App Launchscreen Size NOT Correct on iPadOS 26

Hello,

We’re seeing an iPad-specific Launch Screen issue related to multitasking window sizes.

Environment

  • Device: iPad (iPadOS 26)
  • Device orientation: Landscape
  • App is launched in a small window where the app window is portrait-shaped (width < height)

Issue

When the iPad is in landscape but the app is launched as a portrait-shaped small window, the LaunchScreen.storyboard appears to be rendered/layouted as landscape, not matching the actual window geometry. As a result, the Launch Screen content is clipped / partially missing (we see blank/empty area at the bottom during launch). After the app finishes launching, our first view controller uses the correct window size and the UI looks fine — the problem is mainly during the Launch Screen phase.

What we checked

  • LaunchScreen.storyboard uses Auto Layout and is expected to adapt to screen/window size.
  • This only reproduces when the device orientation and the app window aspect ratio don’t match (landscape device + portrait-shaped app window, or vice versa). When device orientation and window shape are aligned, the Launch Screen displays correctly.

Question

  1. Is it expected that iPadOS renders LaunchScreen.storyboard based on the interface orientation / size class rather than the actual window bounds in multitasking scenarios?
  2. If not expected, what is the recommended way to ensure the Launch Screen matches the app’s actual window size/aspect ratio at launch (without using code, since Launch Screen is static)?
  3. Are there any additional diagnostics or recommended steps to help us investigate and confirm the root cause (e.g., specific logs, APIs/values to capture at launch such as UIWindowScene bounds, interfaceOrientation, size classes, or any guidance on how Launch Screen snapshots are chosen/cached in multitasking)?

Thank you.

App Launchscreen Size NOT Correct on iPadOS 26
 
 
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