I’m building an app that edits files in iCloud and uses an NSFilePresenter to monitor changes.
When a conflict occurs, the system calls presentedItemDidGain(_:).
In that method, I merge the versions by reading the current (canonical) version using NSFileVersion.currentVersionOfItem(at:) and the conflicting ones using NSFileVersion.unresolvedConflictVersionsOfItem(at:).
This generally works, but sometimes, if two devices edit the same file at the same time, each device sees its own local version as the current one. For example:
Device A writes fileVerA (slightly later in real time)
Device B writes fileVerB
On Device A all works fine, currentVersionOfItem returns fileVerA, as expected, and unresolvedConflictVersionsOfItem returns [fileVerB].
But on Device B, currentVersionOfItem returns fileVerB!? And unresolvedConflictVersionsOfItem returns the same, local file [fileVerB], without any hint of the other conflicting version, fileVerA.
Later, the newer version from the Device A arrives on Device B as a normal, non-conflicting update via presentedItemDidChange(_:).
This seems to contradict Apple’s documentation:
“The currentVersionOfItemAtURL: method returns an NSFileVersion object representing what’s referred to as the current file; the current file is chosen by iCloud on some basis as the current “conflict winner” and is the same across all devices.”
Is this expected behavior, or a bug in how iCloud reports file versions?
iCloud & Data
RSS for tagLearn how to integrate your app with iCloud and data frameworks for effective data storage
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Activity
Problem
The following code doesn't work:
let predicate = #Predicate<Car> { car in
car.size == size //This doesn't work
}
Console Error
Query encountered an error: SwiftData.SwiftDataError(_error: SwiftData.SwiftDataError._Error.unsupportedPredicate)
Root cause
Size is an enum, #Predicate works with other type such as String however doesn't work with enum
Enum value is saved however is not filtered by #Predicate
Environment
Xcode: 15.0 (15A240d) - App Store
macOS: 14.0 (23A339) - Release Candidate
Steps to reproduce
Run the app on iOS 17 or macOS Sonoma
Press the Add button
Notice that the list remains empty
Expected behaviour
List should show the newly created small car
Actual behaviour
List remains empty inspite of successfully creating the small car.
Feedback
FB13194334
Code
Size
enum Size: String, Codable {
case small
case medium
case large
}
Car
import SwiftData
@Model
class Car {
let id: UUID
let name: String
let size: Size
init(
id: UUID,
name: String,
size: Size
) {
self.id = id
self.name = name
self.size = size
}
}
ContentView
struct ContentView: View {
var body: some View {
NavigationStack {
CarList(size: .small)
}
}
CarList
import SwiftUI
import SwiftData
struct CarList: View {
let size: Size
@Environment(\.modelContext)
private var modelContext
@Query
private var cars: [Car]
init(size: Size) {
self.size = size
let predicate = #Predicate<Car> { car in
car.size == size //This doesn't work
}
_cars = Query(filter: predicate, sort: \.name)
}
var body: some View {
List(cars) { car in
VStack(alignment: .leading) {
Text(car.name)
Text("\(car.size.rawValue)")
Text(car.id.uuidString)
.font(.footnote)
}
}
.toolbar {
Button("Add") {
createCar()
}
}
}
private func createCar() {
let name = "aaa"
let car = Car(
id: UUID(),
name: name,
size: size
)
modelContext.insert(car)
}
}
Swift recently added support for Int128. However, they do need NOT seem to be supported in SwiftData. Now totally possible I'm doing something wrong too.
I have the project set to macOS 15 to use a UInt128 in @Model class as attribute. I tried using a clean Xcode project with Swift Data choosen in the macOS app wizard.
Everything compiles, but it fails at runtime in both my app and "Xcode default" SwiftData:
SwiftData/SchemaProperty.swift:380: Fatal error: Unexpected property within Persisted Struct/Enum: Builtin.Int128
with the only modification to from stock is:
@Model
final class Item {
var timestamp: Date
var ipv6: UInt128
init(timestamp: Date) {
self.timestamp = timestamp
self.ipv6 = 0
}
}
I have tried both Int128 and UInt128. Both fails exactly the same. In fact, so exactly, when using UInt128 it still show a "Int128" in error message, despite class member being UInt128 .
My underlying need is to store an IPv6 addresses with an app, so the newer UInt128 would work to persist it. Since Network Framework IPv6Address is also not compatible, it seems, with SwiftData. So not a lot of good options, other an a String. But for an IPv6 address that suffers from that same address can take a few String forms (i.e. "0000:0000:0000:0000:0000:0000:0000:0000" =="0:0:0:0:0:0:0:0" == "::") which is more annoying than having a few expand Int128 as String separator ":".
Ideas welcomed. But potentially a bug in SwiftData since Int128 is both a Builtin and conforms to Codable, so from my reading it should work.
Something I want to know
and all users of CKSyncEngine care about
I'm going to build a full stack solution using CKSyncEngine, but what's the near future and the support and maintenance priorities inside Apple for CKSyncEngine?
There is only one short video for CKSyncEngine, in 2023, no updates after that, no future plans mentioned. I'm worried that this technology be deprecated or not activity maintained. This is a complex technology, without being activity maintained (or open-sourced) there will be fatal production issues we the developer cannot solve.
The CK developer in the video stated that "many apps" were using the framework, but he did not list any. The only named is NSUbiquitousKeyValueStore, but NSUbiquitousKeyValueStore is too simple a use case. I wonder is apple's Notes.app using it, or going to use it? Is SwiftData using it?
API Problems
The API design seems a little bit tricky, not designed from a user's perspective.
handleEvent doesn't contain any context information about which batch. How do I react the event properly? Let's say our sync code and CKSyncEngine, and callbacks are all on a dedicated thread.
Consider this:
in nextRecordZoneChangeBatch you provided a batch of changes, let's call this BATCH 1, including an item in database with uuid "xxx" and name "yyy"
before the changes are uploaded, there are new changes from many OTHER BACKGROUND THREADS made to the database. item "xxx"'s name is now "zzz"
handle SentRecordZoneChanges event: I get records that uploaded or failed, but I don't know which BATCH the records belong to.
How do I decide if i have to mark "xxx" as finished uploading or not? If I mark xxx as finished that's wrong, the new name "zzz" is not uploaded.
I have to compare every field of xxx with the savedRecord to decide if I finished uploading or not? That is not acceptable as the performance and memory will be bad.
Other questions
I have to add recordIDs to state, and wait for the engine to react. I don't think this is a good idea, because recordID is a CloudKit concept, and what I want to sync is a local database. I don't see any rational for this, or not documented. If the engine is going to ask for a batch of records, you can get all record ids from the batch?
Topic:
App & System Services
SubTopic:
iCloud & Data
Tags:
iOS
CloudKit
Cloud and Local Storage
Core Data
public static func fetch(in context: NSManagedObjectContext, configurationBlock: (NSFetchRequest) -&gt; () = { _ in }) -&gt; [Self] {
let request = NSFetchRequest(entityName: Self.entityName)
configurationBlock(request)
return try! context.fetch(request)
}
context.fetch(request), 'fetch' function has error. Thread 24: EXC_BAD_INSTRUCTION (code=EXC_I386_INVOP, subcode=0x0)
Topic:
App & System Services
SubTopic:
iCloud & Data
Tags:
Xcode Sanitizers and Runtime Issues
Core Data
After updating to 15.2 I am seeing frequent crashes in my in-development app related to SwiftData.
For instance, I have a 100% reproducible crash when I make the app lose and regain focus.
There is also a crash that seem to be triggered by a modelContext.save() call in one of my ModelActors.
With both of these crashes, the issue seems to be around keeping SwiftData models up to date. The first item in the stacktrace that is not machinecode is always some getter on a SwiftData collection or object.
In the console, these crashes are accompanied by output along the lines of:
=== AttributeGraph: cycle detected through attribute 820680 ===
precondition failure: setting value during update: 930592
error: the replacement path doesn't exist: "/var/folders/b7/0dw7ztp13fgfxlj19by851tw0000gn/T/swift-generated-sources/@__swiftmacro_10SpaceDebug8TodoListV5todos33_5575DE008494C519BB9FA49C405133E1LL5QueryfMa_.swift"
error: the replacement path doesn't exist: "/var/folders/b7/0dw7ztp13fgfxlj19by851tw0000gn/T/swift-generated-sources/@__swiftmacro_10SpaceDebug8TodoListV5todos33_5575DE008494C519BB9FA49C405133E1LL5QueryfMa_.swift"
Can't show file for stack frame : <DBGLLDBStackFrame: 0x35a57c4e0> - stackNumber:27 - name:TodoList.todos.getter. The file path does not exist on the file system: /var/folders/b7/0dw7ztp13fgfxlj19by851tw0000gn/T/swift-generated-sources/@__swiftmacro_10SpaceDebug8TodoListV5todos33_5575DE008494C519BB9FA49C405133E1LL5QueryfMa_.swiftCan't show file for stack frame : <DBGLLDBStackFrame: 0x35a57c4e0> - stackNumber:27 - name:TodoList.todos.getter. The file path does not exist on the file system: /var/folders/b7/0dw7ztp13fgfxlj19by851tw0000gn/T/swift-generated-sources/@__swiftmacro_10SpaceDebug8TodoListV5todos33_5575DE008494C519BB9FA49C405133E1LL5QueryfMa_.swiftCan't show file for stack frame : <DBGLLDBStackFrame: 0x35a5a82f0> - stackNumber:62 - name:TodoList.todos.getter. The file path does not exist on the file system: /var/folders/b7/0dw7ztp13fgfxlj19by851tw0000gn/T/swift-generated-sources/@__swiftmacro_10SpaceDebug8TodoListV5todos33_5575DE008494C519BB9FA49C405133E1LL5QueryfMa_.swift
Has anyone run into something similar? I'm looking for suggestions on how to debug this.
Cheers,
Bastiaan
I have a simple app that makes an HTTPS call to gather some JSON which I then parse and add to my SwiftData database. The app then uses a simple @Query in a view to get the data into a list.
on iOS 16 this works fine. No problems. But the same code on iOS 26 (targeting iOS 18.5) crashes after about 15 seconds of idle time after the list is populated. The error message is:
Could not cast value of type '__NSCFNumber' (0x1f31ee568) to 'NSString' (0x1f31ec718).
and occurs when trying to access ANY property of the list.
I have a stripped down version of the app that shows the crash available.
To replicate the issue:
open the project in Xcode 26
target any iOS 26 device or simulator
compile and run the project.
after the list is displayed, wait about 15 seconds and the app crashes.
It is also of note that if you try to run the app again, it will crash immediately, unless you delete the app from the device.
Any help on this would be appreciated.
Feedback number FB20295815 includes .zip file
Below is the basic code (without the data models)
The Best Seller List.Swift
import SwiftUI
import SwiftData
@main
struct Best_Seller_ListApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
.modelContainer (for: NYTOverviewResponse.self)
}
}
ContentView.Swift
import os.log
import SwiftUI
struct ContentView: View {
@Environment(\.modelContext) var modelContext
@State private var listEncodedName = String()
var body: some View {
NavigationStack () {
ListsView()
}
.task {
await getBestSellerLists()
}
}
func getBestSellerLists() async {
guard let url = URL(string: "https://api.nytimes.com/svc/books/v3/lists/overview.json?api-key=\(NYT_API_KEY)") else {
Logger.errorLog.error("Invalid URL")
return
}
do {
let decoder = JSONDecoder()
var decodedResponse = NYTOverviewResponse()
//decode the JSON
let (data, _) = try await URLSession.shared.data(from: url)
decoder.keyDecodingStrategy = .convertFromSnakeCase
decodedResponse = try decoder.decode(NYTOverviewResponse.self, from: data)
//remove any lists that don't have list_name_encoded. Fixes a bug in the data
decodedResponse.results!.lists = decodedResponse.results!.lists!.filter { $0.listNameEncoded != "" }
// sort the lists
decodedResponse.results!.lists!.sort { (lhs, rhs) -> Bool in
lhs.displayName < rhs.displayName
}
//delete any potential existing data
try modelContext.delete(model: NYTOverviewResponse.self)
//add the new data
modelContext.insert(decodedResponse)
} catch {
Logger.errorLog.error("\(error.localizedDescription)")
}
}
}
ListsView.Swift
import os.log
import SwiftData
import SwiftUI
@MainActor
struct ListsView: View {
//MARK: - Variables and Constants
@Query var nytOverviewResponses: [NYTOverviewResponse]
enum Updated: String {
case weekly = "WEEKLY"
case monthly = "MONTHLY"
}
//MARK: - Main View
var body: some View {
List {
if nytOverviewResponses.isEmpty {
ContentUnavailableView("No lists yet", systemImage: "list.bullet", description: Text("NYT Bestseller lists not downloaded yet"))
} else {
WeeklySection
MonthlySection
}
}
.navigationBarTitle("Bestseller Lists", displayMode: .large)
.listStyle(.grouped)
}
var WeeklySection: some View {
let rawLists = nytOverviewResponses.last?.results?.lists ?? []
// Build a value-typed array to avoid SwiftData faulting during sort
let weekly = rawLists
.filter { $0.updateFrequency == Updated.weekly.rawValue }
.map { (name: $0.displayName, encoded: $0.listNameEncoded, model: $0) }
.sorted { $0.name < $1.name }
return Section(header: Text("Weekly lists to be published on \(nytOverviewResponses.last?.results?.publishedDate ?? "-")")) {
ForEach(weekly, id: \.encoded) { item in
Text(item.name).font(Font.custom("Georgia", size: 17))
}
}
}
var MonthlySection: some View {
let rawLists = nytOverviewResponses.last?.results?.lists ?? []
// Build a value-typed array to avoid SwiftData faulting during sort
let monthly = rawLists
.filter { $0.updateFrequency == Updated.monthly.rawValue }
.map { (name: $0.displayName, encoded: $0.listNameEncoded, model: $0) }
.sorted { $0.name < $1.name }
return Section(header: Text("Monthly lists to be published on \(nytOverviewResponses.last?.results?.publishedDate ?? "-")")) {
ForEach(monthly, id: \.encoded) { item in
Text(item.name).font(Font.custom("Georgia", size: 17))
}
}
}
}
Hi, I'm working on a macOS app that utilizes SwiftData to save some user generated content to their private databases.
It is not clear to me at which point the app I made starts using the production database. I assumed that if I produce a Release build that it will be using the prod db, but that doesn't seem to be the case.
I made the mistake of distributing my app to users before "going to prod" with CloudKit. So after I realized what I had done, I inspected my CloudKit dashboard and records and I found the following:
For my personal developer account the data is saved in the Developer database correctly and I can inspect it.
When I use the "Act as iCloud account" feature and use one of my other accounts to inspect the data, I notice that for the other user, the data is neither in the Development environment nor the Production environment. Which leads me to believe it is only stored locally on that user's machine, since the app does in fact work, it's just not syncing with other devices of the same user.
So, my question is: how do I "deploy to production"?
I know that there is a Deploy Schema Changes button in the CloudKit dashboard. At which point should I press that? If I press it now, before distributing a new version of my app, will that somehow "signal" the already running apps on user's machines to start using the Production database?
Is there a setting in Xcode that I need to check for my Release build, so that the app does in fact start using the production db?
Is there a way to detect in the code whether the app is using the Production database or not? It would be useful so I can write appropriate migration logic, since I don't want to loose existing data users already have saved locally.
Topic:
App & System Services
SubTopic:
iCloud & Data
Tags:
CloudKit
CloudKit Dashboard
CloudKit Console
SwiftData
HI,
swiftdata is new to me and any help would be appreciated.
In my swiftui app I have a functionality that reinstates the database from an archive.
I first move the three database files (database.store datebase.store-wal and database.store-shm) to a new name (.tmp added for backup incase) and then copy the Archived three files to the same location.
the move creates the following errors:
" BUG IN CLIENT OF libsqlite3.dylib: database integrity compromised by API violation: vnode renamed while in use: /private/var/mobile/Containers/Data/Application/499A6802-02E5-4547-83C4-88389AEA50F5/Library/Application Support/database.store.tmp
invalidated open fd: 4 (0x20)"
I get the same message in console for all three files.
then I reinitialise the model container and get no errors as my code below
....
let schema = Schema([....my different models are here])
let config = ModelConfiguration("database", schema: schema)
do {
// Recreate the container with the same store URL
let container = try ModelContainer(for: schema, configurations: config)
print("ModelContainer reinitialized successfully!")
} catch {
print("Failed to reinitialize ModelContainer: (error)")
}
}
I get the success message but when I leave the view (backup-restore view) to the main view I get:
CoreData: error: (6922) I/O error for database at /var/mobile/Containers/Data/Application/499A6802-02E5-4547-83C4-88389AEA50F5/Library/Application Support/database.store. SQLite error code:6922, 'disk I/O error'
and
error: SQLCore dispatchRequest: exception handling request: <NSSQLFetchRequestContext: 0x302920460> , I/O error for database at /var/mobile/Containers/Data/Application/499A6802-02E5-4547-83C4-88389AEA50F5/Library/Application Support/database.store. SQLite error code:6922, 'disk I/O error' with userInfo of {
NSFilePath = "/var/mobile/Containers/Data/Application/499A6802-02E5-4547-83C4-88389AEA50F5/Library/Application Support/database.store";
NSSQLiteErrorDomain = 6922;
}
error: -executeRequest: encountered exception = I/O error for database at /var/mobile/Containers/Data/Application/499A6802-02E5-4547-83C4-88389AEA50F5/Library/Application Support/database.store. SQLite error code:6922, 'disk I/O error' with userInfo = {
NSFilePath = "/var/mobile/Containers/Data/Application/499A6802-02E5-4547-83C4-88389AEA50F5/Library/Application Support/database.store";
NSSQLiteErrorDomain = 6922;
}
CoreData: error: SQLCore dispatchRequest: exception handling request: <NSSQLFetchRequestContext: 0x302920460> , I/O error for database at /var/mobile/Containers/Data/Application/499A6802-02E5-4547-83C4-88389AEA50F5/Library/Application Support/database.store. SQLite error code:6922, 'disk I/O error' with userInfo of {
NSFilePath = "/var/mobile/Containers/Data/Application/499A6802-02E5-4547-83C4-88389AEA50F5/Library/Application Support/database.store";
NSSQLiteErrorDomain = 6922;
}
Can anyone let me know how I should go about this - reseting the database from old backup files by copying over them.
or if there is a way to stop the database and restart it with the new files in swiftdata
my app is an ios app for phone and ipad
Hi,
I have developed a calendar app with swiftData. I have set it to sync iCloud. When testing it, it seems that everything is fine. But after it's released, today, I uninstalled it and reinstalled it again. And I found that iCloud hasn't sync with local swiftData for six days. I have lost six days agenda and relevant information. I have checked the document, and it's said that there is no method to force to sync with iCloud. How to solve the issue? I think that the users can't forgive that it hasn't synced for six days.
Best Wishes,
Topic:
App & System Services
SubTopic:
iCloud & Data
I am trying to port my application over to CloudKit. My app worked fine before, but then I made scheme of changes and am trying to deploy to a new container. For some reason, the database is not being created after I create the container through Xcode.
I think I have configured the app correctly and a container was created, but no records were deployed. My app current stores data locally on individual devices just fine but they don't sync with each other. That's why I would like to use CloudKit.
See screenshot from Xcode of where I have configured the container. I also have background notifications enabled. Also see screenshot from console where the container has been created, but no records have been.
Any suggestions would be greatly appreciated.
Thank you
In my app, I've been using ModelActors in SwiftData, and using actors with a custom executor in Core Data to create concurrency safe services.
I have multiple actor services that relate to different data model components or features, each that have their own internally managed state (DocumentService, ImportService, etc).
The problem I've ran into, is that I need to be able to use multiple of these services within another service, and those services need to share the same context. Swift 6 doesn't allow passing contexts across actors.
The specific problem I have is that I need a master service that makes multiple unrelated changes without saving them to the main context until approved by the user.
I've tried to find a solution in SwiftData and Core Data, but both have the same problem which is contexts are not sendable. Read the comments in the code to see the issue:
/// This actor does multiple things without saving, until committed in SwiftData.
@ModelActor
actor DatabaseHelper {
func commitChange() throws {
try modelContext.save()
}
func makeChanges() async throws {
// Do unrelated expensive tasks on the child context...
// Next, use our item service
let service = ItemService(modelContainer: SwiftDataStack.shared.container)
let id = try await service.expensiveBackgroundTask(saveChanges: false)
// Now that we've used the service, we need to access something the service created.
// However, because the service created its own context and it was never saved, we can't access it.
let itemFromService = context.fetch(id) // fails
// We need to be able to access changes made from the service within this service,
/// so instead I tried to create the service by passing the current service context, however that results in:
// ERROR: Sending 'self.modelContext' risks causing data races
let serviceFromContext = ItemService(context: modelContext)
// Swift Data doesn't let you create child contexts, so the same context must be used in order to change data without saving.
}
}
@ModelActor
actor ItemService {
init(context: ModelContext) {
modelContainer = SwiftDataStack.shared.container
modelExecutor = DefaultSerialModelExecutor(modelContext: context)
}
func expensiveBackgroundTask(saveChanges: Bool = true) async throws -> PersistentIdentifier? {
// Do something expensive...
return nil
}
}
Core Data has the same problem:
/// This actor does multiple things without saving, until committed in Core Data.
actor CoreDataHelper {
let parentContext: NSManagedObjectContext
let context: NSManagedObjectContext
/// In Core Data, I can create a child context from a background context.
/// This lets you modify the context and save it without updating the main context.
init(progress: Progress = Progress()) {
parentContext = CoreDataStack.shared.newBackgroundContext()
let childContext = NSManagedObjectContext(concurrencyType: .privateQueueConcurrencyType)
childContext.parent = parentContext
self.context = childContext
}
/// To commit changes, save the parent context pushing them to the main context.
func commitChange() async throws {
// ERROR: Sending 'self.parentContext' risks causing data races
try await parentContext.perform {
try self.parentContext.save()
}
}
func makeChanges() async throws {
// Do unrelated expensive tasks on the child context...
// As with the Swift Data example, I am unable to create a service that uses the current actors context from here.
// ERROR: Sending 'self.context' risks causing data races
let service = ItemService(context: self.context)
}
}
Am I going about this wrong, or is there a solution to fix these errors?
Some services are very large and have their own internal state. So it would be very difficult to merge all of them into a single service. I also am using Core Data, and SwiftData extensively so I need a solution for both.
I seem to have trapped myself into a corner trying to make everything concurrency save, so any help would be appreciated!
I have a very simple CoreData model that has 1 entity and 2 attributes.
This code works fine:
.onChange(of: searchText) { _, text in
evnts.nsPredicate = text.isEmpty ? nil :NSPredicate(format: "eventName CONTAINS %@ " , text )
but I'd like to also search with the same text string for my second attribute (which is a Date). I believe an OR is appropriate for two conditions (find either one). See attempted code below:
evnts.nsPredicate = text.isEmpty ? nil : NSPredicate(format: "(eventName CONTAINS %@) OR (dueDate CONTAINS %i) " , text )
This crashes immediately %@ does the same. Is there a way to accomplish this?
How is SwiftUI not an option below?
anyone getting the following error with CloudKit+CoreData on iOS16 RC?
delete/resintall app, delete user CloudKit data and reset of environment don't fix.
[error] error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate _requestAbortedNotInitialized:](2044): <NSCloudKitMirroringDelegate: 0x2816f89a0> - Never successfully initialized and cannot execute request '<NSCloudKitMirroringImportRequest: 0x283abfa00> 41E6B8D6-08C7-4C73-A718-71291DFA67E4' due to error: Error Domain=NSCocoaErrorDomain Code=4864 "*** -[NSKeyedUnarchiver _initForReadingFromData:error:throwLegacyExceptions:]: incomprehensible archive (0x53, 0x6f, 0x6d, 0x65, 0x20, 0x65, 0x78, 0x61)" UserInfo={NSDebugDescription=*** -[NSKeyedUnarchiver _initForReadingFromData:error:throwLegacyExceptions:]: incomprehensible archive (0x53, 0x6f, 0x6d, 0x65, 0x20, 0x65, 0x78, 0x61)}
Hi,
Before the iOS 17.2 update the saving behavior of SwiftData was very straightforward, by default it saves to persistence storage and can be configured to save in memory only. Now it saves to memory by default and to make it save to persistence storage we need to use modelContext.Save(). But if we don't quit the App the changes will be saved after a while to persistence storage even without running modelContext.Save() ! How confusing can that be for both developer and the user ! Am I missing something here ?
--
Kind Regards
Some users of my app are reporting total loss of data while using the app.
This is happening specifically when they enable iCloud sync.
I am doing following
private func setupContainer(enableICloud: Bool) {
container = NSPersistentCloudKitContainer(name: "")
container.viewContext.automaticallyMergesChangesFromParent = true
container.viewContext.mergePolicy = NSMergeByPropertyObjectTrumpMergePolicy
guard let description: NSPersistentStoreDescription = container.persistentStoreDescriptions.first else {
fatalError()
}
description.setOption(true as NSNumber, forKey: NSPersistentHistoryTrackingKey)
description.setOption(true as NSNumber, forKey: NSPersistentStoreRemoteChangeNotificationPostOptionKey)
if enableICloud == false {
description.cloudKitContainerOptions = nil
}
container.loadPersistentStores { description, error in
if let error {
// Handle error
}
}
}
When user clicks on Toggle to enable/disable iCloud sync I just set the description.cloudKitContainerOptions to nil and then user is asked to restart the app.
Apart from that I periodically run the clear history
func deleteTransactionHistory() {
let sevenDaysAgo = Calendar.current.date(byAdding: .day, value: -7, to: Date())!
let purgeHistoryRequest = NSPersistentHistoryChangeRequest.deleteHistory(before: sevenDaysAgo)
let backgroundContext = container.newBackgroundContext()
backgroundContext.performAndWait {
try! backgroundContext.execute(purgeHistoryRequest)
}
}
Hi,
I have designed an app which needs to reschedule notifications according to the user's calendar at midnight. The function has been implemented successfully via backgroundtask. But since the app has enabled iCloud sync, some users will edit their calendar on their iPad and expect that the notifications will be sent promptly to them on iPhone without launching the app on their iPhone. But the problem is that if they haven't launched the app on their iPhone, iCloud sync won't happen. The notifications on their iPhone haven't been updated and will be sent wrongly. How can I design some codes to let iCloud sync across the devices without launching the app at midnight and then reschedule notifications?
I am having problems when I first loads the app. The time it takes for the Items to be sync from my CloudKit to my local CoreData is too long.
Code
I have the model below defined by my CoreData.
public extension Item {
@nonobjc class func fetchRequest() -> NSFetchRequest<Item> {
NSFetchRequest<Item>(entityName: "Item")
}
@NSManaged var createdAt: Date?
@NSManaged var id: UUID?
@NSManaged var image: Data?
@NSManaged var usdz: Data?
@NSManaged var characteristics: NSSet?
@NSManaged var parent: SomeParent?
}
image and usdz columns are both marked as BinaryData and Attribute Allows External Storage is also selected.
I made a Few tests loading the data when the app is downloaded for the first time. I am loading on my view using the below code:
@FetchRequest(
sortDescriptors: [NSSortDescriptor(keyPath: \Item.createdAt, ascending: true)]
)
private var items: FetchedResults<Item>
var body: some View {
VStack {
ScrollView(.vertical, showsIndicators: false) {
LazyVGrid(columns: columns, spacing: 40) {
ForEach(items, id: \.self) { item in
Text(item.id)
}
}
}
}
}
Test 1 - Just loads everything
When I have on my cloudKit images and usdz a total of 100mb data, it takes around 140 seconds to show some data on my view (Not all items were sync, that takes much longer time)
Test 2 - Trying getting only 10 items at the time ()
This takes the same amount of times the long one . I have added the following in my class, and removed the @FetchRequest:
@State private var items: [Item] = [] // CK
@State private var isLoading = false
@MainActor
func loadMoreData() {
guard !isLoading else { return }
isLoading = true
let fetchRequest = NSFetchRequest<Item>(entityName: "Item")
fetchRequest.predicate = NSPredicate(format: "title != nil AND title != ''")
fetchRequest.fetchLimit = 10
fetchRequest.fetchOffset = items.count
fetchRequest.predicate = getPredicate()
fetchRequest.sortDescriptors = [NSSortDescriptor(keyPath: \Item.createdAt, ascending: true)]
do {
let newItems = try viewContext.fetch(fetchRequest)
DispatchQueue.main.async {
items.append(contentsOf: newItems)
isLoading = false
}
} catch {}
}
Test 2 - Remove all images and usdz from CloudKit set all as Null
Setting all items BinaryData to null, it takes around 8 seconds to Show the list.
So as we can see here, all the solutions that I found are bad. I just wanna go to my CloudKit and fetch the data with my CoreData. And if possible to NOT fetch all the data because that would be not possible (imagine the future with 10 or 20GB or data) What is the solution for this loading problem? What do I need to do/fix in order to load lets say 10 items first, then later on the other items and let the user have a seamlessly experience?
Questions
What are the solutions I have when the user first loads the app?
How to force CoreData to query directly cloudKit?
Does CoreData + CloudKit + NSPersistentCloudKitContainer will download the whole CloudKit database in my local, is that good????
Storing images as BinaryData with Allow external Storage does not seems to be working well, because it is downloading the image even without the need for the image right now, how should I store the Binary data or Images in this case?
I have a SwiftData application that is using CloudKit. If user is on new device. How can I check and fetch data, instead of just waiting for it happen on its own randomly?
For example, I have onboarding which I do not want user to go through again if they already have an active installation.
Seems like SwiftData is severely limited in pretty much every way, specially any useful CloudKit debugging or control functionality.
I implemented the cloudkit function, where users can connect with each other. The problem is, that if User A is doing a friend request and User B is accepting the request. The friend entry is correct visible for User B but not for User A. I can see in cloud kit that after the accepted request, the friend connection is set up correctly, also with the correct userID, but it not showing up for User A (the one that send the request)
Topic:
App & System Services
SubTopic:
iCloud & Data
Tags:
CloudKit
CloudKit Dashboard
CloudKit Console