Asset Pack Limit

I have a total of 100 asset packs associated with my app but I have archived 5 of them. Unfortunately I am now unable to upload any more asset packs (the reported error is "backgroundAsset limit reached -- This app has already reached the maximum number of active backgroundAssets. Maximum allowed is 100.") I assumed that archiving asset packs would make them inactive (and thus not count against the limit). This seems to not be the case and I'm not sure how I can upload new asset packs.

Answered by DTS Engineer in 869890022

Thank you for your post. I was recently reading the documentation regarding size limitations.

https://developer.apple.com/help/app-store-connect/reference/app-uploads/apple-hosted-asset-pack-size-limits

Asset packs, when archived, do not render them inactive in terms of counting against limits.

This is a known bug that Apple is currently addressing. However, to ensure that you receive notification when the bug has been resolved, I kindly request that you file a bug using Feedback Assistant.

Once you open the bug report, please post the FB number here for my reference.

If you have any questions about filing a bug report, take a look at Bug Reporting: How and Why?

Thanks again and please do not forget to post the FB number as I need this so you get notified when the issue gets fixed.

Albert Pascual
  Worldwide Developer Relations.

Thank you for your post. I was recently reading the documentation regarding size limitations.

https://developer.apple.com/help/app-store-connect/reference/app-uploads/apple-hosted-asset-pack-size-limits

Asset packs, when archived, do not render them inactive in terms of counting against limits.

This is a known bug that Apple is currently addressing. However, to ensure that you receive notification when the bug has been resolved, I kindly request that you file a bug using Feedback Assistant.

Once you open the bug report, please post the FB number here for my reference.

If you have any questions about filing a bug report, take a look at Bug Reporting: How and Why?

Thanks again and please do not forget to post the FB number as I need this so you get notified when the issue gets fixed.

Albert Pascual
  Worldwide Developer Relations.

Asset Pack Limit
 
 
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