takes more or less 3 to 4 minutes to show the plans, when I select the monthly plan the loader is shown and from there the pop up to make the purchase in sandbox does not appear, I have waited until a maximum of 50 minutes and it is not shown, I go back and close the app I do the same steps and I am still there, without showing the pop up. Doing this same process in xcode, everything happens immediately without any interruption.
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128
May ’25
Double-counted consumable in StoreKit unfinished and updates workflow
In Getting started with In-App Purchase using StoreKit views and the corresponding sample project, Store simultaneously enumerates Transaction.unfinished and Transaction.updates. Since, "if your app has unfinished transactions, the updates listener receives them once, immediately after the app launches," it appears that Transaction.unfinished would also receive the same unfinished transactions causing handle(updatedTransaction:) to be called for twice for each transaction, causing consumables to be double-counted. Is this a bug in the sample? Is there more information on concurrent execution of unfinished and updates?
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109
Dec ’25
Issue in storekit purchase and sandbox IAP testing
I have using the internal testflight testers to test the app and IAP everyting is working once i created the Beta link for external testers who all are not able to get the IAP and similarly who all are I added as internal testers after beta link was created they are alos not able to purchase It was showing in the app as "Unable to process your request" and i am getting the error as followsPurchase did not return a transaction: Error Domain=ASDErrorDomain Code=500 "(null)" UserInfo={NSUnderlyingError=0x28291ebb0 {Error Domain=AMSErrorDomain Code=305 "Purchase Failed" UserInfo={NSLocalizedDescription=Purchase Failed, AMSStatusCode=200, AMSServerPayload={ "cancel-purchase-batch" = 1; customerMessage = "Unable to process your request."; dialog = { defaultButton = ok; explanation = "Please try again later."; initialCheckboxValue = 1; isFree = 1; "m-allowed" = 0; message = "Unable to process your request."; okButtonString = OK; }; failureType = ""; "m-allowed" = 0; metrics = { actionUrl = "sandbox.itunes.apple.com/WebObjects/MZBuy.woa/wa/inAppBuy"; asnState = 0; dialogId = "MZCommerce.SystemError"; eventType = dialog; message = "Unable <…>
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56
Aug ’25
Unknown Error Occurring During Sandbox Purchase Testing
We are experiencing an Unknown Error (error code 0) when testing purchases in the Apple Sandbox environment. The error does not occur every time, but it fails with an Unknown Error in approximately 8 out of 20 attempts. Due to this issue, our app is failing to pass Apple’s review. Issue Details This issue only occurs in the Apple Sandbox environment. After attempting a purchase, the Apple payment API returns SKPaymentTransaction Unknown Error. Returned error code: SKErrorUnknown (error.code 0). This problem is preventing us from conducting proper payment tests and getting approval from Apple. Would it be possible to receive support or any solutions for this issue?
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237
Mar ’25
Unexpected Change in Apple Refund Handling CONSUMPTION_REQUEST - Impact on Subscription App with AI Backend
We offer a 3-day free trial, and our paywall clearly states that users will be charged after the trial ends. However, some users request refunds after the charge - even after fully using our app for days or even weeks. In some cases, refunds are approved despite the users having consumed our AI processing services for up to a month. Since our app relies on backend AI processing, each user session incurs a real cost. To prevent losses, we utilize RevenueCat’s CONSUMPTION_REQUEST system and have set our refundPreference to: "2. You prefer that Apple declines the refund". Until recently, Apple typically respected this preference, and 90% of refund requests were declined as intended. However, starting about a week ago, we observed a sudden reversal: Apple is now approving around 90% of refund requests, despite our refund preference. As a result, we are operating at a loss and have had to halt both our marketing campaigns and our 3-day free trial. We’re trying to understand whether this shift is due to a change in Apple’s refund policy, or if we need to handle CONSUMPTION_REQUEST differently on our end. Has anyone else experienced similar changes? Any insights would be greatly appreciated.
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336
May ’25
Is the following subscription cancellation flow possible for an iOS in-app subscription?
Is the following subscription cancellation flow possible for an iOS in-app subscription? (Note: This is during the feature planning stage, not actual app deployment.) Planned user flow: User taps the “Cancel Subscription” button Display a “Wait a moment!” screen showing how much the user has enjoyed BFLIX content (to encourage retention) User taps “Proceed to Cancel” Collect cancellation reason from the user Redirect the user to the Apple subscription management page to complete cancellation Can this flow be implemented under Apple’s current in-app purchase and App Store Review guidelines?
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28
Nov ’25
Subscription IAP - SubscriptionStoreView results and errors - more info needed. FB19376771
FB19376771 Transactions monitoring. If I only have subscriptions, do I really need to "bother" with any sort of monitorTransactions() or just rely on subscription status (subscribed, revoked, cancelled ...) ? This is in line with Apple SKDemo and recommendation: // Only handle consumables and non consumables here. Check the subscription status each time // before unlocking a premium subscription feature. switch transaction.productType { ref: [https://developer.apple.com/documentation/storekit/implementing-a-store-in-your-app-using-the-storekit-api) The "Only handle consumables and non consumables here" recommendation by Apple in ref to the process transaction code above is nuanced and confusing if we know what was with other external experts recommendation saying when using only SK2 Views : "This is where most developers trip up in trying to get an experience that App Review is happy" ... continuing : "Be careful: that Purchase View code alone isn’t enough, because one of the possible completion status is .pending: the purchase is in the process of happening but hasn’t completed yet, so you still need to watch the transaction queue manually to be absolutely sure of handling the process completely." Does this holds true for the new SubscriptionStoreView ? We are not sure with quite obscure Apple documentation what SubscriptionStoreView handles, other than purchase (and now subscribe) function, and we do not know what diverse type of error handling messages it can return. Moreover, Apple documents: "Only handle consumables and non consumables here" ? @Apple can you please share more insights on Purchase button on SubscriptionStoreView e.g A) does it close ( finish). the purchase transaction ? B) What error results can it return ? C) What .onInAppPurchaseCompletion can handle as result ?
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74
Aug ’25