Hello,
I'm currently experiencing an issue with the DeviceActivityMonitor extension in my code, specifically with the eventDidReachThreshold callback. I'm hoping to get some insights into why this problem occurs and how to resolve it.
Problem:
Issue 1: The eventDidReachThreshold callback is not triggering as expected. It appears that the callback is not being invoked when the threshold is reached.
Issue 2: After a few seconds, the eventDidReachThreshold callback starts to trigger multiple times. This unexpected behavior is causing problems in my code, as it results in incorrect actions being taken.
iOS version: iOS16.7.2 and iOS17.1
Xcode version: 15.0.1
Swift version: 5.9
Here is my code to start the monitoring:
func startMonitoring() {
var startTime : DateComponents = DateComponents(hour: 0, minute: 0)
let endTime : DateComponents = DateComponents(hour: 23, minute: 59)
/// Creates the schedule for the activity, specifying the start and end times, and setting it to repeat.
let schedule = DeviceActivitySchedule(intervalStart: startTime, intervalEnd: endTime, repeats: true, warningTime: nil)
/// Defines the event that should trigger the encouragement.
let event = DeviceActivityEvent(applications: socialActivitySelection.applicationTokens, categories: socialActivitySelection.categoryTokens, webDomains: socialActivitySelection.webDomainTokens, threshold: DateComponents(minute: 2))
let events: [DeviceActivityEvent.Name: DeviceActivityEvent] = [.socialScreenTimeEvent : event]
do {
activityCenter.stopMonitoring([.socialScreenTime])
/// Tries to start monitoring the activity using the specified schedule and events.
try activityCenter.startMonitoring(.socialScreenTime, during: schedule, events: events)
} catch {
/// Prints an error message if the activity could not be started.
print("Could not start monitoring: \(error)")
}
}
If there are any known workarounds or potential solutions, please share them.
Thank you for your help in resolving this problem.
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My scenario is to help users set up a full year's alarms at once. The dates for the alarms follow a specific pattern, but not fixed weekdays, so the fixed-date type is needed.
Topic:
App & System Services
SubTopic:
General
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Documentation Reference:
https://developer.apple.com/documentation/callkit/preparing-your-app-to-be-the-default-calling-app
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We are seeking guidance on the following:
Is this expected behavior after transferring an app to another app account?
What steps should we take to ensure that ApplicationTokens obtained before the transfer remain functional in the post-transfer environment?
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Thank you!
Topic:
App & System Services
SubTopic:
General
Tags:
Family Controls
Device Activity
Managed Settings
Certainly! Here's a concise version of your forum post:
Title: Issues Handling Multiple Incoming Calls in CallKit
Body:
Hello,
I'm using CallKit and I am encountering challenges with handling multiple incoming calls.
Current Configuration:
configuration.maximumCallsPerCallGroup = 5
configuration.maximumCallGroups = 3
This setup aims to allow up to 5 calls per group.
Observed Behavior:
Despite the configuration, the system UI seems to limit the number of calls per group, often defaulting to "End & Accept" instead of "Hold & Accept" when a third call comes in.
Questions:
Is there a documented system-imposed limit on the number of calls per group or total calls, even if maximumCallGroups and maximumCallsPerCallGroup are set higher?
How does the system UI behave when these limits are exceeded? Are there known UI constraints or fallback behaviors?
Are there best practices for handling scenarios where the system UI cannot display all calls, such as gracefully managing incoming calls or providing alternative UI solutions?
Any insights or experiences with similar configurations would be greatly appreciated.
Thank you.
Feel free to copy and paste this directly into the Apple Developer Forums. If you need further assistance or adjustments, let me know!
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The problem
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Extra details
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Question
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Topic:
App & System Services
SubTopic:
General
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Topic:
App & System Services
SubTopic:
General
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