Hi everyone,
I’ve filed a Feedback report (FB20986470) for a serious issue affecting the Call Directory database when add phone numbers for call blocking.
When adding blocking numbers to a Call Directory extension, the system’s CallKit database (/private/var/mobile/Library/CallDirectory/CallDirectory.db) becomes corrupted.
The reload call (reloadExtensionWithIdentifier) fails with error code 11 when the system tries to insert blocking entries, and the Console app on macOS shows the following errors:
database corruption page 2265525 of /private/var/mobile/Library/CallDirectory/CallDirectory.db at line 81343 of [f0ca7bba1c]
database corruption at line 79387 of [f0ca7bba1c]
Error Domain=com.apple.callkit.database.sqlite Code=11 "sqlite3_step for query 'INSERT INTO PhoneNumberBlockingEntry (extension_id, phone_number_id) VALUES (?, (SELECT id FROM PhoneNumber WHERE (number = ?))), (?, (SELECT id FROM PhoneNumber WHERE (number = ?))),...)'"
After this happens, CallKit becomes fully corrupted on the device and no further numbers can be added, even after:
Disabling and re-enabling the extension
Restarting the device (either force or soft restart)
Reinstalling the app
Waiting for a couple of minutes after this issue happens (that CallKit could possibly self-recovered)
I also tested other call-blocking apps, and they all fail with the same error. The only thing that recovers the system is a full “Reset All Settings.”
This issue has been reported by many users of my app, across multiple iOS versions and devices.
Similar related issue reported by another developer:
https://developer.apple.com/forums/thread/806129
Steps to Reproduce:
Enable the Call Directory extension from a call-blocking app.
Add and reload blocking numbers (a few thousand entries).
Perform multiple reloads between additions.
Check the Console, the corruption errors appear.
From this point, all insert attempts fail system-wide.
Expected Result:
Entries should be inserted successfully, or the system should self-recover without persistent corruption.
Actual Result:
sqlite3_step fails with Code=11, and the Call Directory database remains corrupted until the user resets all settings.
Additional Notes:
All numbers are sorted and deduplicated before insertion.
Happens intermittently after multiple reloads.
The system log always shows internal database failure.
Environment:
Device: iPhone 16 Plus
iOS 18.2 Beta (23C5027f)
Xcode 16.1 (17B55)
Attachments (included in Feedback FB20986470):
sysdiagnose captured immediately after the failure (with Phone app General Profile)
It seems like a system-level corruption affecting all Call Directory extensions once it occurs.
General
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Hi, I have a released screentime app ScreenZen. The last few days I've seen a disturbing spike in bug reports coming from people with 17.4.1 and 17.5.1 phones with no update to the app itself. People reported they saw the issue immediately after updating their iOS version. Unfortunately it is not replicable on all phones with those versions, so we haven't been able to replicate it on our test phones.
It appears the issue is the ApplicationToken passed into ShieldActionExtension and ShieldConfigurationExtension does not match any of the ApplicationTokens that the user selected to block through FamilyControls. (The selected ApplicationTokens are being loaded through a group UserDefaults and they are indeed being loaded in the ShieldActionExtension in the bug reports).This is preventing the app from loading the correct settings and handling the blocking accordingly. I am trying to isolate this better with a new release with better logging, but would appreciate any help on this issue.
Some of our users encounter an issue after updating their iPhone/iPad to iOS 17.5.1.
The tokens passed in the Shield Configuration extension don't match the tokens they selected in my app using the FamilyPicker before updating to iOS 17.5.1. It seems the tokens changed for no reason. My app can't match the token from the ShieldConfigurationDataSource to any tokens stored on my end, causing my shield screens to turn blank. The same applies to tokens in the Device Activity Report extension.
The only workaround I've found is to tell affected users to unselect and reselect apps and websites to block in my app. This gets them new tokens from the FamilyActivityPicker, which solves the issue. However, for some users, the bug reoccurs a few days later. Tokens seem to change again, causing the same issue in the Shield Configuration extension.
I am not able to reproduce the issue on my test devices so I have no sysdiagnose to attach. However, this issue is affecting other screen time apps:
https://developer.apple.com/forums/thread/732845
https://forums.developer.apple.com/forums/thread/756440
FB14082790
FB14111223
A change in iOS 17.5.1 must have triggered this behaviour. Could an Apple engineer give us any updates on this?
Topic:
App & System Services
SubTopic:
General
Tags:
Family Controls
Device Activity
Managed Settings
I'm encountering a strange behavior with one of my home's on Home app while I'm off network. When I launch the app it indicates that the hub is not responding and all of my devices are unavailable.
However, on the menu bar at the bottom if I switch to "Automation" and back to "Home" the pop-up goes away and my devices are accessible again (sometimes this take a few attempts). Siri is also able to consistently control my devices without an issue.
The same behavior occurs with Home app on other devices (e.g. Mac) and with other members that have access to the household. 3rd party HomeKit app like "Controller" does not have an issue.
This issue began with iOS 26 and I haven't had much luck resolving the issue. I already tried rebooting everything, including removing and re-adding an Apple TV (home hub). I have other homes shared with me in Home App with similar network/environment that are still working. The home I'm having issues has the most number of devices though (over 100+).
We have a subscription WeatherKit app which has been on the App Store since December 2023.
I am getting intermittent JWT auth failures on customer devices. In the great majority of cases, the request succeeds, but sometimes it fails, and sometimes it fails and never recovers. I’m working with a customer right now who is unable to get any weather data at all, and the logs he sends me show
WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors error 2
The app uses the WeatherKit SDK (we are not using the REST API directly). We know we have the project setup as it has been working since launch, and I can verify weatherkit using
security cms -D -i embedded.mobileprovision
It it not a problem with the specific query, since I can get data for the dates and locations they are requesting. I can’t replicate the problem on my test devices.
In case there is a rate limit issue: this app is a bit unusual and downloads an unusual amount of data at once using multiple queries in parallel using a TaskGroup. When the user creates a location, the app downloads a 10 day block of weather (7 days in the past + 3 day forecast) using
WeatherService.shared.weather(
for: location,
including: WeatherQuery.daily(
startDate: startDate,
endDate: endDate
),
WeatherQuery.hourly(
startDate: startDate,
endDate: endDate
)
)
It also downloads about 2 months of daily precipitation data using multiple parallel calls to dailySummary in 10 day blocks:
WeatherService.shared.dailySummary(
for: location,
forDaysIn: DateInterval(start: startDate, end: endDate),
including: .precipitation
)
In almost every case, including on my test devices, this works. But some users get WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors error 2 on every request.
The two users yesterday that had this problem were both on iOS 18.5 for what that's worth, though the app supports 17.2+
Is anyone else seeing this? And can anyone suggest anything else to explore? It's obviously a terrible experience for customers who pay for the service and are unable to get any data.
I did submit this info to Apple as FB18276275
Hello,
I’m building an app that helps people spend less time on social media apps.
For that, I make heavy use of Apple’s Screen Time APIs, such as ManagedSettings and FamilyControls.
When an app is locked using a ShieldConfiguration, the user has to open my app in order to unlock it (e.g. enter a code).
This is very cumbersome because no documented API exists to open the parent app (=my app) from the ShieldActionDelegate (also part of my app) when the user presses a button of the ShieldConfiguration.
The ShieldActionDelegate callback just offers three options in its ShieldActionResponse:
.none
.defer
.close
.openParentApp is missing.
We are working around this limitation by sending a local push notification that the user has to tap on.
This has multiple drawbacks:
It has to be ensured that notification permission has been granted.
It has to be ensured that notifications can be delivered even while focus is enabled.
Features such as Apple Intelligence notification summaries and notification prioritization can heavily delay delivering notifications and thus frustrate the user.
Neither my users nor myself do understand why this is not possible in a smoother way, at least according to the documentation.
There are 3rd party apps that have such functionality, they can directly open their own app from a button press in the Shield, see here:
https://apps.apple.com/us/app/applocker-passcode-lock-apps/id1132845904
It would be great if Apple could level the playfield for all developers and document how this is achievable, because technically it clearly is.
Thanks a lot and have a great day!
I created a ShieldConfigurationExtension in Xcode 14.3 with File > New > Target > ShieldConfigurationExtension. This created the extension with all the necessary Info.plist values (correct NSExtensionPrincipalClass, etc.), with the extension included in embedded content in the host app target.
No matter what I try, the extension is not getting invoked when I shield applications from my host app. The custom UI does not show as the shield, and looking at the debugger, an extension process is never invoked.
I am shielding categories like this:
let managedSettings = ManagedSettingsStore()
...
managedSettings.shield.applicationCategories = .all()
And my extension code overrides all the ShieldConfigurationDataSource functions.
class ShieldConfigurationExtension: ShieldConfigurationDataSource {
override func configuration(shielding application: Application) -> ShieldConfiguration {
return ShieldConfiguration(
backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial,
backgroundColor: UIColor.white,
icon: UIImage(systemName: "stopwatch"),
title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow)
)
}
override func configuration(shielding application: Application, in category: ActivityCategory) -> ShieldConfiguration {
return ShieldConfiguration(
backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial,
backgroundColor: UIColor.white,
icon: UIImage(systemName: "stopwatch"),
title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow)
)
}
override func configuration(shielding webDomain: WebDomain) -> ShieldConfiguration {
return ShieldConfiguration(
backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial,
backgroundColor: UIColor.white,
icon: UIImage(systemName: "stopwatch"),
title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow)
)
}
override func configuration(shielding webDomain: WebDomain, in category: ActivityCategory) -> ShieldConfiguration {
return ShieldConfiguration(
backgroundBlurStyle: UIBlurEffect.Style.systemThickMaterial,
backgroundColor: UIColor.white,
icon: UIImage(systemName: "stopwatch"),
title: ShieldConfiguration.Label(text: "You are in a Present Session", color: .yellow)
)
}
}
What am I missing?
Topic:
App & System Services
SubTopic:
General
Tags:
Extensions
Managed Settings
Family Controls
Device Activity
Could someone please explain how to use a custom sound when setting up an alarm using AlarmKit? It keeps playing a default sound.
Also, I keep having an issue where the alarm sound plays but doesn’t show the alarm interface buttons unless the screen is locked.
Topic:
App & System Services
SubTopic:
General
Hello,
I’m working on implementing SB2420 compliance using the Declared Age Range framework.
While referring to the documentation at https://developer.apple.com/documentation/declaredagerange, I couldn’t find details on how the TX region (transaction region or territory) is determined when using Declared Age Range.
Specifically, I’d like to confirm the following points:
How does the system determine the TX region when the user’s declared age range is retrieved?
Is it based on the App Store region, the device locale, or the user’s Apple ID country?
If the app’s backend needs to verify or log the TX region, is there a way to obtain or infer it from the API response or receipt data?
Is there any difference in TX region determination between Sandbox and Production environments?
If anyone has experience implementing Declared Age Range (SB2420) and handling region determination, I’d appreciate your insights or best practices.
Thank you.
Topic:
App & System Services
SubTopic:
General
We are integrating Apple’s DeclaredAgeRange SDK. To comply with relevant regulatory requirements, our understanding is as follows:
The app is only required to obtain the declared age range for users located in Texas.
For users outside of Texas, we should not proactively request age range information.
Accordingly, we would like to confirm the following:
Are we required to present the age range request prompt to all users in the United States?
If yes, we are concerned that this may significantly impact the overall user experience.
If it is permissible to request age range only for Texas users, how can we reliably determine whether a user is located in Texas on the client side?
For example, does Apple provide an API or recommended method for accurately identifying a user’s region (specifically Texas)?
0
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TDecorationRun::CalculateGlyphIntersections(CGAffineTransform, TRun const&, double, double, std::__1::function<void (double, double)> const&) const + 1704
1
CoreText
TDecorationRun::CalculateGlyphIntersections(CGAffineTransform, TRun const&, double, double, std::__1::function<void (double, double)> const&) const + 1440
2
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void TDecorationRun::DrawDecorationRun<(anonymous namespace)::TRunAdapter>(CGContext*, (anonymous namespace)::TRunAdapter, (anonymous namespace)::TRunAdapter, double)::'lambda'(CGPoint, CGPoint)::operator()(CGPoint, CGPoint) const + 508
3
CoreText
TDecorator::DrawDecoration(TLineDrawContext const&, TLine const&, TInlineVector<DecorationOverride, 30ul> const*) + 2356
4
CoreText
TLine::DrawUnderlines(CGContext*) const + 104
5
CoreText
TLine::DrawGlyphs(CGContext*) const + 292
I have universal links configured for my iOS app which work as expected when the app is installed. When the app is not installed the universal link will go to the browser as expected.
What I want to do is redirect to the app store, allow the user to install the app, then redirect them to the initial universal link. Redirecting them to the app store isn't the hard part I can achieve that from the webpage, however I don't know how to save a reference to that initial link to redirect them once they instal the app.
What I want the flow to be for a user who doesn't have the app is:
visit a universal link (example.com/UUID)
redirect to the app store and install the app
open the app and redirect to example.com/UUID
I've seen some ways people are doing this with the clipboard but I don't love that solution, I also don't want to use a 3rd party service if I can avoid it - how are the 3rd party services making this happen?
I have an app using weatherkit and its currently live and up on the app store, recently I had some users report to me that they had been receiving errors loading weather data, I had error handling built in and it reported an issue with apples authentication server
Failed to generate jwt token for: com.apple.weatherkit.authservice with error: Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)"
I have not come across this during the development lifecycle of my project, there where no codebase changes, it just stopped functioning.
The app entitlements are valid and correct, Weatherkit is enabled in both xcode and across my Certs, identifiers and profiles.
I was not experiencing this issue until I reinstalled the app from the app store completly by first removing it and then re-installing fresh.
Hard reboots do not help and I do not want to start suggesting to my users to factory reset their devices.
We are using WeatherKit in both our main app and widget, relying entirely on Apple’s framework for authentication and token management.
We do not generate or inject our own JWT tokens; all token handling is managed by WeatherKit.
We have implemented a debug menu with the following actions:
Clear WeatherKit JWT tokens from the keychain
Clear all related UserDefaults key
Clear all app group data and all UserDefaults.
Perform a “nuclear” cache clear (removes all app data, keychain, and cached files).
We log all WeatherKit fetch attempts and failures, including authentication errors, both in the app and widget and get nothing but code 2.
We have attempted all of the above steps, but continue to experience issues with WeatherKit JWT authentication
We would appreciate any guidance or insight into what else could be causing persistent WeatherKit JWT/authentication issues, or if there are any additional steps we should try.
P.S. - Tested and experiencing the same issues on an iPhone 15 Pro Max and iPhone 15
The Pro Max is on the iOS 26 Beta // and the 15 is on the latest iOS 18
On iOS 26.2 (23C55), DeviceActivityMonitor.eventDidReachThreshold fires intermittently for a daily schedule (00:00–23:59) even when iOS Screen Time shows 0 minutes for the selected apps that day. This causes premature shielding via ManagedSettings.
Environment: iPhone 13 Pro Max, iOS 26.2 (23C55). Event selection: 2 apps. Threshold: 30 minutes. Multiple TestFlight users report the same behavior across various app selections and thresholds. Intermittent (~50% of days); sometimes multiple days in a row. Not observed in testing prior to iOS 26.2.
Evidence: sysdiagnose + Screen Time screenshots (with 0 screen time on selected apps) + unified logs show UsageTrackingAgent notifying the extension that “unproductive from activity daily reached its threshold,” followed immediately by ManagedSettings shield being applied (extension reacting to the callback).
Filed Feedback Assistant: FB21450954.
Questions: Are others seeing this on 26.2? Does it correlate with restarting monitoring at interval boundaries or includesPastActivity settings?
Topic:
App & System Services
SubTopic:
General
Tags:
Family Controls
Device Activity
Managed Settings
Screen Time
I can reproduce the bug that CallKit doesn't active audiosession after the outgoing call put on hold because of an incoming call.
VoIP calling with CallKit
Steps to reproduce:
Download SpeakerBox example app from the link above and start it with XCode
Start a new outgoing call
Call your phone from other phone
Hold and Accept the call
After a few secs finish the call from the other phone
The outgoing call will be still on hold
Click on the call and click Toggle Hold
The call won't be active again because the audiosession is activated.
Logs:
Received provider(_:didDeactivate:)
Received provider(_:didDeactivate:)
Received provider(_:didDeactivate:)
Received provider(_:didDeactivate:)
Received provider(_:didDeactivate:)
Requested transaction successfully
Starting audio
Type: stdio
AURemoteIO.cpp:1162 failed: 561017449 (enable 3, outf< 1 ch, 44100 Hz, Float32> inf< 1 ch, 44100 Hz, Float32>)
Type: Error | Timestamp: 2024-08-15 12:20:29.949437+02:00 | Process: Speakerbox | Library: libEmbeddedSystemAUs.dylib | Subsystem: com.apple.coreaudio | Category: aurioc | TID: 0x19540d
AVAEInternal.h:109 [AVAudioEngineGraph.mm:1344:Initialize: (err = PerformCommand(*outputNode, kAUInitialize, NULL, 0)): error 561017449
Type: Error | Timestamp: 2024-08-15 12:20:29.949619+02:00 | Process: Speakerbox | Library: AVFAudio | Subsystem: com.apple.avfaudio | Category: avae | TID: 0x19540d
Couldn't start Apple Voice Processing IO: Error Domain=com.apple.coreaudio.avfaudio Code=561017449 "(null)" UserInfo={failed call=err = PerformCommand(*outputNode, kAUInitialize, NULL, 0)}
Type: Notice | Timestamp: 2024-08-15 12:20:29.949730+02:00 | Process: Speakerbox | Library: Speakerbox | TID: 0x19540d
Route change:
Type: Notice | Timestamp: 2024-08-15 12:20:30.167498+02:00 | Process: Speakerbox | Library: Speakerbox | TID: 0x19540d
ReasonUnknown
Type: Notice | Timestamp: 2024-08-15 12:20:30.167549+02:00 | Process: Speakerbox | Library: Speakerbox | TID: 0x19540d
Previous route:
Type: Notice | Timestamp: 2024-08-15 12:20:30.167568+02:00 | Process: Speakerbox | Library: Speakerbox | TID: 0x19540d
<AVAudioSessionRouteDescription: 0x302c00bc0,
inputs = (
"<AVAudioSessionPortDescription: 0x302c01330, type = MicrophoneBuiltIn; name = iPhone Mikrofon; UID = Built-In Microphone; selectedDataSource = (null)>"
);
outputs = (
"<AVAudioSessionPortDescription: 0x302c004d0, type = Receiver; name = Vev\U0151; UID = Built-In Receiver; selectedDataSource = (null)>"
)>
Type: Notice | Timestamp: 2024-08-15 12:20:30.167626+02:00 | Process: Speakerbox | Library: Speakerbox | TID: 0x19540d
Hello,
The purpose of "Screen Time Passcode" under Settings/Screen Time is to protect Screen Time preferences and it is asked every time the user updates Downtime, App Limits, Content & Privacy Restrictions and so on.
But the private passcode is not requested if the user disables Screen Time for a particular app (only Face ID or phone passcode is requested, but not the private Screen Time passcode).
I think this is a mistake, I think the purpose of a private Screen Time passcode is to protect all settings, including apps that use this API, right?
Is there any solution to this?
Thank you.
My app features two kinds of widgets, let's call them kind A and kind B.
I have both A and B widgets on my Home Screen. When I tap the button on widget A (associated with App Intent), I expect widget B to also reload.
However, if you call WidgetCenter.shared.reloadAllTimelines() inside the perform() method of the AppIntent, the timeline of widget B does not reload immediately. This issue only occurs on a physical device and is not consistently reproducible. On a simulator, however, widget B reloads as expected.
FB13152293
Hello
I'm using this sdk DeclaredAgeRange to get the user age range
When I'm doing in debug mode using sandbox account it is working as expected and I can get the user age range
But when I tried in TestFlight build using sandbox account it is not working and it is always return the age range 18+ and also isEligibleForAgeFeatures API is always returning false
Any advise on this?
I’m hitting a WeatherKit JWT failure (WDSJWTAuthenticatorServiceListener Code = 2) at runtime even though the entitlement is present in both the signed binary and the embedded provisioning profile.
Environment
Team ID
5SZLQLQ9MD
Bundle ID
ParkProfessor.ParkProfessorDisneyland
Device / OS
iPhone 15 Pro · iOS 17.4.1 (hardware, not simulator)
Xcode
15.3 (15E204a)
Console output
Failed to generate jwt token for: com.apple.weatherkit.authservice
Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)"
Entitlement & profile snippets
codesign -d --entitlements :- WeatherKitTest.app | grep -A2 weatherkit
com.apple.developer.weatherkit
security cms -D -i embedded.mobileprovision | grep -A2 weatherkit
com.apple.developer.weatherkit
What I’ve already tried
Regenerated a new development certificate and a new iOS App Development provisioning profile with WeatherKit enabled.
Confirmed the capability is selected in Certificates ▸ Identifiers ▸ Profiles and added in Xcode target settings.
WeatherKit Terms of Service accepted in the portal.
Deleted the app, removed any device management profiles, rebooted the phone, clean-built & ran again.
Reproduced the issue in a minimal SwiftUI app that calls: WeatherService.shared.weather(for: CLLocation(latitude: 33.8121, longitude: -117.9190), including: .current) – same Code 2 error.
Request
It looks like the App ID may need a backend entitlement sync. Could someone from the WeatherKit team please check the status for Team 5SZLQLQ9MD, Bundle ID ParkProfessor.ParkProfessorDisneyland and enable WeatherKit token generation?
Thanks!
Hello,
I’m currently reviewing and implementing age assurance and parental approval flows using AgeRangeService and PermissionKit (AskCenter) in the context of Texas regulatory compliance requirements.
While the high-level APIs are clear, there are several technical aspects where the intended usage patterns are not fully explicit in the documentation. Clarification on these points would help ensure our implementation aligns with system expectations and regulatory obligations.
⸻
Querying the current approval state for SignificantAppUpdateTopic
AskCenter.ask(...) returns Void, and AskCenter.responses(for:) provides an AsyncSequence of approval events.
Is there an official or recommended way to determine whether a SignificantAppUpdateTopic has already been approved when the app launches, or is listening for future responses events the only supported mechanism?
⸻
Behavior of AskCenter.responses(for:) regarding past approvals
When subscribing to AskCenter.responses(for:):
• Does the stream replay previously recorded approval or decline decisions?
• Or does it only emit events that occur after subscription?
This affects whether the listener must be registered early in the app lifecycle.
⸻
Recommended lifecycle timing for registering a responses(for:) listener
What is the intended or recommended time to register a responses(for:) listener?
• At application launch
• Immediately before calling ask(...)
• When entering a specific gated feature
Clarification on the expected lifecycle usage would be helpful.
⸻
Repeated calls to ask(...) after approval
If AskCenter.ask(...) is called again for the same SignificantAppUpdateTopic after parental approval has already been granted:
• Is the request ignored?
• Is a new approval request sent to the parent?
• Or is the call handled idempotently by the system?
⸻
Delivery of approval results when the child app is not running
If a parent approves or declines a SignificantAppUpdateTopic while the child app is not running:
• Will the approval decision be delivered as a responses(for:) event on the next app launch?
• Or is the app expected to persist approval state locally?
⸻
Persistence of approval state
Is the approval decision for SignificantAppUpdateTopic persisted by the system at the OS level, or is the app responsible for storing approval state?
Additionally, does the approval persist across:
• app restarts?
• app deletion and reinstallation?
⸻
Meaning of activeParentalControls.significantAppChangeApprovalRequired
How is activeParentalControls.significantAppChangeApprovalRequired determined?
• Is this value explicitly configured by a parent (for example via Screen Time)?
• Or is it automatically determined by the system based on region, age, or regulatory requirements?
⸻
Relationship between significantAppChangeApprovalRequired and AgeRangeService
When activeParentalControls contains significantAppChangeApprovalRequired, is it still expected that apps call AgeRangeService.requestAgeRange(...)?
Or can the presence of this flag be treated as sufficient indication that the user is a minor for gating purposes?
⸻
Recommended interpretation of AgeRangeDeclaration
Is the intended usage of AgeRangeDeclaration to handle each case individually, or is it acceptable and recommended to interpret the values as different trust levels (for example, self-declared vs. government ID or payment verified)?
⸻
Clarification on these points would help ensure that implementations of age assurance and parental approval flows are consistent with system behavior while meeting regulatory compliance requirements.
Thank you for your guidance.