Delve into the world of built-in app and system services available to developers. Discuss leveraging these services to enhance your app's functionality and user experience.

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How to test Declared Age Range functionality
How can experimentation and testing calling the AgeRangeService.shared.requestAgeRange() functionality be recreated easily? The very first time I ran this the OS popped up a dialog, however it won't do so again, even after the app is deleted and the device re-started. If one navigates to Settings/User/Personal Information/Age Range for Apps/Apps that have requested your age range appear here. Then the names of apps appear here even after the app has been deleted. Therefore how can it be removed from this section? Erasing and resetting the phone will presumably reset things back to a state such that the dialog can be presented again. But doing that and having to wait for that to complete each development or test run is impractical. Is there an alternative?
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242
Oct ’25
ExtensionFoundation on iOS 26
Hi, I'm trying to add an extension to my app on iOS 26. I've followed the instructions on https://developer.apple.com/documentation/extensionfoundation/adding-support-for-app-extensions-to-your-app and made it as far as being able to launch the extension: let monitor = try await AppExtensionPoint.Monitor(appExtensionPoint: .localWebServerExtension) currentIdentity = monitor.identities.first if let currentIdentity = currentIdentity { let myConfig = AppExtensionProcess.Configuration(appExtensionIdentity: currentIdentity, onInterruption: { NSLog("extension was terminated") }) myProcess = try await AppExtensionProcess(configuration: myConfig) myConnection = try myProcess?.makeXPCConnection() } None of these calls throw, and when I examine myProcess from inside that code, it seems to be normal (there's a pid, for example). Yet the code inside my extension seems to not be executed: breakpoints are not triggered, NSLog() calls do not appear on the console. The onInterruption() callback is also not triggered, or at least it does not appear on the console either. I've probably missed something obvious, but what could it be?
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Oct ’25
Using MetricKit for Hangs on macOS
Hallo all, I did a test integration of MetricKit into one of our apps...I'am on macOS Ventura 13.3.1 (a). The app is not distributed via the App Store. I subscribed to the MXMetricManager and implemented the didReceiveDiagnosticPayloads function. So far everything seems to work, when I use in Xcode: Debug -> Simulate MetricKit Payload I get a callback and the payload. So I did some further testing. When I build the app debug version with a test crash and then run the Debug Version (without Xcode) and let it crash the next time I start the app I get a callback to didReceiveDiagnosticPayloads with all the information about the crash. But I'am not able to get a hang report. I tested it by adding a sleep (60) and adding some intensive computation work on the main thread so that it is busy for several seconds, I get no hang reports :-( I'am using the Debug version and run it without Xcode. Are hang reports expected to be reported immediately? I also get after 24 hours no hang reports. Can someone help me? Thanks and have a nice day!
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1.3k
Sep ’25
App Crashing iOS26
I have four apps currently deployed on the App Store. One of these apps crashes on launch when running on iOS 26, but functions as expected on iOS 18 and earlier versions. I am seeking to understand what changes in iOS 26 might be causing this issue. When running the app in debug mode on devices with iOS 26 using Xcode 16.1, the app crashes. The crash log references libobjc-trampolines.dylib, suggesting a potential issue with the Objective-C runtime. Has anyone else encountered a similar issue? AGX: AGX: agxa_device_template.hpp:1467:setupCompiler: *** FATAL: driver shader binary file not found in (null) for extension g15p!!! D [yHZ]: added warning: [MEDIUM]: SW04: A debugger is attached to the App. D [ProbeCallbacks]: [IXGUARD] debugger detected objc[1461]: couldn't dlopen libobjc-trampolines.dylib: dlopen(/usr/lib/libobjc-trampolines.dylib, 0x0106): tried: '/usr/lib/system/introspection/libobjc-trampolines.dylib' (no such file, not in dyld cache), '/usr/lib/libobjc-trampolines.dylib' (no such file), '/private/preboot/Cryptexes/OS/usr/lib/libobjc-trampolines.dylib' (open() failed with errno=24), '/usr/lib/libobjc-trampolines.dylib' (no such file, not in dyld cache) What steps can I take to resolve this crash? Thank you for your assistance.
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Sep ’25
CallKit outgoing calls UI
i thought it is impossible to have CallKit show system UI for outgoing calls. but then i saw this: "For incoming and outgoing calls, CallKit displays the same interfaces as the Phone app..." https://developer.apple.com/documentation/callkit how do i present it though? or is this a documentation error?
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1.3k
Mar ’25
CallKit requestTransaction error code 2
Hello, In production, a large number of users experience outgoing call reporting fails with the following error: com.apple.CallKit.error.requesttransaction Code=2 The iOS version doesn't matter, errors are present in v15-26 Details My CXProvider held as a global singleton, so it’s unlikely to be deinited. There is no explicit call to CXProvider.invalidate() in the app. If I manually invalidate the CXProvider, I observe the expected failure when trying to create an outgoing call (com.apple.CallKit.error.requesttransaction error 2). However, If I recreate the CXProvider after the error, outgoing calls are reported correctly. Many users trigger the providerDidReset delegate method (CXProviderDelegate) before this error. According to the documentation, providerDidReset can be called by the system, and we are supposed to end all active calls, but the documentation doesn't suggest recreating the CXProvider. Question Should I recreate CXProvider after providerDidReset and forget about that, or could this error be caused by something else?
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260
Oct ’25
CallKit UI not invoked after receiving VoIP Push – app killed with NSInternalInconsistencyException
Our VoIP app receives PushKit notifications successfully (callservicesd Delivering 1 VoIP payload appears in logs). However, the app is consistently terminated by the system when running in the background or killed state. The crash is caused by iOS expecting a reportNewIncomingCall to CallKit, but the system reports: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Killing app because it never posted an incoming call to the system after receiving a PushKit VoIP push.' *** Assertion failure in -[PKPushRegistry _terminateAppIfThereAreUnhandledVoIPPushes], PKPushRegistry.m:349 Key Observations: VoIP pushes arrive and are delivered to the app. In foreground, some methods work and CallKit UI sometimes appears. In background/killed state, app is always terminated before CallKit UI shows. Logs confirm the system requires CallKit to be reported immediately inside pushRegistry(_:didReceiveIncomingPushWith:for:completion:). Steps to Reproduce: Run the app with VoIP + CallKit integration. Put app in background (or kill it). Send a VoIP push. Observe system logs and crash: callservicesd: Delivering 1 VoIP payload(s) to application UrgiDoctor: Apps receiving VoIP pushes must post an incoming call via CallKit... error: Killing VoIP app because it failed to post an incoming call in time. Expected Behavior: On receiving a VoIP push, CallKit UI (Accept / Decline screen) should always appear. App should not be killed if reportNewIncomingCall is called in time. Actual Behavior: CallKit UI never appears in background/killed state. App is force-terminated by iOS before user can accept/decline the call. Request: Guidance on the correct sequence for calling reportNewIncomingCall and completionHandler() in pushRegistry. Clarification if any changes in iOS 17/18 affect PushKit + CallKit behavior. Best practices for ensuring CallKit UI always appears reliably after a VoIP push. Environment: iOS 18.5 Simulator + Device Xcode 16.4 Using PushKit + CallKit with VoIP entitlement
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Sep ’25
CallKit Call Blocking Not Working
I have also tested this on iOS 26 (Beta 9 and above), and the CallKit call blocking functionality is not working. Numbers that should be blocked still ring through. Caller Identification continues to function as expected, but blocking entries (addBlockingEntry) are ignored.
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Sep ’25
iMessage apps do not launch in iOS 26
In iOS 26, on iPad (as least, but maybe phone too, yet to test) if you tap an iMessage (a second time) that should launch an iMessage App, it does not launch app. Has anyone else seen this - it makes many iMessage app unusable. Steps to reproduce Send a message that launches iMessage on tap. Tap message on recipient's device. Observe iMessage App open. Dismiss iMessage Tap message again Observe nothing happens, app is not launched.
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110
Sep ’25
How to install macOS Tahoe 26 on an external drive
In the past I was always able to install every major macOS version on an external drive so that I can test my apps. But now I'm unable to install macOS Tahoe 26 on an external drive. Actually, as far as I'm aware, there are not even official links to macOS 26 installers, but only instructions on how to update to macOS 26 from an existing macOS installation. So I thought I'd install macOS 15 on a separate drive and then update to macOS 26, but whenever I run the macOS 15 installer, tell it to install on the external drive, and reboot after the setup process completes, my MacBook just boots into my main macOS partition as if nothing happened. 3 months ago I somehow managed to install macOS Tahoe beta 1 on an external drive, I don't remember how (but I don't think it was anything crazy); booting into that beta 1 partition and trying to update doesn't work either, as my MacBook again boots into my main macOS partition. I already asked help about the update problem one month ago here, but nobody replied. Could someone at Apple please provide instructions on how one is supposed to install macOS 26 on an external drive (if possible before it becomes available to the public)? Are we supposed to buy a separate Mac for every macOS version that we want to test our apps on?
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200
Sep ’25
MetricKit Payload Not Populating on Enterprise
I'm working on adding MetricKit to our iPad application that we distribute internally via Enterprise distribution. I've set up the didReceive functions for both MXMetricPayload and MXDiagnosticPayload. When I build onto a device via Xcode and use the Simulate MetricKit Payloads command, everything works as expected. The issue I'm having is when testing on a device via our enterprise distribution. When I simulate a crash, I am receiving the MXDiagnosticPayload so that part is working correctly. However, I am never receiving a MXMetricPayload. I've been using the app and waiting up to 3 days in some tests and not receiving any payload over that time frame. Some information I found suggested the issue might be MetricKit not working fully on enterprise apps but I haven't been able to find a definitive source on that question. Hoping someone here can guide me on that. Thanks!
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Oct ’25
I'm implementing an UnwantedCommunicationReporting extension and need clarification on which message types are supported for spam reporting functionality.
Based on the documentation, I understand that the UnwantedCommunicationReporting extension works with SMS and MMS messages. However, I'd like official confirmation about support for different message types: SMS: Appears to be supported ✅ MMS: Appears to be supported ✅ RCS (Rich Communication Services): Support unclear ❓ iMessage: Support unclear ❓
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120
Aug ’25
3rd-party closed-source XCFramework security
Hey! I am developing a macOS application with the help of an external vendor, who is supplying me with a closed-source XCFramework. In Xcode, when I import their XCFramework bundle, when running the app, or opening a SwiftUI preview, or interacting with the app in any form, I get the familiar dialog: "[SDK name].framework" Not Opened - Apple could not verify "[SDK name].framework" is free from malware that may harm your Mac or compromise privacy. (Regardless, the application can run on my machine.) But indeed, their cross-platform iOS/macOS XCFramework is not notarized at all (using spctl -a -t install), plus the macOS binary embedded is not code signed correctly (using codesign -d). The XCFramework itself is production code signed with a Developer ID certificate, however I believed the above issues to be valid. Now, I asked the vendor to provide a correctly distributed (so code signed and notarized) framework, however they pointed out that "when I embed and sign the product in my app, it will be re-signed anyways". I understand this is true, but I believe this to be an important security boundary. If I were to re-sign under my name a closed source binary - previously unchecked for malware by Apple Notary Service -, I would put myself up for embedding potentially malicious code in my app, which could only be traced back to me - which would in turn mean a security issue would hinder my reputation here. Am I being over-protective here, or is this a valid concern? I have no way to see the source code, so I strongly believe this XCFramework should be notarized correctly. I understand that an in-house XCFramework is fine unnotarized, given that I know its origin, but this seems like a unique case where notarization should be enforced from my side on the vendor.
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Sep ’25
The enterprise app crashes.
I created a new project, packaged it with my own enterprise certificate, installed and used it. There were no problems on most devices. However, on some devices with system versions of 18.3 and 18.4, the app crashes when opened after trusting the certificate. It seems that there is something wrong with the certificate, but I have confirmed that the certificate is fine. May I ask what the cause of this issue is?
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72
May ’25
Screen Time API - Get user total screen time
I’m trying to integrate Screen Time usage data into my iOS app. The goal is to fetch the total time a user spends on their device (daily or weekly), and store this locally for analysis. So far, I’ve explored the DeviceActivity and FamilyControls frameworks: 1.DeviceActivityReport works but seems tied to extensions that show reports, not directly fetching raw values inside the main app. 2.I haven’t found a way to simply retrieve the total screen-on time (similar to what Settings → Screen Time shows). My questions: 1.Is there any public API that allows retrieving the user’s total Screen Time (like the one shown in Settings)? If yes, what’s the correct approach — should I use 2.DeviceActivityMonitorExtension, FamilyActivitySelection, or another framework? 3.If not, is it expected that this data is only available in the Settings app and not exposed to developers? Any guidance or official confirmation would be really helpful. Thanks in advance!
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Aug ’25
Rosetta 2 - Build 1.0.0.0.1.1744447383
Goal: Manually install an explicit version of Rosetta2 Background: Me and some customers have an old app (intel) which perfectly worked with Rosetta2. In the last week of April most macheines were updated to Mac Os 15.4.1. and the app still starts but certain functionality is bronken. Some fields ind the forms don't write back to the database, some data can't be read from the database. (Most installations will fade out over the next month but it would be great to have the app fully working for data migration.) First try was to step back to 15.4. (Clean Install - Install App - Rosetta installs as expected): no change, app still broken Second try back to 15: (Clean Install - Install App - Rosetta installs as expected): App still broken (!) This is interesting as the app worked for month using Mac Os 15! Third try: Back to MacOS 14 (Clean Install - Install App - Rosetta installs as expected): App is working like nothing happend. (All attempts on same hardware of course.) Reasoning: Rosetta2 was the only software (besides the app itself) installed after clean MacOS installs. Now, my guess is that there were might be a change in Rosetta2 as the app worked on MacOs 15 up the update 15.4.1. was installed. Checking versions (pkgutil --pkg-info com.apple.pkg.RosettaUpdateAuto): Rosetta version MacOS 14: 1.0.0.0.1.1722778371 Rosetta version on MacOS 15.4.1: 1.0.0.0.1.1744447383 To fully verify the cause it would be great to uninstall Rosetta on MacOS15.4.1 machine and explicit install lower version (1.0.0.0.1.1722778371) which must be available somewhere as MacOS14 still gets this version. I know how to uninstall - is there a possibility to manually install an explicit version of Rosetta2?
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May ’25
SensorKit Speech data question
We are a research team conducting a study collecting subject's SensorKit speech data, and we've encountered some questions we couldn't resolve ourselves or by looking up the online SensorKit documentation: Microphone Activation: In general, how is the microphone being turned on to capture a speech session? And how was each session determined to be an independent session? Negative Values: In the speech classification data, there are entries where some of the start and end values are negative (see screenshot below). How should we interpret and handle these values? Is it safe to filter them out? Duplicated sessions: From the same screenshot you can see there are multiple session identifiers linked to the same subject with the same timestamp - what does this represent? Another Negative Values: The same question for speech recognition data's average pause duration, what does the -1 mean and should we remove them as well? (Note that these screenshot got rid of subject IDs for privacy purposes but each screenshot was from one subject.) We greatly appreciate your time and help.
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Aug ’25