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Siri Shortcuts Response Templates No work on iOS18.1.1
I have shortcuts up and running and I have my custom response added to my completion handler since day1. Recently I upgraded to iOS18, and found out the app I develop can not display the custom response. I test the app on iOS17.6, the display of custom response is no problem. The situation is exactly like the problem posted on 2018: https://forums.developer.apple.com/forums/thread/109324 Can anyone help me or have the same bugs? Thank you so much! Happy 2025
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443
Jan ’25
PDFKit - beginFindString
I am creating an iOS app that needs to parse the text from a PDF document. I can read the entire PDF document's text using the string property, but if it's a large PDF document, this could cause delays for users. From the documentation, I came across the beginFindString function, which seems to asynchronously, with no return? https://developer.apple.com/documentation/pdfkit/pdfdocument/beginfindstring(_:withoptions:)) Unfortunately I cannot find examples on how to use this function or its intended purpose/functionality, so any guidance would be appreciated. My goal is to read the PDF document one line at a time, searching for newlines ('\n'), then parsing that line as needed. I'm hoping the beginFindString function will be useful.
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330
Jan ’25
Issue with Missing Private Key After Adding Push Notification Certificate to Keychain
Hi All, I have created a Push Notification certificate from my Apple Developer account. After downloading the aps.cer file and adding it to my Keychain, the certificate was added successfully, but the private key is missing. Has anyone encountered a similar issue in the past? What could be causing this problem?
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Dec ’24
Error Domain=FamilyControls.FamilyControlsError Code=2 "(null)"
An error was reported when requesting permissions on devices with iOS 16.2 16.3. It is not an emulator. Through the log records, the following Error message appears Error Domain=FamilyControls.FamilyControlsError Code=3 "(null)" Error Domain=FamilyControls.FamilyControlsError Code=4 "(null)" Error Domain=FamilyControls.FamilyControlsError Code=5 "(null)" func requestScreenTime() async -> Bool { do { try await AuthorizationCenter.shared.requestAuthorization(for: .individual) return AuthorizationCenter.shared.authorizationStatus == .approved } catch { print("\(error)") return false } }
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86
May ’25
Text To Speech does not work on Iphone 12 simulator
I'm writing an app that uses text to speech. On the physical Iphone 12 it works but on the simulator I don't get any speech from my app. I tried the following to enable. Settings -> Accessebility -> "Spoken Content" -> "Speak Selecton" to ON (green) in Voices I added the German Anna that I use on my Iphone with the downloaded enhancements. The speech test works in this menu but not in my app. What am I missing ? Cheers, Gerhard
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1k
Jan ’25
How can I stop CPNavigationSession properly on CarPlay disconnect
Hi there, I'm facing an issue when disconnecting CarPlay that the navigation session seems to be in some weird state where it is not properly finished. So when I reconnect CarPlay the "Metadata in instrument cluster or HUD" does not update anymore until I start another navigation session and stop that one. You can see that the instruction to the left on this screen recording is not updating anymore after a reconnect. https://www.youtube.com/watch?v=sncxyJULjQk I have a modified the CostalRoad sample app to add support for the HUD cluster and to auto start a navigation simulation when CarPlay connects. https://github.com/g4rb4g3/CoastalRoads Can anyone tell me what I have to do when CarPlay disconnect so I can start a new navigation session on reconnect that has a working HUD cluster? Fun fact is that Apple Maps handles this quite nice (https://www.youtube.com/watch?v=OpJEIyGcwdo), it somehow manages to finish the navigation session and brings up the HUD cluster just fine on reconnect. I wonder how I can achieve the same, anyone having an idea on that?
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258
Feb ’25
Touchscreen gestures in CarPlay aren't recognized in the app
Touchscreen gestures in CarPlay aren't recognized in the app (delegate CPMapTemplateDelegate functions aren't called). Tried also in the Coastal Roads demo app to add test functions to check that pan functions are called - the same: func mapTemplateDidBeginPanGesture(_ mapTemplate: CPMapTemplate) { MemoryLogger.shared.appendEvent("Did begin pan gesture.") } func mapTemplate(_ mapTemplate: CPMapTemplate, panBeganWith direction: CPMapTemplate.PanDirection) { MemoryLogger.shared.appendEvent("Did begin pan gesture with direction \(direction.rawValue).") } Note: buttons (on carplay app) are working when pressing on them. Also, the desktop of carplay can be panned (by swipe gesture). Using Xcode 14.3, MacBook pro M1
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Dec ’24
CarPlay style API
Is there any way I can get updates when I change CarPlay style settings? I've tried CPSessionConfigurationDelegate.contentStyleChanged and CPTemplateApplicationSceneDelegate.contentStyleDidChange, but they always produce the same result. When I choose: Automatic -> I receive light in case of daylight; Always Dark and Always Show Dark Map toggle on -> dark Always Dark and Always Show Dark Map toggle off -> light. But it seems to be wrong, b/c CarPlay's toolbar is still dark, and I receive light. Is there a way to get a dark style when choosing Always Dark and Always Show Dark Map toggle off? Or at least get updates when the Always Show Dark Map toggle changes?
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295
Feb ’25
identitylookup needed for ILMessageFilterQueryHandling?
My iOS app uses a Message Filter extension (via ILMessageFilterQueryHandling) and works only when run directly as the extension target. When installed normally (via TestFlight), the filter does not trigger at all — which I now believe is because iOS enforces the com.apple.developer.identitylookup entitlement at runtime. Anyone know anything about this? I put in a request for the entitlement last week but heard nothing back. Called Apple "technical" support and they had no idea what I was talking about. The documentation around this is EXTREMELY lacking in my opinion...
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Apr ’25
Contacts Framework Question
Hey, I would love to access the users Contact (ie. the Me Card) Apple recently released the Invites app and within this app you can find the users Contacts Photo. I tried to replicate this behaviour but I currently need to match based on a name or email or something else. I have no idea how to receive this data because when using the Invites app I only remember the app asking for Contacts permission and nothing else so far. let store = CNContactStore() let keysToFetch = [CNContactImageDataAvailableKey, CNContactImageDataKey, CNContactThumbnailImageDataKey] as [CNKeyDescriptor] let email = "test@test.de" let predicate = CNContact.predicateForContacts(matchingEmailAddress: email) do { let contacts = try store.unifiedContacts(matching: predicate, keysToFetch: keysToFetch) let imageDatas: [Data] = contacts.compactMap { $0.imageData } self.images = imageDatas.map { UIImage(data: $0) ?? UIImage() } } catch { print("Error fetching contacts: \(error)") } This is how I am retrieving the Image. MAYBE someone can help me out. Thank you so far ~ Flo
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Feb ’25
Configuring a MacOS application using MDM preferences
Hello. I have a MacOS application to be distributed in a .pkg that is signed and notarized. For the application to work, it needs some settings defined by us (non-secret strings that differ per client). My thought has been to use a .mobileconfig to send these settings using the com.apple.ManagedClient.preferences PayloadType. I can see these settings land correctly into the /Library/Managed Preferences directory (in the correct domain) when distributed using Apple Business Essentials as the MDM. However, I cannot read the settings using NSUserDefaults OR CFPreferences in objective-c (i've tried with my app unsigned and signed, but not signed ant notarized so far). I've seen some posts here and there about managed preferences being deprecated, so I'm not sure if this is my issue or if i'm simply reading the preferences incorrectly. I'll admit the conflict of some of these posts has me a bit confused about how the preferences subsystem works / whether it should be used at all. I'm on MacOS 15.3. Two questions: Does anything stand out as to why I wouldn't be able to read these properties? Is there a better method I should be using to allow sending config via MDM to set application settings? Thanks in advance!
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Feb ’25
Family Controls Approved for Main App but Not Extension – Blocking
Hi everyone, I’m developing a screen-time and focus app that uses Apple’s Family Controls framework to block distracting apps and reward users through a gamified experience. Apple approved Family Controls (Distribution) for the main app identifier, but they did not approve the required extension target (which implements DeviceActivityMonitor, required for the framework to function). Because of this, I can’t archive or upload the app to TestFlight — and I’ve been stuck in limbo for over 2 months. This is severely delaying my launch. The app works perfectly, but I can’t release it because the extension wasn’t included in the entitlement approval. Has anyone else run into this with Family Controls? Is there any known way to escalate or fast-track approval for additional app IDs or targets? Would really appreciate any help, advice, or hacks. 🙏 Thanks, Enzer
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Apr ’25
Spotlight doesn't show .html file results
When I search for text in a .html file using the Command-Spacebar spotlight popup the .html file is never shown in the results. On the other hand the .html file does show in the result when I search in the Finder window search field, or when I search in the Terminal using mdfind. Why is this and how can I fix? I want to use spotlight to find .html files. You can reproduce the problem like this: echo spotlighttest > testone.txt % echo spotlighttest > testtwo.html % mdfind spotlighttest 2024-12-30 14:22:28.552 mdfind[28326:550500] [UserQueryParser] Loading keywords and predicates for locale "en_US" 2024-12-30 14:22:28.553 mdfind[28326:550500] [UserQueryParser] Loading keywords and predicates for locale "en" ~/Desktop/Spotlighttest/testone.txt ~/Desktop/Spotlighttest/testtwo.html I believe this shows that both files are index properly, but if you then do Command-Spacebar and search for "Spotlighttest" I think you will see that only testone shows as a result. Edit I believe this is a change in macOS 15.x and used to work correctly in previous macOS
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Dec ’24
Universal link not working
I’m seeking guidance on an issue with my iOS app’s universal link for email verification. The link successfully opens my app, but the verification logic never runs. Here is my setup and the problem details: Associated Domains & AASA I have Associated Domains set to applinks:talkio.me in Xcode. The AASA file is located at https://talkio.me/.well-known/apple-app-site-association with the following contents: { "applinks": { "apps": [], "details": [ { "appID": "VMCWZ2A2KQ.com.elbaba.Flake2", "paths": [ "/verify*" ] } ] } } The direct link we send in the email looks like: https://talkio.me/verify?mode=verifyEmail&oobCode=XYZ&apiKey=ABC When tapped, the app launches, but the universal link handler code below never logs the URL nor triggers the verifyEmailUsing logic. SceneDelegate Logic In my SceneDelegate.swift, I handle universal links in both scene(:willConnectTo:options:) and scene(:continue:userActivity:restorationHandler:): func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { // ... if let urlContext = connectionOptions.urlContexts.first { let url = urlContext.url print("SceneDelegate: App launched with URL: (url.absoluteString)") handleUniversalLink(url: url) } } func scene(_ scene: UIScene, continue userActivity: NSUserActivity, restorationHandler: @escaping ([UIUserActivityRestoring]?) -> Void) -> Bool { print("⚠️ scene(_:continue:) got called!") guard let url = userActivity.webpageURL else { print("No webpageURL in userActivity.") return false } print("SceneDelegate: Universal Link => (url.absoluteString)") handleUniversalLink(url: url) return true } private func handleUniversalLink(url: URL) { let urlString = url.absoluteString if let oobCode = getQueryParam(urlString, named: "oobCode") { verifyEmailUsing(oobCode) } else { print("No oobCode found => not a verify link.") } } // ... Expected Log: SceneDelegate: App launched with URL: https://talkio.me/verify?mode=verifyEmail&oobCode=XYZ&apiKey=ABC However, I only see: SceneDelegate: sceneDidBecomeActive called No mention of the universal link is printed. Result: The app opens on tapping the link but does not call handleUniversalLink(...). Consequently, Auth.auth().checkActionCode(oobCode) and Auth.auth().applyActionCode(oobCode) are never triggered. What I Tried: Verified the AASA file is served over HTTPS, with content type application/json. Reinstalled the app to refresh iOS’s associated domain cache. Confirmed my Team ID (VMCWZ2A2KQ) and Bundle ID (com.elbaba.Flake2) match in the app’s entitlements. Confirmed the link path "/verify*" matches the link structure in emails. Despite these checks, the universal link logic is not invoked. Could you help me identify why the link is not recognized as a universal link and how to ensure iOS calls my SceneDelegate methods with the correct URL? Any guidance on diagnosing or resolving this universal link issue would be greatly appreciated.
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Feb ’25