Hello!
I’m trying to handle custom URLs (e.g., customurl://open?param=value) that open the app. However, while the app launches via the custom URL as expected, the parameters are not being passed to or are accessible from the iOS-specific implementation.
Currently, if I open a custom URL via Safari, the app gets launched but the custom URL and parameters are not accessible.
customurl://open?hello=test
According to the iOS Docs ( https://developer.apple.com/documentation/xcode/defining-a-custom-url-scheme-for-your-app#Handle-incoming-URLs )
any URLs should be passed to:
func application(_ application: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any] = [:] ) -> Bool
I do not register the above application function to be called but instead this one is executed during app start with launchOptions always being nil:
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool
This is the case regardless of if the App is started fresh or was already running in the background.
My pInfo entry for the custom URL:
<key>CFBundleURLTypes</key>
<array>
<dict>
<key>CFBundleTypeRole</key>
<string>Viewer</string>
<key>CFBundleURLName</key>
<string>dev.customurl.project</string>
<key>CFBundleURLSchemes</key>
<array>
<string>customurl</string>
</array>
</dict>
<dict/>
</array>
TLDR: How can I access the parameters, passed with the URL?
Any thoughts on what I am doing wrong?
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RSS for tagDelve into the world of built-in app and system services available to developers. Discuss leveraging these services to enhance your app's functionality and user experience.
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I'm just trying to display an image that is stored in the local filesystem, but the more I dig into this the more confused I get.
So previously I used this code (it's simplified):
func findImage(name: String) -> UIImage? {
do {
let url = try FileManager.default.url(for: .applicationSupportDirectory,
in: .userDomainMask,
appropriateFor: nil,
create: false)
.appendingPathComponent("MyFolder")
.appendingPathComponent("\(name).png")
guard let image = UIImage(contentsOfFile: url.path) else {
return nil
}
return image
} catch {
print(error.localizedDescription)
}
return nil
}
Notice I create the URL with just .appendingPathComponent() and turning URL to path via url.path.
It works! So what's the question?
In Improving performance and stability when accessing the file system I've read that you better use the new appendingPathComponent(_:isDirectory:), that's good, will do.
Also url.path is deprecated in iOS18. Should I use url.path(percentEncoded:) instead? What should be the value of percentEncoded when accessing the local filesystem?
In this adjacent thread I've read:
Don't use UIImage(contentsOfFile:) either, because it's a path-based API. There's no URL-based equivalent, which is an Apple clue that should be doing something else.
Is this true? Then how should I store and load my images?
Just FYI, I create images like this:
private func generateThumbnail(name: String) {
guard let drawingWidth = canvasGeo?.size.width,
let drawingHeight = canvasGeo?.size.height else { return }
let thumbnailRect = CGRect(x: 0, y: 0, width: drawingWidth, height: drawingHeight)
Task {
UITraitCollection(userInterfaceStyle: .light).performAsCurrent {
let image = self.canvasView.drawing.image(from: thumbnailRect, scale: UIScreen.main.scale)
guard let data = image.pngData() else { return } // -- HERE
do {
try FileManager.default.createDirectory(at: try FileManager.default.url(for: .applicationSupportDirectory,
in: .userDomainMask,
appropriateFor: nil,
create: true)
.appendingPathComponent("MyFolder"),
withIntermediateDirectories: true,
attributes: nil)
let filename = "\(name).png"
let url = try FileManager.default.url(for: .applicationSupportDirectory,
in: .userDomainMask,
appropriateFor: nil,
create: true)
.appendingPathComponent("MyFolder")
.appendingPathComponent(filename)
try data.write(to: url, options: .atomic) // -- and HERE
} catch {
print(error.localizedDescription)
}
}
}
}
My usecase — just save the user's PencilKit Canvas as an image and display it back to him on a different View. I'm on SwiftUI and iOS 16+.
Would be happy to learn the correct way, thanks!
I want to display device activity reports for particular selected apps. for getting a daily basis app uses time. Now, what is happening? there are 10 apps selected from the family activity picker but some apps are displayed in the list. I need all 10 apps or more that I will choose from the family activity picker. The bellow code is used for fetching reports.
var body: some View {
VStack {
DeviceActivityReport(context, filter: filter)
}
}
bellow code is used for the filter
@State public var filter = DeviceActivityFilter()
init(selectedApps: Set<ApplicationToken>, selectedCategories: Set<ActivityCategoryToken>, selectedWebDomains: Set<WebDomainToken>) {
self.selectedApps = selectedApps
self.selectedCategories = selectedCategories
self.selectedWebDomains = selectedWebDomains
self.filter = DeviceActivityFilter(
segment: .daily(
during: Calendar.current.dateInterval(
of: .weekOfYear, for: .now
)!
),
users: .all,
devices: .init([.iPhone]),
applications: selectedApps,
categories: selectedCategories,
webDomains: selectedWebDomains
)
}
You can see we selected 3 apps from family activity picker but we getting 2 apps from DeviceActivityReport extension
following code is for device activity report extension
let context: DeviceActivityReport.Context = .totalActivity
// Define the custom configuration and the resulting view for this report.
let content: (ActivityReport) -> TotalActivityView
func makeConfiguration(representing data: DeviceActivityResults<DeviceActivityData>) async -> ActivityReport {
// Reformat the data into a configuration that can be used to create
// the report's view.
var res = ""
var list: [AppDeviceActivity] = []
let totalActivityDuration = await data.flatMap { $0.activitySegments }.reduce(0, {
$0 + $1.totalActivityDuration
})
for await d in data {
res += d.user.appleID!.debugDescription
res += d.lastUpdatedDate.description
for await a in d.activitySegments{
res += a.totalActivityDuration.formatted()
for await c in a.categories {
for await ap in c.applications {
if let apptoken = ap.application.token {
let appName = (ap.application.localizedDisplayName ?? "nil")
let bundle = (ap.application.bundleIdentifier ?? "nil")
let duration = ap.totalActivityDuration
let numberOfPickups = ap.numberOfPickups
let app = AppDeviceActivity(appToken: apptoken, id: bundle, displayName: appName, duration: duration, numberOfPickups: numberOfPickups)
list.append(app)
}
}
}
}
}
return ActivityReport(totalDuration: totalActivityDuration, apps: list)
}
I'm using the new AlarmKit framework to schedule and trigger alarms in my Swift app in iOS 26 beta 4 (23A5297i).
I'm trying to customize the alarm sound using a sound file embedded in the app bundle or by referencing known system tones.
Problem:
No matter what I pass to .named("sound-2"), whether a file bundle url, .named("sound-2.caf"), tried .mp3, .caf & .aiff, or a known iOS system sound like .named("Radar") ("Chimes", etc.), the alarm always plays the default system alert tone. There's no error or warning, but the custom or specified sound is silently ignored.
sound: .named("sound-2")
Question:
What is the correct method or approach to play custom sound / music when Alarm Triggers?
What .named("...") expects file name, file Path URL or System sound name?
Is there any specific audio file length accepted or specific format?
Challenge:
The alarm functionality feels incomplete without support for custom sounds. A single default alert tone is often not sufficient to wake up users effectively. Hope it will be fixed in the next iOS updates.
Topic:
App & System Services
SubTopic:
General
I have been trying to use TipKit popovers in my App. They all behave as expected in the simulator but on a real device I am seeing some strange behaviors. I have a couple of instances of where the tip is displaying an entire sheet instead of just the popover. In another case I cannot dismiss the Tip. Has anyone seen these behaviors and are there known issues/workarounds for this?
I am reluctant to use something that works perfectly in the simulator but gives unpredictable results on a device. Not a good user experience in my opinion.
The errors below pop up when I validate or distribute the mobile app; this error happens with the upgraded Xcode version. I have Xcode 16.2, and the minimum target deployment is 14.0. Please help me to resolve these errors. build was successful, I can launch my application from the simulator
Validation failed
Invalid Bundle. The bundle .app/Frameworks/hermes.framework does not support the minimum OS Version specified in the Info.plist. (ID: ee79350d-249e-4101-89fe-e41b2620f4d6)
Validation failed
Missing Info.plist value. A value for the key 'MinimumOSVersion' in bundle .app/Frameworks/hermes.framework is required. (ID: b0f58cd5-2c72-437b-98c9-1b2b4122c203)
Validation failed
Invalid MinimumOSVersion. Apps that only support 64-bit devices must specify a deployment target of 8.0 or later. MinimumOSVersion in ‘.app/Frameworks/hermes.framework' is ''. (ID: c2a6247f-21d6-438f-b52f-572425b7aa65)
Topic:
App & System Services
SubTopic:
General
After the app is put in background for sometime and brought in to foreground and the app crashes each time with a different thread stack entries but all of them states same exception reason.
In my app, I implemented a screen recording functionality.
But there was an unexpected crash.
0
CoreFoundation
_CFRelease.cold.1 + 16
1
CoreFoundation
___CFTypeCollectionRelease
2
ReplayKit
___56-[RPScreenRecorder captureHandlerWithSample:timingData:]_block_invoke + 148
3
libdispatch.dylib
__dispatch_call_block_and_release + 32
4
libdispatch.dylib
__dispatch_client_callout + 16
5
libdispatch.dylib
__dispatch_lane_serial_drain + 740
6
libdispatch.dylib
__dispatch_lane_invoke + 388
7
libdispatch.dylib
__dispatch_root_queue_drain_deferred_wlh + 292
8
libdispatch.dylib
__dispatch_workloop_worker_thread + 540
9
libsystem_pthread.dylib
__pthread_wqthread + 292
Is it possible to change the title "Choose Activites" and also remove the search on the FamilyActivityPicker?
The documentation specifies that when Contacts framework returns unified contacts that each fetched unified contact object (CNContact) has its own unique identifier that’s different from any individual contact’s identifier in the set of linked contacts and that when refetching a unified contact, that this identifier should be used.
There is also an analogous identifier within the list of contactRelations, but each of these don't seem to corespondent to the unified contacts. For example, is a new contact (Sheryl Zakroff) is created in the simulator Contacts and their spouse is set to Hank Zakroff. However, the GUID created for the contactRelations identifier does not correlate to the original Hank Zakroff GUID and cannot be searched.
Is this a bug or what is the indent of the contactRelations identifier?
Here's a debug output of walking the unifiedContacts:
Name: Hank Zakroff
2E73EE73-C03F-4D5F-B1E8-44E85A70F170
- Other : (555) 766-4823
- Other : (707) 555-1854
Name: David Taylor
E94CD15C-7964-4A9B-8AC4-10D7CFB791FD
- Other : 555-610-6679
Name: Sheryl Zakroff
DE783BC8-7917-4138-93F6-3AF0FD4CE083
- Other : (707) 555-1854
- Spouse: <CNContactRelation: 0x60000000dd60: name=Hank M. Zakroff>
- 534B467D-CA00-46D3-897C-16EEA782C9CF
- Looking for ["534B467D-CA00-46D3-897C-16EEA782C9CF"]
[]
We are planning to use our internal IdP (PingFederate) for authentication of end users in their iOS apps using ASWebAuthenticationSession. Initial tests are successful, but the user is prompted for every login (and logouts) with a consent dialogue box:
“AppName” wants to use “internal domain-name” to Sign In
This allows the app and website to share information about you.
Cancel Continue”
Let’s say that our top-level domain is “company.no”, where our IdP is placed at “idp.company.com”. I have seen examples where the Associated domains entitlement points to the idp as a webserver for serving the JSON output AASA file. In this case that would be:
authsrv: idp.company.com
Anyone with experience implementing this structure with the IdP as webserver for serving the JSON output?
Our problem is that trying to use the IdP as webserver for this purpose is that it is very complicated to modify the IdP’s webserver configuration. Also, this modification needs to be re-done every time we need to upgrade the IdP.
My question is therefore also related to the options of which webserver to install the AASA file on. Has anyone installed the file on a generic webserver on the toplevel domain like
“webserver.company.com” ?
I am seeing a weird behavior of the date formatter (Full code is below).
When run, this will give the following output:
57: 1 month, 3 weeks, 5 days
58: 1 month, 3 weeks, 6 days
59: 2 months
60: 2 months, 1 day
61: 2 months
62: 2 months, 1 day
63: 2 months, 2 days
So both 59 days and 61 days are 2 months, and both 60 and 62 days are 2 months and 1 day.
This of course is especially weird because this means, 2 months also comes after 2 months and a day.
Can someone explain to me what is going on here?
import Foundation
let formatter = DateComponentsFormatter()
formatter.unitsStyle = .full
let calendar = Calendar(identifier: .gregorian)
let today = calendar.date(from: DateComponents(year: 2025, month: 7, day: 26))!
for day in 57...63 {
let startDate = calendar.date(byAdding: .day, value: -day, to: today)!
let components = calendar.dateComponents([.day, .weekOfMonth, .month,. year], from: startDate, to: today)
let result = formatter.string(from: components)!
print ("\(String(format: "%3d", day)): \(result)")
}
On iOS:When one receives a file of type .pages by email, Mail displays a large Pages icon and tapping on it opens Pages. (A long-press brings up the more complicated Actions screen).When one receives a file of type .vcf by email, Mail displays a large Contacts icon and tapping on it opens Contacts. (A long-press brings up the more complicated Actions screen).I have my own custom file type, .ripf, and I want to have the same behaviour because that is what my users will expect. Accordingly, in my app's Info.plist I have a CFBundleDocumentTypes dictionary providing a one-element LSItemContentTypes array referring to the name 'com.universalis.ripcard', and a UTExportedTypeDeclarations dictionary associating the UTTypeIdentifier 'com.universalis.ripcard' with a public.filename-extension 'ripf' and a public.mime-type 'text/vnd.universalis.ripcard'. All the other entries in those two dictionaries are present and correct as far as I can tell. Both CFBundleDocumentTypes[0].CFBundleTypeIconFiles and UTExportedTypeDeclarations[0].UTTypeIconFiles contain a list of icon files for the file type.(That rather long paragraph is to avoid boring people by including the entire Info.plist!)Some things do work..ripf files received via AirDrop bring up a suitable "Open with..." message which mentions my app, and tapping the message opens the app..ripf files received as an email attachment display as an icon. But it is the app's icon and not the icon of the file type.BUTTapping on a received file's icon does not open the app, but only opens the generic Actions screen, offering Message, Mail, WhatsApp, Notes, and only then (after the user has scrolled sideways) "Copy to..." my app.Now, the whole apparatus of CFBundleDocumentTypes and UTExportedTypeDeclarations is obscure and under-documented, and indeed the main documenation for the latter has a big warning at the top saying that it is obsolete and not being updated. That doesn't matter so much. What I need to know is:(Less important): How do I get the right file icon?(More important): How do I get my app to open when the icon is tapped, as Pages and Contacts do? There must be a way – unless special cases for those two apps are wired into iOS itself.
Prior to 18.x, this has worked for years. However, if a port is included, the behavior in 18.x is to return "///some/path". In all previous versions it correctly returns "/some/path".
Is this a bug, or documented change we missed?
func relativeURLString(for urlString: String) -> String? {
guard var components = URLComponents(string: urlString) else { return nil }
components.host = nil
components.scheme = nil
// WE FOUND IF YOU NIL THE PORT BEFORE HOST AND SCHEME, IT WORKS
components.port = nil
return components.string
}
In my Catalyst app I use
func setupMailComposer() {
// Check if the device can send email
guard MFMailComposeViewController.canSendMail() else {
print("Mail services are not available")
showMailErrorAlert()
return
}
// Create and configure the mail composer
let mailComposeVC = MFMailComposeViewController()
mailComposeVC.mailComposeDelegate = self
// Set the email details
mailComposeVC.setToRecipients(["example@example.com"])
mailComposeVC.setSubject("Subject for your email")
mailComposeVC.setMessageBody("This is the body of the email.", isHTML: false)
// Attach a file (optional)
if let filePath = Bundle.main.path(forResource: "example", ofType: "pdf"),
let fileData = try? Data(contentsOf: URL(fileURLWithPath: filePath)) {
mailComposeVC.addAttachmentData(fileData, mimeType: "application/pdf", fileName: "example.pdf")
}
// Present the mail composer
self.present(mailComposeVC, animated: true, completion: nil)
}
Since I have updated to macOS 15.1 the canSendMail() function returns false although I have configured Apple Mail (like before in 15.0 where it worked flawlessly).
How do I handle force quit in Swift? I received crash reports during a tesflight test. I didn't understand what it was: none of my app's symbols were present, and Xcode didn't want them either... unlike two others who were very specific.
By doing a few Google queries, I saw that [UIApplication _terminateWithStatus:] + 136 (UIApplication.m:7578). Accompanied by a SIGSEV... corresponded to a simple thing: it's a crash during a force quit.
I tested it with two iPhones, connected to my Mac, and launched the app from Xcode on each of them. I waited a bit, then quit it. It immediately went into the background and waited to launch operations with BackgroundTaskManager. I went to the app carousel and quit it with a swipe of my finger. I immediately see in the log that "sceneDidDisconnect" from SceneDelegate is called... then the immediate crash occurs, with the same elements as those received during the test flight
crashlog.crash
: SIGSEV and [UIApplication _terminateWithStatus:] and identical elements thereafter.
And this applies regardless of what I put in "SceneDidDisconnect," a print, and something to close the BGtasks if they are running (but iOS should normally kill them too, right?) .. 1 or 2 secondes after it crashes.
At the moment of the crash, the Xcode cursor is positioned on "class Appdelegate" in AppDelegate.
class AppDelegate: UIResponder, UIApplicationDelegate, UNUserNotificationCenterDelegate {
My question is: how do I handle force quit in Swift? I have another Objective-C application that does the same thing and runs identical operations in the background. If I force quit it, there is no crash.
Topic:
App & System Services
SubTopic:
General
Hello,
After being in the AppStore for more than a year with the app working perfectly, yesterday I started seeing that WeatherKit requests failed with
Failed to generate jwt token for: com.apple.weatherkit.authservice with error: Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)"
Encountered an error when fetching weather data subset; location=<+41.40217108,+2.20023642> +/- 0.00m (speed -1.00 mps / course -1.00) @ 13/12/25, 12:20:35 Central European Standard Time, error=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors 2 Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)"
I checked on developer.apple.com and we still have everything turned on and
No changes were made from an already deployed app; and we pay 200$ a month for WeatherKit, this is unacceptable since it's not the first time WeatherKit randomly decides to stop working.
More fun facts: the widget works fine...
My iOS app uses a Message Filter extension (via ILMessageFilterQueryHandling) and works only when run directly as the extension target. When installed normally (via TestFlight), the filter does not trigger at all — which I now believe is because iOS enforces the com.apple.developer.identitylookup entitlement at runtime.
Anyone know anything about this? I put in a request for the entitlement last week but heard nothing back. Called Apple "technical" support and they had no idea what I was talking about.
The documentation around this is EXTREMELY lacking in my opinion...
Since I updated to iOS 18, CallKit-linked caller not display on screen of CarPlay.
CarPlay display only "{App Name} Caller ID".
When iOS version was 17.x, CarPlay displayed caller name of CallKit-linked contact.
I think CarPlay should perform the same function as iOS 17.
Please review it.
I have an app developed by using the Callkit/Call-Blocking and received feedback from individual users, when using [cxcalldirectorymanager reloadextensionwithidentifier] to write call blocking data, it returned error code 11 with the following contents:
errorCode: 11
errorDomain: com.apple.callkit.database.sqlite
errorDescription: sqlite3_step for query 'DELETE FROM PhoneNumberBlockingEntry WHERE extension_id =?' returned 11 (11) errorMessage 'database disk image is malformed'
I want to know the reasons for this error and how to solve it,Thanks!