Maps & Location

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Learn how to integrate MapKit and Core Location to unlock the power of location-based features in your app.

Maps & Location Documentation

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WeatherKit raday overlays
Are the apple weather precipitation radars available through the rest API or have I hit a brickwall. Would love to have the visuals of the native overlays in my app, cant find an affordable/comparable API. Any help would be appreciated. I really need the smooth hourly scrubbing. Not keen on rendering my own with vectors yet. Thank you.
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Nov ’25
Questions about Maps Server API / MapKit JS quotas, temporary caching (including sessionStorage), and commercial website usage
Hi, I’m a member of the Apple Developer Program and I’m planning to use Apple Maps Server API together with MapKit JS for a production, customer-facing web service. I have reviewed the Apple Developer Program License Agreement (including Schedule 6 – Apple Maps Services) and the documentation, but I still need clarification on several points to ensure that our usage fully complies with Apple’s policies. Daily quota and additional capacity From the documentation, I understand that there is a daily limit of 250,000 map views and 25,000 service calls per Apple Developer Program membership, shared between MapKit JS and Apple Maps Server API. When the 25,000 service calls are exceeded, the API returns HTTP 429. Should this limit be considered a hard limit for production use? The wording “For additional capacity needs, contact us” is unclear. Is there any official channel or program to request a higher quota, or should we assume this is not practically available and design our system to always stay within the documented limit? Caching of geocoding / reverse-geocoding results Schedule 6 section 2.5 restricts caching, prefetching, or storing map data except when temporary and only as necessary for Apple Maps Services, and any cached data must be deleted after use. To understand what “temporary” means in practice, I would like to confirm whether the following scenarios are acceptable: (a) In-memory cache during a single page or tab session: - Store geocoding results (latitude/longitude and normalized address) only in a JavaScript in-memory structure (e.g., a Map object) during the lifetime of the browser tab. - Delete all cached results when the tab is closed or after a short TTL (for example, a few minutes). (b) sessionStorage with a short TTL: - Store geocoding results in window.sessionStorage on a per-tab basis. - Apply a short TTL (for example, a few minutes), and delete the data when the TTL expires or the tab is closed. Are both (a) and (b) considered acceptable forms of “temporary caching” under section 2.5, or should we avoid sessionStorage and limit ourselves to purely in-memory (non-persistent) caching? Use on a commercial customer-facing website Our intended use case is a public website that: Displays store locations on a map Allows users to search for nearby stores Optionally shows routing directions We do not do fleet management, asset tracking, enterprise route optimization, or insurance risk scoring. Is this type of consumer-facing store-locator use case permitted under the Apple Maps Services terms? Any clarification from the Maps or MapKit teams would be greatly appreciated. Thank you. Best regards, Naoto Omori
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68
Nov ’25
Draw-to-Route functionality in Apple Maps
hello I am Asmaa Atine I would like to suggest an improvement for the Apple Maps app. My idea is to allow users to draw the general path they would like to follow directly on the map with their finger, and then have the app automatically generate an optimized route that follows the drawn trajectory as closely as possible. This feature would be very useful in several situations, such as: • when the user wants to pass through a specific area but the suggested routes don’t match, • when they want to avoid certain places or include a particular spot, • or when they simply want a more flexible, intuitive way to customize a route. The concept would be: 1. the user draws a rough path on the map, 2. Apple Maps interprets the drawing, 3. and then proposes the best possible route based on that drawn line. I believe this would greatly enhance the flexibility of Apple Maps and provide a more intuitive way to create personalized routes. Thank you for considering this suggestion, and congratulations on the great work already done on the app.
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Nov ’25
CarPlay Display Issue: Missing Images After Extended Navigation
I am experiencing a persistent issue with my CarPlay application where images rendered within the CarPlay Template interface disappear after the application has been used for an extended period, typically during prolonged navigation. Images used directly within the CarPlay Template framework disappear. In the attached image showing the issue (IMG_1022.PNG), you can see that the icons for 'parking', 'gasstation', 'conveniencestore', and 'favoritespot' are missing. The side bar icons (car, battery, etc.) remain visible, and the text labels are present, but the Template-specific images/icons vanish. Problem Description Images displayed on a custom UIViewController remain visible. Some of our screens integrate a UIViewController (e.g., for map display), and any images rendered on that view controller (not the template itself) continue to display correctly without issue. Example Images IMG_1021.PNG (Normal/Correct Display): This image shows the SearchMenu screen with all icons displayed correctly next to their respective labels ('word', 'home', 'route', 'history', 'parking', 'gasstation', 'conveniencestore', 'favoritespot'). IMG_1022.PNG (Problem State): This image shows the same screen after prolonged use, where the icons next to 'parking', 'gasstation', 'conveniencestore', and 'favoritespot' have disappeared, leaving only the text labels. Question Has anyone encountered a similar issue? This seems to be a rendering or resource management problem specific to images within the CarPlay Template components when the application runs for an extended duration.
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Using Maps in App Intents
I want to use MapKit with App Intents, but the map does not show up.(See attached image) Can anyone help me solve this? import SwiftUI import MapKit struct ContentView: View {   @State private var region = MKCoordinateRegion(     center: CLLocationCoordinate2D(latitude: 37.334_900,                     longitude: -122.009_020),     latitudinalMeters: 750,     longitudinalMeters: 750   )       var body: some View {     VStack {       Map(coordinateRegion: $region).frame(width:300, height:300)         .disabled(true)     }   } } struct ContentView_Previews: PreviewProvider {   static var previews: some View {     ContentView()   } } import AppIntents import SwiftUI import MapKit struct test20220727bAppIntentsExtension: AppIntent {   static var title: LocalizedStringResource = "test20220727bAppIntentsExtension"       func perform() async throws -> some IntentResult {     return .result(value: "aaa", view: ContentView())   } } struct testShortcuts:AppShortcutsProvider{   @available(iOS 16.0, *)   static var appShortcuts: [AppShortcut]{     AppShortcut(       intent: test20220727bAppIntentsExtension(),       phrases: ["test20220727bAppIntentsExtension" ]     )   } }
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1.3k
Mar ’25
Granularity/Accuracy of delivered locations with live updates
First of all : Thanks for the great presentation (wwdc2023-10180), Siraj ! This new, simple API looks like what we've been looking for for easy manageable background location updates with 'automatic battery drain minimization' :-) There were two questions that came to my mind. As far as I understood, the CLLocationUpdate.LiveConfiguration is used to help the location services to improve the location fixes. Are there other options planned to specify the granularity of delivered locations e.g., how accurate the locations need to be (as the desiredAccuracy and distanceFilter settings for the olden CLLocationManager)? Does the Implementation switch between significant location changes and regular, more expensive ways (like GPS hardware) or just deliver the most feasible accuracy available at the time of notification? I'm just curious - if I get the most feasible granularity, everything is fine for me anyway :-) Thanks again, Michael
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1k
Jan ’25
Request of CarPlay Navigation Entitlement when having the Driving Task one
I have the CarPlay Entitlement "Driving Task" and two of my apps use it. Now, in both apps, I have implemented Navigation. I requested the Navigation CarPlay Entitlement when the feature was mature and builds were available in Test Flight, since I wanted to release the new versions of the apps with navigation available both on the iPhone and in CarPlay. I got no answer to my request, so I decided to release the apps with only navigation in the iPhone and the Driving Task functionality in CarPlay, thinking that maybe being live with navigation in the App Store was a requirement. I have asked permission again, and so far, the request is being ignored again. What are the requirements to get the Navigation CarPlay Entitlement? If the app is approved for navigation, is there something else the app must do to get the entitlement? Requirements for CarPlay Entitlements seem quite obscure, are they listed anywhere? Is there a technical problem to move from an existing CarPlay Entitlement to another? Can that be the reason the entitlement has not been granted? Some of my competitors have the CarPlay Navigation entitlement. My use case is the same (in a better app in my opinion, of course). But I am only getting bad reviews because "the app does not include the map in CarPlay" after the big investment in implementing navigation in the apps. Any help or insight would be appreciated.
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833
May ’25
Documentation of parameters to enable Apple Maps EV routing
Hi, I'm building an aftermarket solution to enable Apple Maps to support EV routing for any EV. I am going through the documentation and found some gaps - does anyone know how the following properties work? INGetCarPowerLevelStatusIntentResponse - consumptionFormulaArguments INGetCarPowerLevelStatusIntentResponse - chargingFormulaArguments Is there a working example that anyone has seen? Many thanks
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513
Jan ’25
Request to Add an “AllowOnce” State to CLLocationManager
Context: Currently in iOS, both “Allow Once” and “While Using the App” location permission decisions yield .authorizedWhenInUse. This conflation prevents apps from knowing whether the user has provided a one-time allowance or a persistent in-use allowance. Problem Statement Ambiguous App Behavior: After a user selects “Allow Once,” the app remains in .authorizedWhenInUse, making it appear to the developer as if the user granted a more persistent “While Using” permission. Poor User Experience: If the user later indicates they want to upgrade to “Always,” developers must guess whether iOS will show another system prompt. This can lead to “dead” button presses or pointless transitions to Settings. Lack of Transparency: The user’s real intention—“I only trust you this one time”—gets lost in .authorizedWhenInUse with no direct or synchronous detection mechanism. Why This Wouldn’t Violate SRP The CLLocationManager’s` Single Responsibility: Manage and expose the user’s current location authorization state. Adding .authorizedOneTime or an isOneTime property fits neatly into that responsibility. It’s still describing the user’s level of trust for location usage, just with more specificity. No Overreach: This doesn’t add new logic outside location permissions—it merely refines the existing state definitions for clarity. Simplifies the Developer Flow: Instead of co-mingling “Allow Once” and “While Using,” the system returns the precise state, letting developers handle transitions more gracefully while abiding by iOS’s privacy rules. Benefits Improved UX: Developers can present more accurate prompts or guidance. If .authorizedOneTime, the app can immediately direct the user to Settings for a persistent upgrade, rather than futilely calling requestAlwaysAuthorization() again. Less Confusion: A distinctly reported “Allow Once” state eliminates guesswork, polling, or timed approaches that degrade user experience. Consistent with iOS’s Privacy Focus: Providing a read-only flag or status for “One Time” aligns with Apple’s approach to clarity around permissions, without letting apps forcibly bypass user intentions.
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441
Jan ’25
iOS 18: startRangingBeacons Stops When Display is Off in Background (Worked on iOS 17.2.1)
Issue Summary After calling startRangingBeacons, the didRangeBeacons delegate method does not receive iBeacon scan data when the device display is turned off in the background. Expected Behavior On iOS 17.2.1 (iPhone 14), beacon ranging continues in the background even when the display is turned off. The same behavior is expected on iOS 18, but it is not working as intended. Observed Behavior On iOS 18, once the display turns off, beacon ranging stops, and the didRangeBeacons method is not triggered until the display is turned back on. • Location permission is set to “Always Allow.” • Background Modes are correctly configured (Location Updates enabled). Steps to Reproduce Ensure location permission is set to Always Allow. Enable Background Modes → Location Updates in Xcode settings. Call startRangingBeacons(in:) in the app. Put the app in the background and turn off the display. Observe that didRangeBeacons is not triggered while the display is off. Additional Notes • The issue does not occur on iOS 17.2.1 (iPhone 14), where beacon ranging continues even with the display off. • This behavior change is observed on iOS 18 across multiple devices. Could you confirm if this is an intended change in behavior or a bug? If this is expected behavior, what alternative approach is recommended to maintain continuous beacon ranging when the display is off in the background?
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494
Feb ’25
Checking Wi-Fi Status for Location Accuracy in iOS App
I am working on a duress app and would like to improve location accuracy by encouraging users to enable Wi-Fi. In Apple Maps, I noticed that when Wi-Fi is off, a dialog prompts users to turn on Wi-Fi to enhance location accuracy. I am looking to implement similar functionality in my app. Specifically, I would like to check whether Wi-Fi is enabled on the user's device (even if it is not connected to a network). Despite exploring several methods, I have been unable to determine a reliable way to check the Wi-Fi status. Can you guide me on whether it is possible to access this functionality in iOS, and if so, how I can implement it within my app?
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455
Feb ’25
CBCentralManager connection in background.
Hello, I’m experiencing an issue with my iOS app that uses CoreBluetooth in combination with beacon monitoring. My app is designed to wake via beacon region monitoring and then start scanning for a specific BLE peripheral (with specific service UUIDs). When the device screen is bright (i.e., the device is unlocked, or locked but the screen is active/bright), everything works perfectly—the connection is established and maintained without any issues in both: foreground and background. However, when the device is left alone for a while and the lock-screen dims (sleeps), the app continues to run in the background and range the beacon (I can confirm this via realtime console logs), but the connection attempt fails. Here’s what I observe: The central manager’s delegate method didConnect is called, indicating that the peripheral was connected. Almost immediately afterward, didDisconnect is triggered with the error message: "The specified device has disconnected from us.". The interesting part is (I repeatedly see this error in the console, because the app repeatedly tries to connect to peripheral until a success), when I touch the lockscreen (not unlock, but just touch, which makes the screen to light up brighter), the connection is being established without any further issues! I have the necessary background modes enabled in the app’s capabilities (e.g., bluetooth-central, location-always-mode, etc..). My expectation was that, thanks to beacon monitoring, the app would be awakened when needed, and scanning/connection would work reliably in the background regardless of whether the device is active or dimmed. My questions are: Why might the connection fail with this error when the device is locked/dimmed? Is this behavior expected due to iOS power management policies even if the app remains active in the background? Is there a way to ensure a reliable connection in such cases? Any insights, workarounds, or suggestions would be greatly appreciated. Thank you in advance!
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404
Mar ’25
MapKitJS Pricing
Hello (: I have a question regarding the current pricing model for Apple Maps APIs, specifically MapKitJS, the Maps Snapshot API, and the Maps Server API. Previously, the documentation and my understanding indicated that the usage limits were defined per day — for example, 250,000 map loads per day for MapKitJS and 25,000 snapshots per day. However, in the Apple Developer Dashboard, I’m now seeing these limits shown on a per-month basis, such as only 25,000 snapshots per-month. This appears to contradict the publicly available information on the official website, which still states daily limits. Has the pricing model officially changed, or is this just a display issue in the dashboard? I need to know this because we're going into release soon, and then we might have thousands of users.
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Apr ’25
Polyline rendering below street labels in MapKitJS
Hello (: I’m working with MapKitJS and would like to render polylines that follow roads — similar to the behavior seen on maps.apple.com. While I can align polylines to roads manually, I haven’t found a way to render them below street names and road shields. Currently, all polylines appear above labels, which reduces readability when displaying routes in urban areas. On maps.apple.com, polylines are rendered under street labels, which provides a much cleaner appearance. Is there a way to achieve this layering behavior in MapKitJS? If not, are there plans to support this kind of layer control in the future? Thanks in advance! MapKitJS (5.45.0): maps.apple.com:
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May ’25
Symbol not found: _$sSo22CLLocationCoordinate2DVSE12CoreLocationMc when building for visionOS 2.5 with Xcode 16.3
Hello, I'm encountering a runtime crash when building my visionOS app with Xcode 16.3 for visionOS 2.5. Our existing AppStore/Testflight app is also instantly crashing on visionOS 2.5 when opened but works fine on e.g visionOS 2.4. The app builds successfully but crashes on launch with this symbol lookup error (slightly adjusted because the forum complained regarding sensitive data): Symbol not found: _$sSo22CLLocationCoordinate2DVSE12CoreLocationMc Referenced from: <XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX> /private/var/containers/Bundle/Application/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX/MyApp.app/MyApp.debug.dylib Expected in: <XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX> /usr/lib/swift/libswiftCoreLocation.dylib dyld config: DYLD_LIBRARY_PATH=/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/usr/lib/libLogRedirect.dylib:/usr/lib/libBacktraceRecording.dylib:/usr/lib/libMainThreadChecker.dylib:/System/Library/PrivateFrameworks/GPUToolsCapture.framework/GPUToolsCapture:/usr/lib/libViewDebuggerSupport.dylib I've already implemented my own Codable conformance for CLLocationCoordinate2D: extension CLLocationCoordinate2D: Codable { // implementation details... } This worked fine on previous visionOS/Xcode versions. Has anyone encountered this issue or found a solution? System details: macOS version: 15.3.2 Xcode version: 16.3 visionOS target: 2.5 Thank you!
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May ’25